
DUO is an arcade game designed from the ground up for virtual reality. Now you can immerse yourself in a virtual world with a classic retro game."This could be Vive’s best brick breaker. Give it a go."
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 37 reviews with recorded playtime.
Reviews
- DUO - Dieses Spiel war ein Zufallsfund, kostet aktuell im Angebot 2,24 Euro und dafür kann man nichts falsch machen. Man hält zwei Schilder in der Hand, mit denen man mehrere Bälle aufhalten und zurück befördern soll, damit diese eine aus Bausteinen zusammen gesetzte Figur zerstören. Es gibt ein paar Extra-Kugeln, die einem gewisse Vorteile verschaffen (Bombe, Zusatzbälle) oder auch Nachteile (Bälle werden verkleinert, Farben verändern sich etc.). Es erinnert stark an ein für VR abgewandeltes "Breakout" oder "Pong". Macht Spaß und kann man zwischendurch durchaus immer mal ein paar Runden spielen. Es gibt drei Schwierigkeitsstufen (normal, hard, extrem) und wenn ich richtig gezählt habe jeweils 90 Level. Es hat also auch ein wenig Inhalt zu bieten.
lamentable de vendre de la daube pareil
I dont recommend this game. I like to have some kind of control in any kind of game, I wasted a lot of time in my childhood on brick breakers games so I was pretty excited for this. You DONT have good control over those balls... the game is not bad by any means, but I rather refund this because I wont play it anymore as there is a lot of randomness involved. So bad when few bricks are left, and sometimes when theres just one bunch of them, hitting one brick will lead to a -level complete- message. Refunded, but nice for extremely casual players.
I had one issues with this game which was the fact that I can't re-center the game. I have a window on my right side and when I loosen up I have a bad feeling I'm gonna smash the window. All I wish is to have the ability to re-enter the game.
[h1]30minVR[/h1] [url=steamcommunity.com/groups/30minvr][b]STEAM Group[/b][/url] / [url=https://store.steampowered.com/curator/33700466-30-minutes-exercising-in-VR/][b] STEAM Curator[/b][/url] [b]GAMEPLAY VIDEO:[/b] https://youtu.be/yHptlawC35s [b]VR EXERCISE RATING:[/b] COMFORTABLE [b]GAMEPLAY RATING:[/b] FAIR Sporting both a retro and futuristic feel in VR, this well made brick breaker game is worth taking out for a spin. To help handle the extra challenge of keeping two balls in play, each of your hands acts as paddle. This is an engaging game keeping you very focused while trying to keep track of both balls. The game controls are very intuitive giving a great feel of control over the power and direction of your shots. DUO starts out quite gently and progressively gets more difficult in later levels. A very nice game combining agility and a good calorie count.
The game is a really funny idea, adds up well to the breakout game type but sadly poorly executed. I'm with a quest 2 and the whole FOV is extremely zoomed in so it's quite hard to understand where the 2 balls are and when they are getting back at you. This results even in first and second level feeling weird and hard, being hard to beat not because you can't catch the ball but because the fov is limited and you find yourself the balls coming out of of nowhere suddenly and you have to keep moving your head all around continuosly because the fov can't cover properly the game field. A pity, this could have been great fun
Try before you buy. Very disappointing.
Fun take on Arkanoid/Breakout in VR. Good for getting some light exercise, and it's cheap as well. NB: I played it on the Quest 2 with no issues despite Oculus devices not being listed as supported headsets on the Steam page.
Played the demo, bought the game. I've always liked brick type games and VR takes it to the next level. I like to see a DLC come out for the game. Maybe harder and more complex levels, with a lot more variety of music.
Duo is fairly simple and surprisingly addictive. You are in a room on a space station. The same room every time, listening to the same uplifting trance soundtrack. You have balls that you whack with your shields. They bounce around, and break the blocks of structures built to be various things, like an elephant, or a tie fighter. You have to smash enough blocks in a set time frame to win the round. You can get power ups, like extra balls and more time. You can get power downs, like 'black out' where everything turns black and white, or 'small ball', where your whacky balls get smaller and thus easier to fly over your shields. If you don't hit the ball heading towards you, it goes out of bounds and you lose it. If you lose too many balls you lose the round. I think I paid like $2.50 for this on sale. I love it when a game gives you far more enjoyment for the price than you ever expected. Good exercise and good fun. Based on price-to-enjoyment ratio alone, it gets a perfect rank in my books. Even if I'd paid full price (which is only twice what I paid), I'd say the same. This is one you can't afford not to have in your collection!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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