
Dunrog is a first-person dungeon crawler with almost infinite number of randomly generated locations, full of treasures and dangers. Players have to fight their way through dungeons, jungles, infernal abyss and much more.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, German, Spanish - Latin America, Turkish, Simplified Chinese, Portuguese - Brazil*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I love roguelikes, but this one is a huge miss. Power doesn't creep as much as it explodes. The damage difference between levels is huge. Without defensive skills to offset that damage, or a *practical* way to get permanent health/speed/defense increases, you'll hit very significant walls. Practically speaking, the anvil is nigh useless. It's only available in the base, and given the decay rates for weapons and armor, it's not worth investing the significant time needed to pass a run to haul a limited amount of gems back to modify equipment that will be replaced in 1-2 levels anyway due to power creep. Max HP gems don't give a reasonable amount of HP per gem to warrant holding on to them, and since you lose everything if you die, unless you can clear it in one shot, there's no sense in taking any. Itemization is all about replacing everything every level. This frequency of inventory dumping doesn't stand up well for a game that needs some serious time investment to get anywhere. I am holding out hope that some major issues get addressed, and the entire game gets a hit from the balance hammer, otherwise I just don't see this as one I can recommend.
Ultimate geek experience, only for fans of dungeon explorations. If you like this type of games, you will like Dunrog - my girlfriend will hate me if i'll waste my weekend on this :D Had little issues with mechanics, maybe some patches will come.
I will give my honest review. Pros: -lot of weapons of choices(you can even use frames and the bodies of the enemies to throw) this is an up for me. Cons: -too demanding for the graphics even for that quality of graphics. -hard level even on the 1st stage -if you change the controls, the guide will be different in your changed controls. -frames are much stronger than arrow (arrow damage = 6-9, while frame dramage = 15-20). -poor looting system. You cannot distinguished easily a loot to throwable. -poor animation. This will be a good game if they improve the graphics, animation, characters, difficulty of levels, the looting system.
BIG WOW GUYS !!! this game is addictive, not easy, I highly recommend it
This is an interesting game, i like the cool art style of the game very much and the game play is very enjoyable. Keep up the good work :)
I had a great time with this. A good concept. lots of Things to do , I would recommend it to anyone
Nigdy nie grałem w klimaty Minecrafta, ale w końcu chciałem zobaczyć co publikuje CFG, bardzo pozytywne zaskoczenie, przez 2,5 godziny nie udało mi się znaleźć żadnego błędu w grze. Polecam przede wszystkim dla pasjonatów gier pikselowych, ma swój klimat, bardzo pomocne komentarze w grze, które ułatwiają się odnaleźć. Bardzo prosty interfejs, nawet najmłodsi powinni sobie poradzić. Gratulację i powodzenia w dalszych produkcjach.
One of the best game to play without getting bored.Very Fun game. Lots of different activities to keep things interesting.
[code]Written By Hidden Gems Review : https://store.steampowered.com/curator/38624426/[/code] Review: Dunrog it's a pixel dungeon crawler roguelike. The gameplay it's a bit cluncky and the interface hard to manage. The monsters seems a bit extreme powerfull for do a good progression in this roguelike. I like the visuals and has some interesting ideas but for me it's a hard experience try figure out how to move on in a unbalanced game where everything it's hard to manage... You can see my Gameplay here : https://youtu.be/s69NISSK5bE
The game is overall very decent.Wonderful game with absolute beautiful idea.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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