
DunHero is an Action Roguelike. Choose your class, level up and collect powerful items. Defeat bosses and free the world from evil in unique adventures. Play solo or with friends in up to 4-player co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.63/day in the week to Jul 21 → 0.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
DunHero is Fantasy Action Roguelite
Choose a hero to start your journey in different worlds. Each hero has different starting items and strengths. The deeper you go, the more items you will find to help you and the stronger you will become
There is always something new waiting for you in Dunhero - such as a trader, a powerful item or a powerful enemy
600+ Items
28 Playable Classes
80+ Rare Cards gained from leveling up
8 Worlds with their bosses and enemies
Gather a team of 2-4 players and enjoy Multiplayer CO-OP experienc
In DunHero there is a lot of items and cards from leveling up to create great build
You can play many Classes, each with different starting Items and strengths
The world and dungeons changes each time you play. So none of the gameplay will be the same!
Come play Dunhero - every game is a new fun adventure!
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99 | 603reviews | 88% | — | $158.4K |
| $7.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Feels half-baked even from the beginning. Heavily "influenced" by TR but the game seemingly didn't improve or add to a winning formula.
I was NOT expecting to have so much fun with this little game! I got it as a gift from a friend at work, and didn't really think much of it. In fact, I thought I'd end up just playing it for like an hour or two and get bored. Instead what I ended up finding was a hidden gem that really deserves more recognition for its really fun roguelike gameplay loop! Outside of like 2 hours I played this exclusively on the Steam Deck and it ended up being perfect for that format, especially if you're looking for something casual in bed. DunHero scratched the itch I had after Hades, a game I found myself playing a session or two every night before going to sleep. I had been looking for something quick, unique with each run, and fun since Hades. This game ended up fitting the bill pretty close. There are several mechanics that make each run unique and fun to play, providing a great roguelike experience: [list] [*]There are a plethora of "heroes" to chose from, all unique from one another. They have different points in the main three stats: strength, dex, and magic. Additionally, they start off with weapons unique to who they are and carry perks that are specific to them. As a base, this provides a lot of early flexibility in strategy for how you want to play a run. Maybe you want to stack poison on enemies, or specialize in burning, or heck, even make smithing your weapons more potent! The game provides that from that get go and it helps with making each run unique. [*]There are base progression perks that make runs "easier" over time. These are attained by, well, doing more runs! Over time you'll gain points to put into different perks as you see fit. It's a nice incentive to make you play the game, feeding back into the gameplay loop. [*]No one run is the same. The dungeons, loot/weapons, perks, enemies, allied villages, etc. are all randomized with each one. This is what REALLY made DunHero addictive for me. Every time I'd finish a run, I'd think "okay let's try one more time, and see what strat I came make this go." [/list] [b] I do have some critical feedback on the game though incase the developer is reading this. These are bugs mainly for Steam Deck play: [/b] [list] [*]The Steam Deck's controls aren't properly linked to menus in the game. Sometimes I have to use the touchscreen to re-enable highlighting a for D-pad/joystick navigation of menus. The most egregious case of this is when I beat the game and the final text with the "Play Again" button comes up. Not matter what I do, I can't get the button to highlight and click it; I'm stuck on that screen. Every time I reach the end of a run and come upon this, I have to force quit out the game and re-open it. [*]I don't know if this is a bug... But sometimes in the menu of a trader, when pressing A to chose "Trade" I get magically teleported to a different location (usually another house or the level boss entrance). I think this may be happening when no option is highlighted to chose when in the menu (going back to the previous bug described). [*]On Steam Deck, I think the buttons are mapped to PlayStation Icons. Not a major thing, but I had to mentally remember what button needed pressing whenever the square icon came up for example. I can't remember if this was also the case for controllers on my time on PC. [/list] I hope these can get fixed, but outside of that feedback I had a wonderful time with this game and will be recommending it to others.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Polish
Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Came for the game, stayed because apparently I have nothing better to do. Surprisingly fun and way more addictive than it has any right to be. 10/10. 😂 ⭐⭐⭐⭐⭐
[b]DUNHERO[/b], is actually a really fun lite-mmorpg roguelite twin stick shooter. It feels like if you condensed a full MMORPG campaign into an hour or two. It features both partying and bosses that are reminicent of common ones in RPGs. The weapons, armours, trinkets and powers are all super unique and helps create some whacky builds. The gameplay is easy to understand and is incredibly satisfying. It does feature a karma system but it is a bit difficult to control as it is way to easy to anger and then subsequently have to kill merchants and civilians. Additionally, the game can be as easy or as difficult as you want it to be with it being simple to fine tune. Enemies are challenging but do not feel unfair, and loot is abundant. The game progression is still quite linear with the same floors and bosses appearing in the same order, but there is so much potential in the game. It is definitely worth a playthrough even at this time. [b]PROS[/b]: - So so many classes and items - All builds are viable - Fair bullet hell patterns - Easy to run - Multiplayer - Great tool-tips making gameplay easy to understand [b]CONS[/b]: - Linear path - Too easy to lower karma - Small inventory [i]Hell mode is truly hell...[/i]
Dobra robota DEV Kacper
.
idol to potrafi
Worth every penny
kau pod paznokciem
Fajen gierka, polecam z ziomkami
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $158.4K | 320 | 86% | $14.99 | |
| $158.4K | 2K | 71% | $4.99 | |
| $158.3K | 200 | 65% | $19.99 | |
| $158.3K | 500 | 92% | $19.99 | |
| $158.3K | 400 | 73% | $19.99 | |
| $158.5K | 385 | 84% | $14.99 |
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| $0 | 268 | 77% | Free | |
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| $1.1K | 14 | 93% | $3.99 | |
| — | 0 | — | — | |
| $3.1M | 6.5K | 82% | $19.99 | |
| $2.8M | 9.5K | 87% | $14.99 |