
Test your luck and cunning in this exciting RPG as you craft, cast, and pillage your way through Lord Dredmor's Dungeons.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Engagement
Reviews
Themes across 67 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Это хардкорный, сложный, крайне забавный, интересный и, пожалуй, лучший рогалик в который я играл. Уже и не помню купил ли я его или получил на раздаче, но в любом случае ужасно доволен.
Great game
Boa mecanica
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 67 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
You will never kill dredmor on perma death dwarven hardcore
Not my cup of tea. I became bored after just a few miniates, tried to get into it a few times.
Truly one of the best games I have ever played in terms of value. Endless class combinations, especially once you add in the DLCs and Workshop content.
It's kinda good. I bounced off it a decade ago but I got back in it and it's actually better than I initially thought.
This game has given me immense enjoyment even if my play time for it isn't exactly crazy, just great to actually have a game where you can plan and execute from the get go instead of over 100 hours of meta progression There are other traditional roguelikes that I've played but none match this game for me, its just pretty and good looking enough and deep enough for me to have fun while not being the deepest roguelike since actually having graphics normally makes the genre pay a price, some other of the genre really feel more like spreadsheet simulators in comparison.
128 hours speaks for itself
Some of the references and humor are... let's say dated. But this is a gem of a rogue.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15K | 158 | 87% | $4.99 | |
| $1.3M | 7.4K | 94% | $6.99 | |
| $516.5K | 2.4K | 84% | $14.99 | |
| $406.3K | 2.2K | 95% | $9.99 | |
| $78.5K | 736 | 76% | $4.99 | |
| $671.8K | 1.6K | 84% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $781.3K | 3.3K | 86% | $9.99 | |
| $781K | 2.1K | 84% | $12.99 | |
| $781.5K | 3.8K | 76% | $7.49 | |
| $780.7K | 688 | 58% | $29.99 | |
| $781.8K | 1.9K | 85% | $19.99 | |
| $780.3K | 4.7K | 89% | $14.99 |