
Collect the requested dungeon Relic and escape unharmed. Battle tough dungeon monsters and enemy players along the way. They want to steal your valuable treasure. Run or fight your way out. The choice is yours!
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About
Starting each match you will have a deck of cards. These will allow you to boost movement, attack or defense. You can set traps to slow your enemies down or use the same cards in your hand during battles to give you that extra edge.
Each Hunter has a different background story, principles and weapon for combat. Outside of the dungeons you will need to upgrade them and provide healing for any lasting injuries at the nearby MediCenter. Some Relics you find can be equipped for your next adventure into the dungeons.
Gunther is a good friend, knows his Relics well but is also trained in the art of archaeology extraction. Any redeeming qualities of a Relic will be extracted to help your faction of Hunters on their journey to complete his Relic Vault.
The year is 2137. "Neo Ampolis" is a bustling city under heavy government control. You have offered to help an old friend Gunther to restore his late father's collection of Relics in his pawn shop. The dungeons underneath the city contain creatures impacted by the high radiation levels of "Ampolis Ruins" - the city from a bygone era. The government collects ore with mining bots to sustain the new world's lack of physical materials and they provide security to ensure business won't be impacted. Help Gunther in his quest to fulfill his fathers last wish. Explore the ruins and on the surface brave the harsh conditions of the snowy wilderness.
This game was created with game design and code from the lead dev but in collaboration with passionate indie creators from around the globe. Original soundtrack from a Norwegian rockstar, hand crafted pixel art from an expert level pixel artist, SFX from an experienced indie composer and beautiful illustrations from a wonderful artist. Also shoutout to translators who recently got involved in providing languages other than English.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Latin America
Reviews
A nice chill game to spend some of my downtime. Love the music and sound effects. Nice pixel graphics too! I played enough to get to rank C and while I was enjoying my time the game is in need of some more patches to iron out issues. It could really do with a solid interactive tutorial to explain the gameplay and the treasure hunt mode is very under baked right now. I would recommend to either give that mode a huge update or ditch it entirely! Also the UI could be improved for setting up multiplayer games with my friends.
I enjoyed playing this game, not too easy but not too difficult either. The animation and soundtrack is great. It gives a retro 90s vibe. Some issues with bugs but hopefully the developer will iron them out. Overall very happy with the game as long as patch updates come in the future.
This game is awful, badly programmed trash. Which is a shame since the idea of a turn based extraction game is kinda fun idea. The problem is the info on the "tutorial" is light on the ground. Like why is this tank attacking me? Is this a mob or did a player do this? The fact that people can be on the same square as each other on a Turn based PVP game is literally stupid. I have never finished a game of this game because the game keeps crashing it is so badly programmed. Treasure hunt mode is the worst example of the game just ending itself and the BOTS know where the treasure is regardless if the chests are invisible. The movement squares are badly programmed too, you should probably stop people going on squares after walls, whats the point having movement squares if you don't program them properly? The dragon came out after all cards where gone but the game gave up after it attacked a guy with no cards. Like you could not figure out auto concede? I have not finished a game of this yet and I was sorta hoping to like this game coz an extraction tbs game would have been lit. Also you must put a time limit on turns on multiplayer games. People will be petty enough to sit out a person when they are losing.
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Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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