
Dungeon of the ENDLESS™ is a Rogue-Like Dungeon-Defense game, in which the player and their team of heroes must protect the generator of their crashed ship while exploring an ever-expanding dungeon, all while facing waves of monsters and special events as they try to find their way out...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 18 → 1/day in the week after.
About




Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 822 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
1
Honestly, easily one of my favorite chill boardgame-like party tower-defense coop games to keep coming back to with my buddies over the years. It is hard, unforgiving, and merciless at times with RNG... but when you get a good run going with good items, and then escape the dungeon it feels so good. My biggest gripes with this game stem from unfixed bugs we found with some of one modules. the mechical pal should operate a genorator in the room with them, and you get no icon or resource buffs from it when its placed. kinda sucks because it would be a great strat. but we can still beat it sometimes regardless and its always a great chill game to come back to.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 30 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German
Hours played at review time, across 827 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Não acredito que paguei por essa porcaria... Que jogo RUIM. Mal acabado. Fontes minúsculas, jogabilidade tosca, hoje a IA faria um jogo melhor. Fujam desse nojeira que chamam de jogo.....
A rogue-like tactical rpg, thats pixel art bliss. Game play has a nice blend of squad rpg management and almost tower defensive -esque decision making. Lots of weird characters, procedurally generated maps, cool sci-fi setting and style. Very little actual story and no multiplayer, but very pretty game, with fun gameplay loop with decent difficulty. 8/10
Very cool game. A nice mixture of strategy and rogue. Only issue I have had was a crash to desktop finding out after that it doesn't autosave. Be cool if it had an autosave feature that wiped the save on death instead of dumping progress like that
There’s a whole story behind me and this game. First off—I was on macOS. And man, I wanted to try this game so bad. The graphics, the style, that little rogue-like tower defense twist—it all just pulled me in. But there was one problem: the game didn’t support macOS. That kicked off a whole adventure on its own. I jumped through every hoop you can imagine—tried torrents, bootcamped Windows, tried again with a legit copy. Still nothing. It just wouldn’t work. After a string of failures, I finally cracked it: installing through Crossover. And boom—it launched. That moment alone felt like a small victory. Then came the game itself. I love going in blind—no walkthroughs. But this one? Brutal. NOT FRIENDLY AT ALL. The game told you nothing. I failed the first floor over and over, not realizing you had to escape after picking up the crystal. Enemies would just keep pouring in and wiping out my whole squad, and I was just sitting there like… "what is even happening?” Eventually, I started figuring things out—how heroes work, how to manage resources, and how to strategize their roles. Then one day, I played it while high on weed. And suddenly everything just clicked like found missing pieces from puzzle. I understood the mechanics, how to build, where to place, how to operate systems and so on. after understanding, I found its very entertaining! I started play up all night few days. and made me diving deep—Reddit, wikis, secret characters—it all became this fun obsession. Honestly, the entire journey, from the installation struggle to finally mastering the game, was one of the most memorable gaming experiences I’ve had.
fun roguelike
I blinked and within that timespan I died and failed the run
이런 게임이 찾아보면 있을 것 같은데 또 막상 찾아보면 진짜 없습니다. 개꿀잼인데 최신작인 엔드리스 던전은 그래픽만 좋고 감성을 잘 살리지 못한 것 같아서 아쉽네요... 2D 도트 그래픽은 눈이 편해서 다양한 정보를 빠르게 처리할 수 있고 가볍게 한 판하기 좋게 해줍니다. 엊그제 샀는데 벌써 50시간이나 했네요... 진짜 꿀잼입니다
inconvenient controls I went in, I sort of figured out how to play and when I moved to the 7th floor, due to not knowing the language, one recruit out of 5 got ♥♥♥♥♥♥ and immediately lost, but the game is cool in terms of gameplay, from one game I can say one thing good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1M | 4.3K | 96% | $19.99 | |
| $1M | 2.6K | 96% | $11.99 | |
| $1M | 2.9K | 89% | $14.99 | |
| $1M | 1.7K | 63% | $19.99 | |
| $1.1M | 3.6K | 81% | $9.99 | |
| $1.1M | 1.3K | 90% | $19.99 |
Related
| 0 |
| — |
| — |
| — | 53 | 74% | $3.75 |
| $6.4M | 62.9K | 95% | $4.99 |
| $518.9K | 2.4K | 84% | $14.99 |