
Dungeon Divers is a dungeon-themed roguelike puzzle game about clearing derelict dungeons. As the newest employee of Dungeon Divers Inc., you must advance through multiple levels, use your wits, and tools you acquire along the way to get to the core to defuse it and bring home the cash.
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About
It's your first day on the job as the newest employee of Dungeon Divers Incorporated. You are tasked with clearing out derelict dungeons to make it safe for adventurers. Armed with your wits and some trusty items clear out all of the booby traps in this roguelike Minesweeper inspired puzzle game.
With nearly a dozen different types of rooms to disarm each with their own conditions, quirks, and logic to solve what starts off as a simple task will become increasingly complex and difficult to decipher. Choose carefully as you only have a finite number of tries before your mission is deemed a failure.
As you progress through the dungeon you're clearing, objects of power may be uncovered to assist in your journey. Some simply help you survive mistakes, other may grant you the ability to uncover vital clues for your efforts, and some grant you extra riches. Choose wisely as you can only carry so many artifacts at once.
No two dungeons share the same layout. Procedural generation means that every delve is different providing countless hours of entertainment as you clear level after level.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Japanese, Simplified Chinese, German, Portuguese - Brazil, Spanish - Spain
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Desde que emepecé a jugarlo concuentro todas las salas secretas del Isaac incluso antes de que cargue el nivel
中文90%都是方框我忍了,但是《距离其他所有秘密房间最远》这个你是怎么想出来的?
Ce jeu est assez riche et pas si simple, je continuerai d'y jouer !
So these are the rules: you have a map, and on this map you need to find special rooms. These special rooms have particular rules on where they can be and following those you find them. It's fun and simple to understand - yet still poses a challenge in the harder levels/modes. Definitely recommended!
Is a lot deeper than you would think based on the concept
「平方根」の計算方法を思い出させてくれる神ゲー。 「平方根」をまだ習ってないお子様は斜めの距離は(縦の距離×縦の距離)+(横の距離×横の距離)で比較すると覚えておこう。 「部外者の部屋」と「闇市」はこの斜めの距離の計算が必須だから、出てきたら上の式で計算しようね。
Fun little game that i play from time to time
Finding Binding of Isaac Secret Rooms: The Game, featuring quality of life features such as not being entirely RNG between six different equally valid spots and far more different options for secret rooms than just the three in Isaac. Overall makes for a very engaging procedurally generated puzzle game that only very rarely can screw you over with RNG, except for if you do legacy mode for the achievement, which does a great job of demonstrating why the main game no longer generates rooms like it used to.
very fun and simple puzzle game / roguelike
A bit boring and after finishing the campaign - I don't really want to play more. But - it's one of the best reinterpretations I've played.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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