
Take on the role of a Victorian-era Dungeon CEO. Manage resources, recruit monsters, and customize your deck to dominate turn-based fights. Outwit your opponents, acquire coins, and lead the Dungeon Company to victory in a world teeming with adventures and gods.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About

Welcome to Dungeon CEO's chaotic world, where Victorian-era charm meets strategic mayhem. As the newly appointed CEO of Dungeon Company, you are forced into a world where gods, adventurers, and strange entities lurk beyond the dungeon's walls. What is your mission? Keep your monster workforce alive, manage resources effectively, and earn as much gold as possible—all while striking a delicate balance between profit and danger.
Every decision in this roguelike strategy card game matters. Hire the best personnel, build a powerful deck, and be ready for tough turn-based fights. Each card in your deck can change the tide of battle by commanding and boosting your forces, allowing you to outwit and overpower your opponents. Defeat enemies to earn cash, grow your dungeon empire, and bring the Dungeon Company to the pinnacle of grandeur.
Will you take your firm to new heights, or will you fall to the turmoil that lurks below?
**Note: This game is a free demo. The dev team needs support and feedback to continue development.
Genres
Stats
Languages: English*, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
⠀
fun idea, too bad last update from the dev was a year ago after that dev completely radio silence. (Might looking for publisher who know?)
A broken game with an interesting idea. The graphics are pleasing to look at and the background music is quite pleasant as well. While the difficulty is not very high at the start, I find it works well here as the gameplay quite relaxing. Most damage can be mitigated if one pays attention to who is getting attacked as well as placing employees with higher health, which thus gain more block, in a spot where they are more likely to be targeted. Additionally there seem to be a decent variety in employees to hire as well as adventurers to encounter, which may bring more variety and raise the difficulty later on. Unfortunately there is a bug which makes adventurers functionally immortal on Day 2, preventing any progress from there on out. This is also why I cannot give this a recommendation, at least until this game-breaking bug is fixed.
这个攻击指引后面要是能改成自己选择就好了,其他东西我都觉得不错,尤其是看板娘好看{awa]
A very good demo for a game that looks very nice. Would recommend.
这游戏的正式版或者战争电台 总得更一个吧
very fun, but its really short, took 1 hour to coplete
it's a very short game, I finished it in half an hour, but I would like to see more of it
新bug,第四天收集进度达到2874/800后游戏会卡住
简单易上手,组卡组阵容揍冒险家,然后基本就没其他内容了
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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