
Dungelot: Shattered Lands takes you on an epic roguelike dungeon-crawler adventure to defeat zombie cows, splat giant evil mushrooms, and generally get back home in one piece. Deceptively simple, ever so addictive.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Буквально задушила рандомом в третьем акте (их тут всего три и есть, кстати). К «Сапёру» гамеза отношения не имеет, так как предугадать что находится на соседних клетках никак нельзя. Эдакий казуальный мобильный рогалик-кликер на удачу, но, если применять дозировано перед сном, поначалу вполне неплох. Основной же интерес был из-за Red Winter, отколовшихся от Katauri – очевидно, ошибочный.
Простенький рогалик,в меру сложный,есть разные механики,четыре игровых персонажа,с задачей убить время справляется отлично!
Залипательная штука
The humor really sells this game. It has a very high production value, truly am surprised how good this game is. If you can get it on sale, like 3-4 bucks, go for it.
Dungelot: Shattered Lands is boring.. It could be a very good game if only developer polished mechanics bit more. At current stage first impression is good, then it all falls apart. Game mechanics are "borrowed" from Runestone Keeper, but are changed in a way that everything is rather far too easy. This causes you to feel sleepy and not engaged. You just click those tiles without much thinking. For instance, encountering archers is meaningless because most of the time you carry ranged weapons or spells so they pose no threat to you. Handling your inventory is terrible. Items are auto-collected and you can't drop nor swap them which causes your bag to get full. If your bag is full and you hold two ingredients of same kind you won't be able to craft anything because doing so requires free slot. During crafting you are forced to watch rather annoying repeating animation which blocks you from taking other actions until it is finished. Overall, you will switch focus from enemies to fighting your bag and quickly finishing levels which inevitably will lead to realization how boring the game is. I like graphics, I like sounds, I like humor, I like story. But shortcomings in difficulty and item management forced me to dislike this otherwise good game. I want to like this game, but I can't. Price is low and fair. If you want to try it or play just for couple of hours then it might make sense to buy it - I did in fact enjoyed first hours with this game.
[h1]5/10[/h1]
Too grindy.
нет
i really love this game. 100% worth the purchase
不刷整个游戏只能玩到一半内容
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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