
A group of ducklings finds a mysterious 100-in-1 cartridge and are now forced to play all the games to escape the insidious cartridge spirit! 100 microgames, fun and increasing difficulty—what more do you need for an interesting adventure?
Modeled estimate, not a reported figure. How we estimate →
About


Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
One of the games of all time... or 100 of them. A unique take on WarioWare-style gameplay with lots of mini-games and nice artwork (totally not biased). Some ideas work better than others but overall it's a fun ride!
К.р.я.
Поначалу всё было более менее, но чем дольше играл в эту игру, тем больше она мне не нравилась, так и не смог осилить до конца. Сдался на 4 главе, на уровне с машинками, но и ранее были звоночки в эту сторону. Имеем вроде 100 игр, но неплохих крайне мало, плюс очень долго ждать рестарта.
Action 52 на новый лад
Like the last game of this developer, this game strongly gives the mood of childhood and friendly meetings at the TV for your favorite console. This is a big plus if the game causes similar emotions. I was pleased with the variety of the setting, you don't have time to get tired. The same can be said about the gameplay, since there are already 100 games. Some are shorter, some are longer, but you don't stand still and always get something new. Especially pleased with the boss levels, on their basis it is quite possible to make separate games. It's always nice to spend a couple of evenings playing such a game, and if you want to stay longer, there are always challenges and pleasant rewards for them. Having collected them all, your inner perfectionist will be pleased. I would also like to note a pleasant soundtrack, very suitable for the mood of the game. I recommend.
Играл с отцом вместе, вроде все хорошо было, ноооо...... ОТЕЦ РЫДАЕТ УЖЕ 2 ЧАС, ПОМОГИТЕ, ЭТО НОРМАЛЬНО!?
Que juegazo!!! no tenia tan claro que iba a estar tan bueno , muy recomendado!! Es como un warrior pero con patos.
I just be clicking random buttons
I hate not recommending a game by a small dev and I did have a bit of fun, but there's some fundamental problems with the game's design and marketing that make my review feel more like a warning. All the store page videos make it look like WarioWare with lots of short mini games. Most of DUCK is that and these microgames are pretty fun. Even when things get difficult, the original mode gives you an opportunity to enter a cheat code to replay and easy mode just lets you retry it regardless. Then you get to the boss levels. They generally feel like really polished game jam submissions, but some are way too long. I paid 8.99 hoping for a game with fun, brisk mini games, not a 2D forced movement precision platforming level that requires you to memorize a very specific route through a pretty large level. So much trial and error, just too frustrating. Another boss game is a first person labyrinth where you collect some stuff, which the dev assures us it can be completed in under one minute in the discussion boards. It certainly takes a lot longer when you don't know the layout and have to memorize it, although once I figured out the audio hints it was a lot easier to blow through. Nobody who purchases a product expecting microgames wants to spend so much time figuring out mazes or being frustrated by a level that requires so much memorization to get through the somewhat strict time limits, although the easy mode setting is very forgiving compared to the original mode. I guarantee this game would have closer to 100% positive user reviews if the extra long boss games were designed to be shorter. Most people are better off avoiding DUCK. It's worth it if you like WarioWare, just expect it to not be very fun sometimes.
wasted money, crap "game"
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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