
DropCell is a cascade puzzle where gravity keeps pulling. Clear a line and everything above falls into the gaps, forming new lines that clear and chain into long combos. 10 realms, each with its own look and sound.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 4%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $319 | 2 | 100% | $7.99 | |
| approximately $317 | 7 | 100% | $2.99 | |
| approximately $57 | 1 | 100% | $2.99 | |
| — | 0 | — | — | |
| approximately $362.7K | 8.5K | 86% | $1.99 | |
| approximately $285.8K | 1.4K | 86% | $9.99 |