
A fast paced time management cooking game where you run a drive thru. Manage your kitchen, be precise and serve your customers fast! Don't drop the food or burn the fries!
Modeled estimate, not a reported figure. How we estimate →
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About
Drive Thru is a single player cooking time management game where the player must be fast and precise in order to maintain a good overall restaurant rating.
Rearrange your workstation to optimize your workflow, assemble various burgers, and don't burn the fries!
Features
Serve your drive thru customers quickly and accurately to get 5 star ratings.
Contains many sides and ingredients: from pineapple and eggs on your burger to blueberry muffins, donuts, and coffee for breakfast.
Don't drop the food on the floor or let it sit too long on a table or it will eventually spoil!
Customers may customize their orders such as ask for a cheeseburger with extra cheese and a slice of tomato.
Rearrange your grill, tables, and ingredients to the most ideal setup.
Clear debris to get more space.
Don't undercook or overcook burgers.
Package the food and hand it off at the drive thru window.
Manage your character's sprint energy.
Tutorial, 3 levels, and an unlimited mode.
Has both keyboard and controller support.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Jo, eigentlich ganz Nett, nur würde ich mir verschiedene Schwierigkeitsgrade wünschen. Sprich , die Kunden haben kaum Geduld, so kommt es am Schicht 1 vor das nicht jeder Kunde was bekommt. Hatte auch gerade nur 2 Kunden und plötzlich war die Schicht vorbei, hmm, die Versuche vorher in der gleichen Schicht hatte ich locker 4-6 Kunden ohne alle bedient zu haben Das waren nur normale Burger ohne irgend etwas anderes wie doppelt Fleisch oder Pommes oder was auch immer.. Bisschen mehr Gemütlichkeit könnte ich mir vorstellen, für die Grundidee an sich und für den Preis gibts mal einen Daumen hoch, mal schauen was noch kommt. Also einmal Cozy Modus mit Pommes bitte :D
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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