
Escaping from the dream still continues on the sequel of Dream Stone.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, German, Japanese, Russian, Simplified Chinese, Spanish - Latin America, Turkish, Vietnamese, French, Spanish - Spain, Greek +2 more
Engagement
Reviews
[h1][b] Fun Puzzle Platformer [/b][/h1]
Dream Stone 2 is a quiet, minimalist sequel that doubles down on atmosphere and introspection rather than expanding into a more complex or mechanically demanding experience. Developed by QuickSave and published by SA Industry, the game continues the series’ focus on dreamlike exploration and gentle environmental puzzles, positioning itself closer to a short walking simulator than a traditional puzzle adventure. It is a title that asks players to slow down, observe their surroundings, and engage with mood and symbolism rather than challenge or spectacle. The premise follows directly from the first game, once again placing the player in a surreal dream world from which escape is the central objective. Storytelling is sparse and abstract, conveyed more through environment and implication than through dialogue or explicit narrative beats. Rather than guiding the player with clear exposition, Dream Stone 2 relies on dream logic, allowing spaces and objects to suggest meaning without ever fully explaining themselves. This approach gives the game an intentionally ambiguous tone, inviting players to project their own interpretations onto the experience. Gameplay unfolds entirely from a first-person perspective and centers on slow-paced exploration punctuated by simple puzzles. These puzzles are primarily environmental, asking players to notice patterns, interact with objects, and understand spatial relationships within each area. There is no time pressure, combat, or failure state, which reinforces the game’s meditative rhythm. Solutions are generally intuitive and forgiving, making the experience accessible to a wide audience, though players seeking complex logic challenges or escalating difficulty may find the mechanics too lightweight. Visually, Dream Stone 2 embraces a minimalist and surreal aesthetic. Environments are deliberately understated, featuring abstract structures, open spaces, and muted color palettes that emphasize mood over detail. The dream world feels disconnected from reality, yet coherent within its own rules, and the lack of visual clutter helps guide attention toward puzzle elements and pathways. While the presentation may appear simplistic at first glance, it serves the game’s contemplative intent, reinforcing a sense of isolation and quiet curiosity rather than awe or tension. Sound design plays a subtle but important role in shaping the experience. Ambient audio and restrained musical cues enhance the feeling of being suspended in a dream state, filling silence without overwhelming it. There are no dramatic sound effects or sudden shifts in tone; instead, audio gently supports exploration and encourages immersion. This restraint aligns with the overall design philosophy, where nothing is meant to distract from reflection and observation. One of the most defining characteristics of Dream Stone 2 is its brevity. Most players can complete the game in under an hour, making it a concise experience designed for a single sitting. For some, this short runtime feels appropriate, allowing the game to leave an impression without overstaying its welcome. For others, it may feel insubstantial, especially given the limited mechanical variety and lack of replay incentives. Once the puzzles are solved and the environments explored, there is little reason to return beyond revisiting the atmosphere. Reception reflects this divide. Players who enjoy short, mood-driven experiences often appreciate the game’s calm pacing and abstract presentation, while those expecting more depth, challenge, or narrative payoff tend to feel underwhelmed. Dream Stone 2 does not significantly expand on the foundations laid by its predecessor, choosing refinement and consistency over ambition. This makes it feel more like a companion piece than a bold evolution of the series. Ultimately, Dream Stone 2 succeeds on its own terms as a modest, introspective experience. It is not designed to impress through complexity or length, but to offer a brief journey through a quiet, symbolic space that encourages reflection. For players drawn to atmospheric puzzle games, walking simulators, or short experimental titles, it provides a gentle and focused experience. Those seeking richer mechanics, clearer storytelling, or long-term engagement, however, may find its dreamlike simplicity too fleeting to leave a lasting impact. Rating: 5/10
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 25 reviews with recorded playtime.
Played in VR with the UEVR mod: It's the kind of game I love to find. Something beautiful and mysterious. 45 minutes to beat.
В Dream Stone 2 вам предстоит разгадывать головоломки, чтобы выбраться из своего сна. Мир остался прежним, но три карты с головоломками были изменены, поэтому вам придется проявить свою логику и находчивость, чтобы найти выход. Графика и звуковое оформление игры создают атмосферу загадочности и мистики, которая погружает вас в происходящее. Средняя продолжительность игры составляет 45-60 минут, но это вполне достаточно, чтобы пройти все уровни и расслабиться во время игры. Dream Stone 2 - это занимательная и красиво оформленная игра, которая понравится любителям головоломок и приключенческих игр.
Bastante mejor de lo que me esperaba encontrar la verdad, es cierto que los controles son un poco toscos y se siente muy pesado el saltar pero una vez te acostumbras y lo dominas es muy llevadero, no aporta una gran historia pero para los que les gusta el rollo puzzle y los retos de parkour tipo minecraft le puedes sacar unas horitas de diversión.
しょぼいギミックがいくつか配置された狭い3Dマップに放置されるゲーム。 探索はジャンプしては落っこちてを繰り返して到達できる場所を探す、パズルのギミックは総当たりでいろいろやっていたらそのうち解けます。頭を使う余地も解けたときの喜びもない。 到底定価で買う価値はありません。セールで9割引くらいしてる時がギリギリ適正価格です。
This game is highly underrated and definitely worth playing if you enjoy puzzles and a good story. The story was completely surprising and not what I expected by the end. Visually and puzzle-wise, it's very unique, and while it can be tricky at first, it's not too difficult once you understand how the game wants your brain to work. Unlike many other games from the developer, which I feel can be a bit overpriced, this one is definitely worth the full price. It only takes an hour or two to finish, but I loved every minute of it. The story's ending was really satisfying! Compared to the original game, this sequel is much better.
Müzik dışında söyleyebileceğim olumlu bir şey yok. Ortam boş, kontroller kötü, tuşlar ayarlanamıyor. Özellikle koşmak için sürekli olarak bir tuşa basılı tutmak beni çok yordu. L3'e basılı tutarken kontrolcü ile oynanmıyor. Sürekli shift tuşuna basılı tutarak da ancak yarım saat oynayabildim. Bari aç-kapa seçeneği olsaydı.
Bola oczy jak sie gra nieprzyjemna grafika conajmiej dla mnie i to jakas parkur gierka raczej za darmo znajdzie sie lepsza
Для игры подобного рода чрезвычайно мало КАКИХ-ЛИБО настроек. Из настроек графики есть только три ничтожных пресета и несколько разрешений. Всё, конец. Ни вертикальной синхронизации, ни настроек постобработки, НИ-ЧЕ-ГО. Такие игры вовсе не про геймплей в виде решения головоломок или чего-то подобного, такие игры про атмосферу, в которых графика - решающий компонент. Настроек управления нету ВООБЩЕ. В игре выставлена довольно-таки высокая сенса по умолчанию, мне банально неудобно управлять камерой. В остальном игра просто интересная. Красивые локации, неплохой дизайн, очень атмосферно. В самый раз расслабиться вечерком, но парочка недочетов просто не дает тебе этого сделать.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Food and Girls | $315.6 | 51 | 86% | $0.99 |
| Glasses and Girls | $315.6 | 51 | 82% | $0.99 |
| Bongo Quest | $315.6 | 51 | 45% | $0.49 |
| Dances and Girls | $322 | 52 | 83% | $0.99 |
| Anime Sunset Ride | $334.4 | 54 | 67% | $0.49 |
| Carnival and Girls | $334.4 | 53 | 85% | $0.99 |
Related
| Euro Truck Simulator 2 | $421.6M | 932.3K | 97% | $19.99 |
| Human Fall Flat | $109.3M | 225.6K | 95% | $19.99 |
| American Truck Simulator | $103.7M | 194.2K | 97% | $19.99 |
| Slime Rancher | $73.8M | 155.4K | 98% | $19.99 |
| DAVE THE DIVER | $67.1M | 158.8K | 97% | $19.99 |
| House Flipper | $65.8M | 110.8K | 94% | $24.99 |