
10 Tales of Terror from 10 Twisted Minds. Made in only 7 Sleepless Nights. The Dread X Collection is a series of small games created by some of the most talented indie devs around, all with the same mission: create the P.T. for the horror project of their dreams.
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The United States storefront in every case, so this compares stores and not countries.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.99 | 645reviews | 79% | — | $85.1K |
| $6.99 | 3ratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Необычные игры, пускай некоторые из них больше демки, чем полноценные и разброс по качеству большой, но есть прям реально годные, темболее стоит очень дёшево. SUMMER NIGHT 7/10 - простенький хоррор со стилизацией под ретро консоли. The Pay is Nice 4/10 - хоррор сайфайный с камерой стилизовнный под резик, как по мне чел не успел дополировать его. Carthanc 5/10 - странная штука не интуитивная, перегруз шейдеров, больше платформер чем хоррор. Mr. Bucket Told Me To 5/10 - выживание на необитаемом острове, где злое ведро заставляет приносить в жертву инструментов друзей. Hand of Doom 9/10 - очень круто, дум с танковым управления про чернокнижника, где геймплей представляет собой соеденение слогов для каста различных заклинаний. The Pony Factory 9/10 - крутой бумер шутер, хоррор, дед спейс только с лошадками. Outsiders 9/10 - день сурка хоррор, где с каждым циклом игра становится легче. Shatter 7.5/10 - киберпанк + сталкер + англия + артхаус. Rotgut 1/10 - игра ♥♥♥♥♥, я такое за полдня сделаю, а чел за 7 дней такое делал. Don't Go Out - 8/10 - карточная коротенькая хоррор демка от одного из разабов new vegas, интересный концепт было бы круто увидеть полноценную игру такую. Итого 6.5 / 10 за пак. Я очень доволен некоторыми.
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Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I remember being excited about this game coming out back in 2020! It's a collection of short horror games ranging in quality. They may or may not be game-jam games as they feel as if they were made with limited time. Lot of different developers means very different games. You might like some, you may not like others. If you need a wide variety of short horror single player experiences I think it get the job done. Keep an open mind going into these and maybe you'll be surprised.
Great anthology of horror games. I'm especially a fan of Shatter by Lovely Hellplace and its atmosphere and worldbuilding.
its a shame this game was the first one innthe collection, i say this cuz its so bare compared to the others, theres no overworld or really any story linking the games, its just “heres a collection of games” thats simple and what was promised but i wish it got updated with an overworld that issue aside i think of the dreadx collections ive played this is the weakest and i think its largely due to a lack of theming leaving the games feeling like a random collection rather than something cohesive, thats not to say their bad infact a lot of them were reslly cool but this just feels so bland compared to the others collections and unfortunately the collection as a whole is just as important as the individual games i do hope the developers of these games get to continue with their passions but this collection just isnt as good as the others and the replay value isnt there as much as it is for games found in other collections
o show de Truman
Dread X Collection is an ambitious indie horror anthology built around a simple but compelling creative challenge: give a group of developers only seven days to turn the essence of their dream horror project into a playable experience. Released in 2020, it contains ten separate games that approach fear from dramatically different directions. The credited developers are DreadXP, Airdorf Games, Strange Scaffold, Scythe Dev Team, Secret Cow Level, Snowrunner Games, David Szymanski, Lovely Hellplace, Torple Dook, Wayward Preacher, oddbreeze, and Mahelyk, with DreadXP serving as publisher. Rather than attempting to reproduce P.T. literally, the collection embraces its philosophy of concentrating a much larger horror concept into something short, mysterious, and immediately memorable. The anthology's greatest advantage is its variety. Airdorf's SUMMER NIGHT disguises horror behind the appearance of a primitive LCD handheld game, turning an innocent backyard activity into something increasingly uncomfortable. The Pay is Nice by oddbreeze uses fixed camera angles and an unnerving workplace setting, creating the impression that the protagonist is constantly being watched while exploring a supposedly secure facility. Scythe Dev Team's Carthanc moves into science-fiction territory, allowing players to investigate ancient ruins on a dead planet. These games share very little mechanically, yet their differences reinforce the collection's experimental identity. Strange Scaffold's Mr. Bucket Told Me To provides one of the anthology's stranger concepts, mixing tropical survival with surreal psychological horror as abandoned objects from the protagonist's existence return in disturbing ways. Torple Dook's Hand of Doom instead embraces occult fantasy, trapping the player within an arcane realm where rituals and incantations become essential to escaping the influence of a mysterious Master. Both demonstrate how Dread X Collection frequently relies on unusual ideas rather than conventional monsters and predictable jumpscares. David Szymanski's The Pony Factory takes an absurd premise involving hellish energy being used to create magical ponies and transforms it into grotesque horror. Mahelyk's Outsiders offers a more mysterious experience centered on uncovering the truth surrounding a house and the beings known as the Outsiders. Lovely Hellplace's Shatter ventures into a ruined future Britain where strange new gods dominate the wasteland. Shatter is particularly effective at suggesting that the player is witnessing only a fragment of a much larger setting, which fits the anthology's underlying philosophy exceptionally well. The remaining experiences continue expanding the collection's range. Snowrunner Productions' Rotgut favors surreal imagery and eccentric presentation, while Secret Cow Level's Don't Go Out emphasizes desperate survival through running, hiding, and sacrifice. Moving between these games can feel almost like switching between completely unrelated horror projects, encompassing psychological terror, science fiction, occult themes, survival, exploration, action, puzzles, dark comedy, and abstract experimentation. That lack of uniformity becomes one of the package's defining qualities. The seven-day development restriction inevitably produces noticeable roughness. Individual games vary substantially in controls, graphical sophistication, pacing, mechanical depth, and overall polish. Some concepts feel surprisingly complete, while others resemble prototypes for games that could become considerably more elaborate with additional development. Certain entries conclude just as their worlds begin becoming genuinely fascinating. Players expecting ten polished standalone horror releases may therefore find the collection inconsistent. The better way to approach it is as an interactive showcase of ideas where experimentation matters more than technical perfection. Visually, Dread X Collection makes effective use of its limitations. Retro graphics, low-poly environments, fixed camera angles, crude interfaces, abstract imagery, and intentionally unconventional art styles appear throughout the anthology. Because each developer establishes a separate identity, the visual inconsistencies rarely feel accidental. Sound also plays an important role, with uncomfortable silence, environmental noises, distorted effects, and sudden disruptions frequently providing more tension than elaborate graphical effects. Violence, blood, gore, disturbing imagery, and frequent scares are present, but the anthology does not depend entirely on explicit material. Suspense often comes from uncertainty about what each game is going to reveal next. Another benefit of the format is that weaker entries cannot easily ruin the overall package. If one experiment fails to connect with the player, another radically different experience follows. Conversely, discovering a particularly effective entry can encourage players to investigate the developer's other projects. Dread X Collection consequently functions not only as entertainment but also as a showcase for independent horror creators. It demonstrates how limitations can encourage unusual solutions when developers are given freedom to explore personal interpretations of fear. Dread X Collection is ultimately more fascinating for its creativity than for its consistency. Its ten games vary in quality and sophistication, but collectively they provide a distinctive journey through different forms of interactive horror. The collection succeeds because it accepts rough edges instead of sacrificing experimentation for uniformity. Players who prioritize polished mechanics and lengthy campaigns may find individual entries too brief or primitive, but enthusiasts of indie horror and unconventional game design should appreciate the constant changes in atmosphere and direction. As an anthology of condensed horror ideas created under severe time restrictions, it remains inventive, unpredictable, and memorable. Rating: 8/10
most of the games were trash, sorry
jogo legal para matar em um fim de semana, alguns jogos são mais engajante que outros, mas, eu diria que justifica o valor, só recomendo esperar alguma promoção
Bought it just to play Shatter. Worth grabbing if you enjoyed Dread Delusion.
Meh. Majority are bad or just ok. Carthanc is the worst game I've played in my life.
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