
Dread Tomb is a multiplayer cooperative horror game based on Chinese folk rumors. You will face a rugged random map environment and terrain construction, adventure in various harsh random weather conditions, and discover a variety of thrilling mechanisms and mysterious monsters waiting for you.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Dread Tomb is a multiplayer cooperative horror game based on Chinese folk rumors. The archaeology professor noticed an inconspicuous slate map while conducting cultural relic identification work, and thus discovered clues to the ancient tomb of the Southwest King that had been lost in the past. In order to explore the lost treasure of the Southwest King, the professor established a special archaeological team and organized a group of talented individuals with some knowledge of feng shui as members to assist in exploring ancient tombs, retrieving cultural relics, and exchanging them for honorary medals. As exploration deepens, team members will also encounter a series of bizarre and unexpected events.
Game Features
Based on Chinese folk rumors, experience the rich local folk style of ancient tomb exploration, various magical mechanisms and monsters, bringing players a unique and familiar terrifying atmosphere.
Randomness
In the game, you will experience a completely randomly generated wilderness map and underground tomb, accompanied by a random weather system, providing a unique and exciting experience for each exploration.
explore
Adventure freely in different scene maps, search for tombs, excavate entrance passages (voxel terrain destruction), explore ancient tombs, retrieve cultural relics, and discover lost treasures.
prop
Various props will assist you in your exploration journey, helping you repel monsters, restore your state, act efficiently, and successfully complete tomb exploration.
trap
Evade the dangerous mechanisms scattered throughout the tomb, unlock the seals of the scattered mechanisms, and search for more rare cultural relics. It is essential to successfully bring back what you have seen to the campsite.
Ghosts and spirits
Faced with the possibility of demons and monsters appearing at any time, you need to remain fully focused, use the correct means to avoid or repel them, and achieve ultimate victory in the battle of wits and courage.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
感觉不如原神,这游戏槽点太多了。诗人握持、兼职部诗人。
还行吧,还是得和朋友一起玩儿
游戏非常好玩,有好多搞怪的设计,和室友玩笑疯了,就是躲猫猫模式能常驻就好了
做的简直一坨 shi 难玩的钥匙 建议就是 直接倒闭 这个做游戏的工作室 懂我意思么?
和3个朋友一起买的,玩了几天就散了,内容一般没意思,而且只能进第一次建房房主的房间才有存档,进新的等级金钱和装备就都没了,无聊
bug好多,影响游戏体验
很不错,一直在玩。加油,继续更新,别断更!!!
快跑
试玩版刚出那会玩了一下感觉还行,然后就叫上几个朋友一起购买了这款游戏,但是玩了一段时间之后,我们把赚钱的重心放到了转盘抽奖上面。只要有多余的资金就会拿去玩。要么赚的盆满钵满,要么输的一败涂地。再者就是除了初始地图,我们在游玩其他地图的时候太容易死了,也有我们不了解怪物机制和道具的作用的原因。因为我们一直死,导致探索如何克制怪物的兴趣减少了。还有沙漠那张图的随机性,这里随便挖一下可能就上不来了,让我们苦不堪言。还有其他的种种原因,因为我们是以轻松的想法玩这款游戏的,所以难度上来后就没什么兴趣在去游玩了,渐渐的存放在游戏库的一角。如果你是为了追求难度,挑战而来,那么这个游戏可以给你带来一时的刺激感,在这个价位之中2,这段时间的刺激感对你来说足够了。反之,如果你是为了和朋友休闲娱乐,那么不建议游玩这款游戏。
好玩
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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