
Dread Tomb is a multiplayer cooperative horror game based on Chinese folk rumors. You will face a rugged random map environment and terrain construction, adventure in various harsh random weather conditions, and discover a variety of thrilling mechanisms and mysterious monsters waiting for you.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Dread Tomb is a multiplayer cooperative horror game based on Chinese folk rumors. The archaeology professor noticed an inconspicuous slate map while conducting cultural relic identification work, and thus discovered clues to the ancient tomb of the Southwest King that had been lost in the past. In order to explore the lost treasure of the Southwest King, the professor established a special archaeological team and organized a group of talented individuals with some knowledge of feng shui as members to assist in exploring ancient tombs, retrieving cultural relics, and exchanging them for honorary medals. As exploration deepens, team members will also encounter a series of bizarre and unexpected events.
Game Features
Based on Chinese folk rumors, experience the rich local folk style of ancient tomb exploration, various magical mechanisms and monsters, bringing players a unique and familiar terrifying atmosphere.
Randomness
In the game, you will experience a completely randomly generated wilderness map and underground tomb, accompanied by a random weather system, providing a unique and exciting experience for each exploration.
explore
Adventure freely in different scene maps, search for tombs, excavate entrance passages (voxel terrain destruction), explore ancient tombs, retrieve cultural relics, and discover lost treasures.
prop
Various props will assist you in your exploration journey, helping you repel monsters, restore your state, act efficiently, and successfully complete tomb exploration.
trap
Evade the dangerous mechanisms scattered throughout the tomb, unlock the seals of the scattered mechanisms, and search for more rare cultural relics. It is essential to successfully bring back what you have seen to the campsite.
Ghosts and spirits
Faced with the possibility of demons and monsters appearing at any time, you need to remain fully focused, use the correct means to avoid or repel them, and achieve ultimate victory in the battle of wits and courage.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
和3个朋友一起买的,玩了几天就散了,内容一般没意思,而且只能进第一次建房房主的房间才有存档,进新的等级金钱和装备就都没了,无聊
能不能更新点新玩法,要不又跟不上玩家的热情了。
人多还是欢乐
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Hours played at review time, across 43 reviews with recorded playtime.
好
感觉不如原神,这游戏槽点太多了。诗人握持、兼职部诗人。
还行吧,还是得和朋友一起玩儿
就是说,队友嘎了(或者抱起来再丢下)倒在地上的形态,建模是不是直接照搬皮物的建模,游戏没吓到,给队友嘎了以后的形态细思极恐到了。
[h1] 盗墓笔记出游戏了? [/h1] 《诡墓》是由轻舟游戏工作室制作由Gamera Games发行的一款多人联机恐怖游戏,游戏玩法类似《恐鬼症》,不过加入了很多国产元素,玩起来有一种亲身经历盗墓笔记小说剧情的感觉。游戏目前的优化水平不错,虽然仍有一些bug,但联机体验已经非常优秀了,裸连即可无延迟游玩,而且难度也随着人数的增多逐渐降低,一人游玩有点恐怖,但是多人开黑就变成了搞笑游戏,玩起来很欢乐! [h2] 游戏玩法 [/h2] [h3] 准备活动 [/h3] 游戏有技能点和类似金币的系统,多人游玩要做好分工。倒地时间一定要优先点出来,方便队友救自己。交易技能最好队伍里有人能点,可以适当的提高倒出来的古物品质;负重也可以点一点,可以提高携带大件物品时候的速度;其余的技能可以稍微再点。 初始物品方面,洛阳铲和绷带是必备的,电池的话人多的情况下其实不用准备,亮度调高到150,就不太需要手电筒的光照了。 [h3] 寻龙分金看缠山,一重缠山一重关[/h3] 摸金的第一件事当然要查看墓穴位置,我们可以用罗盘定位。最开始的地图轻松一些,不需要成本,而且墓穴位置单一;但是后面的几张地图里,很有可能存在假墓,里面虽然有古物,但是没有主墓,而且下铲的方式也很有讲究,不然很容易下去了出不来。 [h3] 鬼吹灯 [/h3] 下墓第一件事是要点长明灯,灯要保持不灭,灯灭墓穴的女鬼就会出现,到时候就跑不了了。多人游戏时,肯定有人会有背包满了情况,这时候抱起大件往墓穴门口运送古物,顺便也可以保证一下长明灯的时间。 如果人数在6人,就可以分成两个小队,工作效率会更快,一般的鬼怪,三人基本上就能对抗了。 [h3] 百鬼夜行 [/h3] 游戏的鬼怪数量非常丰富,且有各自的应对方法。常见的比如无头丧尸,这种怪物没有视力,一般无视他就好,战斗的话最好还是两人一起比较稳妥,因为有一次我就是被这种最基础的怪挠死了;“宫本武藏”,手持两把武器的人形怪物,通过麦克大喊会让他僵直不动,这是其他人传授给我的,第一次我以为是个玩笑,第二次遇到了我试了试,结果还真有用,应该不是人多打出来的硬直吧,建议看我评论的玩家自己多多尝试几次。 女鬼,不能开手电,手电光照到她,她就会攻击,被两个大蓝眼睛跟随的感觉还挺吓人;兵马俑,墓穴里的活俑,机制类似173,只要有人看着他,他就会保持不动,如果没有盯着他,兵马俑就会快速靠近并攻击;小偷,隐形怪(黄色轮廓),会随机偷走玩家身上的物品,被偷了要追着砍死他,被偷走的物品就会掉落;尸鳖、小雪怪,这两个怪比较简单,尸鳖要用手电筒照着它才会产生伤害,小雪怪直接打就行,他攻击速度很慢;飞头蛮,不要和他对视,赶紧跑;僵尸,需要蹲下来进行攻击,第一次我和他硬拼被单杀了;骷髅,很多都是棺材里的主人,比较硬,需要多人一起上才行。 [h3] 机关重重 [/h3] 墓穴里的危险一重接着一重,有熔岩陷阱,飞剑,毒气罐,爆炸古物,飞斧以及滚刀肉等多种机关。我前几次玩,基本全踩了个遍,虽然不会马上死亡,但也会掉很多血。行进过程中一定要慎重。 [h2] 联机体验与游戏环境 [/h2] 《诡墓》的联机非常优秀,裸连基本没延迟。游戏环境也很融洽,老玩家很喜欢带新人。我自己开房间玩的时候,一个人有点害怕,等朋友的时候睡着了,醒来之后发现朋友有事没来。但房间里来了很多其他玩家,我跟着他们玩了很久,他们也很耐心得告诉我一些经验。有时我犯蠢,先遭遇了不测,拖了团队后退,他们也不会责怪我;我有时及时将他们救起,也会感觉自己起到了作用,心里有点开心。所以想要体验这款游戏的社恐玩家不要担心,社区的各位都很友好。 [h2] 总结 [/h2] 虽然《诡墓》的建模粗糙,目前还有些bug存在,但整体的游戏体验非常不错。盗墓流程和各种鬼怪很像“鬼吹灯”这些小说里描述的那样,非常有代入感。多人联机会削弱恐惧,老玩家群体友好的氛围也非常适合新玩家融入,推荐喜欢盗墓题材小说的玩家以及多人联机游戏爱好者尝试本作,一定会享受一场非常有趣的游戏体验! [quote] 关注[url=https://store.steampowered.com/curator/44791929/]游戏好声音[/url],认真品味好游戏,倾听游戏好声音。 [/quote]
好玩
我喜欢
Players by region
Where this game's players are, estimated from review languages.
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