
Dread of Laughter is a survival horror game where the player has to survive the attack of a serial killer by making choices that will either help the player or make the killer stronger.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 38 reviews with recorded playtime.
Reviews
The game has promise. But it's far from ready. Frame rate is terrible, graphics are below par and there is this strange glitchwhere the killer gets trapped in doorways and proceeds to wobble around while I walk straight past. There's no way (that I can see) to save the game, once you die you start again. Settings are buggy, you don't know what you've actually selected since nothing is highlighted. I think the game needs more work, but it definitely has potential - but for now I cannot recommend at its current state.
Dread of Laughter has some really good horror elements that are unique to horror genre. When you get out of the house you have access to the entire map which is huge and full of different locations and secrets. The devs listen to any feedback and have fixed nearly all the problems that players have been complaining about. The atmosphere is creepy and the game plays relatively well. If you're fan of horror games then you really need to give this game a try.
Surely after major update the game is much better than it used to be, but this by no doubts is still alpha version. Great potential with poor perfomance. Hope it gets better soon, but for now it's a big no-no.
5/5
J'ai supporté [b]Dread of Laughter[/b] sur Kickstarter en voyant un jeu d'horreur qui aurait pu s'annoncer sympa, une trailer intéressant même si il n'était prévu aucun innovation du genre et des mécaniques basiques, je m'y suis tenté. Ce jeu est à la limite du jouable, le menu est minime en terme d'options, le plus gros point noir : la luminosité. Il est impossible de l'augmenter, et le jeu est vraiment vraiment très SOMBRE. On ne voit que des lumières éloignées, ce qui rend les parties horrifiques presque invisibles et les déplacements longs et chiants inutilement, c'est peut-être un parti pris des développeurs, mais ça ne prend pas, c'est juste désagréable. Les graphismes sont vraiment moches et de basse définition, les contours sont pixelisées, les textures douteuses et les lumières mal faites, ça en donne presque mal au crâne. Les éléments horrifiques du jeu ne fonctionnent tout simplement pas, les silhouettes passant devant nous: on ne les voit presque pas, les screamers scriptés: trop prévisibles et mal exécutés (caméra automatique, effet de glitch sur l'écran et musique presque hors contexte). Ajouté à cela des déplacements lents et peu fluides, un système d'inventaire et d'objets mal fait et des succès bugués (j'ai eu le succès "Obtenir toutes les notes cachées" en récupérant uniquement la première ..). Je ne vois donc aucun argument me permettant de vous recommander ce jeu, surtout pas pour le côté horrifique.
This game has the potential to be a great title of the genre, but some adjustments still need to be made. I really liked the idea of his decisions influencing gameplay and random spawning of items, making him less linear than other similar games. I'll be waiting for the next updates.
游戏优化是真心的烂啊,win10系统 CPUI78700K 显卡1050T 进游戏不能转视角,不知道为什么只能退款,卡爆了,能不能把游戏优化一下再拿出来卖钱啊?恐怖游戏本来就不需要很高的画面,这画面漆黑一片又不是看风景的游戏,为什么优化的这么差?
Обосрался на первых 10 минутах игры
Люди что пишут что игра хорошая, вам видимо другие хоррор игры не давали поиграть )
I don't usually give negative reviews but this one needs to receive one. The "huge update" talks about a couple of things not present in the game, and i know that it changed a lot since the first release, but being fair, it looked more complete back then. For a game that relies too much in the brightness, at least make it adjustable or make things more visible. The removal of the map worsened that issue. I've tried to like this one and i've had fun running away of the killers, but it wasn't enough...
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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