
Dread Admiral is a turn-based naval roguelite where every ship you lose is gone forever. Forge a floating empire, fend off the Black Fleet, and protect your Flagship through a brutal campaign to destroy the Dread Admiral himself.
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About

Dread Admiral is a turn-based naval roguelite where you command a persistent fleet across a hostile archipelago. Every ship you build carries forward, and every ship you lose is lost forever. Every turn you spend on a mission is a turn less for the future - and a turn closer to a relentless enemy engulfing you.

Earn ranks, unlock Perks and technology, and earn upgrades for your Flagship even when you lose.

No two campaigns play the same. Navigate unpredictable mission modifiers against AI Admirals with distinct personalities and tactics, deciding when you fight and when you flee.
Every turn, the Black Fleet gets closer - will you gather more resources and ships, or will you abandon your mission to buy time?

Alternating Activations - You're always looking for the next best move, as is your opponent. Every ship has been delicately balanced to have a role to play.

Dread Admiral is perfect for players who enjoyed FTL, Urtuk: The Desolation, or Darkest Dungeon.
You will lose. You will make tough decisions. You will run out of time. You will fail mission objectives. You will eke out victory by the slimmest of margins against an AI that adapts its fleet and economy to yours.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a lot of fun --- reminds me of the old days playing Grandest Fleet! Great game -- lots of replay
This strategy game is extremely addicting and initially can be rather hard, but eventually you will pretty much snowball your fleet and blow up everything into oblivion essentially, like many roguelites, I'd say the very first battle is probably the most important one to build up your units.
Fun little naval TBS roguelite with a neat art style. Very hard on Normal difficulty. There are various different enemy admirals that you face in individual campaign missions with their own personalities and fighting styles, e.g. the guy who likes to fortify, the guy who likes submarines, the guy who likes carriers, etc. Contrary to what some negative reviews of the demo say, "death-stacking" your fleet and mindlessly throwing it at the computer is not a good strategy; it'll pick off your escorts with planes and then tear you apart with submarines.
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Languages: English*, French*, German*, Japanese*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Turkish*, Italian*, Spanish - Spain*, Korean**languages with full audio support
Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm neutral so far. The turn management is a bit clunky. Game play is a little frustrating and the "Turns until the Black fleet" screen display (and delay of game) between each turn gets old really, really fast.
战棋游戏底子很好,但在海战这个高情报需求的设定下你让ai开全图玩家需要探视野是何意味了?ai连个眼船都不用出,all in巡洋舰第一关爆5艘直接跟我航母爆了,孩子吓哭了,改一改ai超视距打击吧
游戏底子很有意思,可惜封锁城市这个糟糕的机制几乎毁掉了整个游戏的策略性,导致游戏的底层逻辑从舰队大决战变成了偷家,谁能第一时间堵上对方的出兵点谁就赢了百分百之八十。比钢铁雄心4跑马踩胜利点还要离谱……
great game.
Really enjoying this, sinking and singing some. Dope music and I love watching the planes manouvering! Looked a bit intimidating at first but it was surprisingly easy to get the hang of.
There should be points come from rank to form a starting fleet, as the whole map 1 are now the hardest part of the campign
For 10 Bugs, a very nice game. Good Sound, Nice Retro Grafics Interesting Gameconcept
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