
Dransik is a retro fantasy MMORPG that offers a variety of different ways to develop your character as you explore the world of Dransik.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
You are not allowed to pick up any more items after reaching a 64 item cap unless you pay for VIP. That's really all I need to say about this game.
[quote][b][url=https://en.wikipedia.org/wiki/Microtransaction]Warning: In-Game Cash Shop[/url][/b] This game is infested with a toxic mobile app style cash shop. You will be prompted to and expected to give money/credit card details to the developers through this cash shop to buy in-game goods so you can play the game.[/quote] [quote][b]Note: Dead multiplayer game[/b] This game contains no meaningful single player content. There's no players, no populated servers. This multiplayer-only game cannot be played as intended.[/quote] Toxic MTX, P2W mechanics and incredibly lazy pixelgrap graphics got together to cause this massive flop on Steam. It did get a handful of players once, and every couple of days there's some poor sucker logging on and throwing more money at the developers through the cash shop, but this retro MMO offers nothing that playing abandonware Ultima games doesn't deliver in a far better way. So, "Dransik" is a dead multiplayer game. Why did it fail? It's video game autopsy time! The chief cause of failure is the developer thinking that their game will "go viral" without actually creating any reason for it do so. Competition amongst multiplayer centric games is extreme, and there's only a finite player base to appeal to. This game failed to reach any kind of critical mass and died as a result. Let's go into some of the reasons this particular game failed to appeal to gamers, despite the zero up front cost. This features really godawful pixelcrap "art" instead of real graphics. It's hard to say if this was because the developer didn't have the skill to do the job of creating 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter. What matters is that this looks much worse than most other games because of that decision, and that's a major deterrent to gamers. Games like Terraria and Stardew Valley succeeded [i]despite[/i] the bad graphics, not because of them. You're forced to sign a highly questionable yet legally unenforceable End User License Agreement... for such a relatively low effort, low quality product, this comes across more as a delusion of grandeur than anything else. This agreement includes questionable requirements that may attempt to revoke consumer law protections that gamers expect to have, which is also highly problematic. Developers must learn they are here to serve gamers, not control them. I had my cat walk over the keyboard while the EULA was displaying, which fixed that problem for me. As mentioned, this isn't really free as the game is infested with mobile app store like microtransactions. This is a consumer hostile model that we don't need to see on PC. It's deceptively priced to gouge gamers, and that's a reason in itself to avoid this. Despite having no up-front cost, this failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at less than 100 concurrent players, they couldn't even break three figures, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I played this game eons ago when I was a wee young boy. It was amazing then. Of course now I am biased by nostalgia however I can see as of a few years ago they have been steadily working on the game now. They have dedicated developers/GM's and are responsive to feedback. The game is now running on the Godot engine. Most of the players will provide assistance regardless of which of the two servers you decide to play on, PvE vs PvP. It can be rather relaxing if you are just trying to enjoy your time. Lots of tradeskills to work on as well beyond just combat. Hope to see you in game!
I love the oldschool MMORPG
This game aged like milk.
Honestly was a little confusing, the movements were kind of janky and I didn't like the small stutter. Wouldn't recommend or play again. Also for whatever reason, this game will not let me use the name Devendra, which is an Indian name, I am half Indian and this is a name of a character I liked from a TV show, I should be allowed to use it. No idea why (If it's because of the word "Dev" then that's ridiculous) so I don't think I will play this again.
Played this game around 20 years ago as a teenager for several years - then came back about a year ago when I was feeling nostalgic, and haven't stopped playing since. The game was addictive back then and is even more so now! The developers are adding updates regularly and the skills you can level are expanding. As a new player there is a very well-explained quest guide to help you get started. It also caters to players who like PvP or those who like co-operative non-PvP (two separate servers for each). Such a great game and a great community... come and check it out!
♥♥♥♥♥♥♥ game by a ♥♥♥♥♥♥♥ studio. It should have been sold 10 years ago to a dedicated group of people to better develop. Hard stuck in a Beta test where players are forced to pay an annual "subscription" price to play the game. You won't get a Massive Multiplayer experience playing this. Playerbase is a total of 5. You won't get a Roleplay experience playing this. The game is bugged beyond belief. The only thing you'll be playing is yourself. Stay far away.
Quandd on meurt, on drop sur place l'intégralité de son inventaire + certains objets aléatoires de notre équipement... PAS DU TOUT le Type de JEU qui est PLAISANT vu le Temps qu'il faut pour récolter le moindre truc puis le temps de crafter , tout l'équipement et les items de Récolte ont de la Durabilité et s'usent TRES VITE... C'était le Type de Jeu qu'on pouvais accepter fin des années 90, car il n'y avait pas trop le choix... Mais plus du tout dans les années 2020++ !!! PASSEZ VOTRE CHEMIN !!!!
Used to be nice, then they ruined it.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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