
Build and defend villages of vegetable folk from deadly feral beasts in the blighted world of The Hollow. Explore, gather, and fight! You can even invite your friends. Can you craft the perfect village?
Modeled estimate, not a reported figure. How we estimate →
About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
kısa sürüyor 2021 den beri geliştirici oyuna bir yenilik getiremedi
Yes.
Виглядало як щось дуже цікаве. Сподобалась графіка одразу ж, в принципі непоганий був сюжет. Але коли почалося "дві години тягну монорельс від супер-дальнього острова до свого, щоб отримати десять ресурсів для важливого будівництва КОТРІ НЕ ВІДНОВЛЮЮТЬСЯ і разові, а тим часом відбулася рейдова атака і тобі разламали пів лагеря, на котрий ти витратив ті самі невідновлювальні ресурси. То ми видалили цю гру. Залишилась дуже засмучена, бо гра виглядала як щось дуже класне для гри разом з чоловіком - але я не знаю, як передбачалося в це грати. Класна задумка, дивне неробоче виконання...
Unique concept, A mix of town builder, tower defense, and survival game, with some action combat mixed in. unfortunately you could tell budget was cut as the content seems pretty lacking. Not much enemy variety, not many unique harvestable materials. Not much things to build or automate. Theres farming but its meh. The locations are very samey, theres no variety in style with the islands or scale. They do have different points of interest like a watch tower or a house or a gas station but mostly it all feels the same. Combat is very shallow, there is alot of weapons yes but the game wouldve benefited from abilities or skills, the foundation was setup for it, as there is a skill tree, but unfortunately its just basic passive buffs like dmg+ or defense+. It also doesnt help it self that its going for a Fortnite art aesthetic, wish it wouldve dived into the more spooky style it setup. Wish we coulda saw more of this with a bigger budget, more varied biomes, more threats, more things to build, more activities like dungeons, vehicles, more vertically in locations. Woulda been awesome but all we are left with now is a finished but very shallow barebones experience. Ill still thumbs it up because i got the game on g2a for like $3 so it was worth it for a couple days of fun. But thats likely all youll get out of it. A barebones mix of town builder, tower defense, and survival game, with some action combat. Unique in premise but the game needed more to be truly great and not a shallow experience.
空穴是一款设定架构新颖的生存游戏,与其他生存类不同的是,它将玩家本人的存活需求转移到了曼德拉草上[spoiler] 养了一群孩子 [/spoiler],每个不同的小草都能给你提供不同的能力,使你可以更专心,专注的探索整个空穴的世界。当然也存在缺点,想要更好的能力,就要考虑是否养得起它们,随随便便可不行。[spoiler] 虽然升级带来的增益相当可观,但是升级需要的宝石获取却相当麻烦,在你升级小草之前,下一阶段的宝石是无法获取的,除非有个需要同样宝石的高级曼德拉草。 [/spoiler]由于本作的基本建造工作的解放,随之而来的就是家园保卫战这个玩法,本身玩法没任何问题,但是却过于频繁,早期防守战的敌数优势会让你相当头疼。数量+频繁导致游戏需要频繁的回家防守,随机式地图探索的优点被这个缺点消磨殆尽,而每个岛屿也只是简单的收集资源和清理,虽然岛屿各不相同,但实际却空洞而枯燥。本作虽然有着联机模式但是网略却不尽如人意,适合轻度娱乐。总体轻度游玩是比较推荐的,及格以上,但缺点也很明显。最后说一句收集党噩梦——字条:[spoiler] 游戏一共有40个字条春11、夏9、秋11(最后一个主线相关),冬9 ,虽然在数量上不是很多但是分布在地图显示上却有致命bug,地图显示数量存在问题,字条模型也可能会出现在其他模型内部导致无法收集,这时候只有两种办法,重新回到上一季度刷新重置新季度岛屿/我有一位大佬朋友![/spoiler]
7/10
İnanılmaz derecede sıkıcı çok daha güzel olabilir sadece büyük bi guncelleme gerekli yine de elinize sağlık
.
cool
The game is good, but it could use a lot more content
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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