
DRAGOT is a fast paced bullet hell dungeon crawler in which you live or die by the mysterious items you find hidden in each room; Fizzle out early or snowball your newly acquired powers to fight through all six areas and finally defeat the dragon that pursues you.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
It's a cool game. I like how you move the character with the mouse but I'm not sure why you need to click it and grab him. Maybe I didn't play enough so I didn't see many mechanics that take advantage of that. There's a few annoying aspects to it, the enemies don't telegraph very well or shoot at random places. Specially the "cocoon" spawner is infuriating it shoots at random sometimes at 90º and sometimes at 45º I don't get it. I need to wait for the coins to reach the player or they stop moving, why? I already pick them up I want to keep going. Loosing control of the character on every lvl up just seems wrong Crates should break it's a videogame haha.
The music in this game is hypnotic. I watched a cool video on Youtube of the developer talking about this game. I decided to give it a shot while it was on sale. It is very solid! It's a neat concept and I really enjoy the gameplay. I'd love to see Steam Deck compatibility because this could be the perfect game to play on there! I would say this game is definitely worth picking up! I don't think you'll regret it! I love supporting indie developers, especially when they do something that feels fresh and new! Again, I also really love the soundtrack!
wow...just wow . This game is a gift to steam. i really enjoy playing and all the different items are so cool and creative. there are some really cool item combos as well that you wouldn't expect but make playing so much fun. soon i will beat this game and join the legion of other accomplished dragotians where i belong.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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