
Dragonpath is a top-down hack'n'slash RPG with abilities tied to equipment rather than classes. Carve a bloody path through a broken underground realm inhabited by vicious monsters and few struggling remnants of civilization. Experiment with equipment to find the combination that suits your playstyle best!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
NÃO COMPREM PARA MULTIPLAYER. Multiplayer horrível que precisa de IP, logo, obviamente não funciona. Se não vão colocar multiplayer online, não botem, tudo bem, não fiquem enganando os jogadores dizendo que essa forma patética é multiplayer real. Joguei um pouco singleplayer e remoteplay togheter, espero que aceitem meu refund. De qualquer forma, nunca mais comprarei nada desse dev devido a seus escrúpulos questionáveis. Deveria ser removido a tag multiplayer desse tipo de jogo.
Dragonpath is a great top-down perspective ARPG hack-and-slash with souls-like combat and strange MMO-like controls. Yeah, the controls might not be the best, but I guess you don't have many options when your game features so many different attack moves and combos. The controls are probably going to give you a little bit of trouble for the first few levels, but I think that you will get quickly used to the way the game is controlled. I can't really complain about anything else. The graphics might not be in the same league as some AAA eye-candy titles, but it doesn't have to be. This kind of fast-paced game doesn't need detailed graphics. The sound effects sound great and the music fits the mood of the game perfectly. The combat and character progression systems are very well designed and implemented. I think in this regard this game does feel comparable to any big titles of this genre. I really had a great time playing this game, just like as if I was playing some big budget ARPG. I think the author of this game should teach other indie developers how to design action oriented progression systems. We need more indie developers to be able to compete with the AAA game production.
Es un interesante rogue like el cual no tiene una historia muy interesante pero tiene unas mecanicas ded combate bastante decentes. Puede llegar a hacerse repetitivo pero el cooperativo le da ese ultimo punto de vidilla al juego. Es un juego mas bien hecho para speedruners que buscan pasarse el juego en el menor tiempo posible.
Очаровательная в своей простоте, использующая формулу hack'n'slash roguelite еще до того, как это стало мейнстримом. Переходим из комнаты в комнату, бьем врагов, собираем лут, деньги и опыт. Поднимаем уровень - выбираем один из трех перманентных перков на выбор. За деньги у торговца можно покупать новую экипировку и улучшать имеющуюся. Скиллы привязаны к типу оружия, можно носить сразу два типа (дальнобойное / рукопашное), переключаются по нажатию одной кнопки. Иногда в комнатах попадаются небольшие секреты с ловушками или дополнительными пачками врагов. Так идем до босса, бои с которыми довольно неплохо сделаны, побеждаем его, прыгаем на следующий этаж. Ничего экстраординарного, но сделано с любовью. Если хочется расслабить голову, и просто куда-то не без удовольствия потратить 30-40 минут в день - самое то.
No good. Has potential. Inventory is difficult to decipher, all items have no real distinction as to what they are, weapons or trinkets or armor...you have to select them to see... But what really killed it and made my give up and uninstall was fighting the boss and for some reason my attack just aims randomly. Seriously. I am using both sticks to point at the enemy and I insist on swinging off the side where there is no enemy... i am not locked on to anything... And my ranged attack suddenly just lands way off target when before the boss I had no problem. Unplayable junk.
gereksiz oyun ama eğlenirsiniz tabi sadece başlarda çünkü oyun uzun sürsün diye adamlar öyle zorlaştırıyor ki souls tarzı oyunlardan değil bu resmen uzatmak için yapılmış sadece saçma sapan iş fotolardan üstten bakışlı zindan oyunu diye almıştım osssuruk çıktı kemiksiz kaka seni adam sandık eşşe alnımıza değdi daşşeea
挺不错的小容量游戏,没中文,但是应该没有太大关系。 成就都不难做 就是打完NG+还有好多成就没做完,然后发现八百年前拿到卖掉的几个装备关系到好几个成就,于是就硬是又打了两轮。
Oh gawd this game is bad.
not bad
AsBears
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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