
In this modern urban-themed RPG, you can collect 80+ different dragon spirits, experiment with skill setups, assemble teams, and devise strategies to build your dragon spirit squad. Adventure through the virtual spaces in Metapolis, and uncover the conspiracy behind it all.
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About

Dragon Spirits 2 is a creature-collecting RPG set in a modern urban environment. Players can explore a city filled with urban legends, venture into various otherworldly spaces, and form contracts with different dragon spirits. You can nurture these spirits, customize their abilities, strategize team compositions, and build a formidable dragon spirit squad.
The difference between the prologue version and the full version: The prologue version unlocks 11 low-level maps. (That’s still plenty of content for a free game!)
The protagonist is a game developer living in bustling Metapolis. Her ordinary life is disrupted when dragons from the game she developed appear in reality! Upon forming contracts with these dragon spirits, the protagonist realizes that the real world is being invaded by more dragons of unknown origin. The once vibrant city is no longer just a sleepless town of bright lights; people's minds are being increasingly contaminated, and the line between fiction and reality has blurred!
The protagonist, also known as a pactsealer, embarks on a journey with dragons to uncover the mystery behind these events, restore the city to its former state, and form bonds with more dragon spirits.
Assemble your dragon spirit team and command them in battle. But, before recruiting them as your new companions, you must fulfill their unique needs.
Each dragon spirit has its strengths and team roles, requiring careful consideration when training and in battle. Analyze each dragon's abilities, tailor a unique combat strategy, and adjust their stats through skill setups and equipping items.
Metapolis is a vibrant place, but the virtual world contamination has made it even more chaotic. Special zones known as Cocoon, scattered throughout the city, are responsible for breaking the boundary between virtual and reality.
In the game, players will explore various Cocoons, each a chaotic vortex of unstructured information and lurking dangers. Of course, there are also wild dragon spirits and other enemies waiting.
Apart from the Cocoons, there are plenty of regular areas in Metapolis. Navigate different parts of the city to uncover the mastermind behind this crisis. Along the way, you can also take a moment to enjoy the city's scenery and immerse yourself in Metapolis's everyday life.
Meet other pactsealers and their dragon spirits in side missions along the city. Enjoy battles against them, decipher their strategies, and deepen your bond with your dragon spirits, growing together into an unbeatable team.
Genres
Stats
Languages: English, Simplified Chinese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
龙控狂喜,嘿嘿,龙龙,嘿嘿(直接开癫)
与前作的RPG类型不同,新作更偏向视觉小说,剧情像是为前作粉丝打造的一般。第一眼看到吕老师的三次元形象时我也很震惊!故事开头就能使用四圣龙之一,少了一些冒险成长的感觉。以悬疑科幻作品的角度来看,不知后续会有怎样的展开,期待一下。
这游戏里龙的立绘很有游戏王的画风,非常的帅
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
巨龙版宝可梦,半即时的战斗玩法还挺有潜力的,就是剧情比较电波流。
好玩,期待正式版的上线。
好耶!
呜呜,六炎归一我的六炎没有了(bushi) 浅玩了一下,过了一点主线就到处瞎逛, 剧情还没过多少,感觉龙都关联剧情的话文本量应该挺大的,各个角色也有挺多交际的(站门口尬聊十多分钟,你最好快点随机到我没看的.png)。 战斗貌似是删了前作的那些自带属性(嗯,属性克制早忘光了狂喜),现在是根据战斗使用技能会发生属性变化,策略性算是加强了,但是我还没体会到(前期战斗太简单了.根本不需要策略.jpg),稍微扫了一眼图鉴里龙魂技能,感觉可玩性挺高的,每个龙魂应该都有不少流派,加上队伍和加护就更多了,暂时没找着加点的地方,就当他没有吧()。总体感觉是更加弱化了场外的培养(选技能不算培养吧大概0),更加侧重战斗本身的策略和临场反应啥的(老张8级打我20多级差点赢了,悲),总之战斗爽就完事了 美术方面,立绘变精致了,但是战斗的时候宝可梦指挥家只能看见自己宝可梦的背壳(指后背),不过好在还可以欣赏对面(确信),主要人物也加了立绘,场景的话就是不明觉厉,总感觉各种要素放一起没什么违和感,其他的我也看不懂了.gif,反正每个场景都是有各种风格的立绘就是了。 其他碎碎念。地图没有了,不对是大地图没有了,主界面地图的话属于精致简单好看,但是感觉上比较单调吧,不过做地图也很费钱就是了,不过我不怎么看地图所以随便了
画面表现力方面非常出色,剧情也很吸引人。期待正式版。
真的很爽!!!美术风格挺独特的,是我喜欢的JRPG了
好玩,好看,喜欢龙的不要错过。
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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