
Play as a fire-breathing dragon in this classic arcade platformer! Blast through destructible stages, incinerate your enemies, and chase the high score, solo or alongside a friend.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

…in this 80s-inspired action platformer! Standing in the tradition of beloved arcade greats, “Dragon Dragon Fire Fire Deluxe” sends you through more than 200 handcrafted stages packed with collectibles and legions of enemies. Armed with your fiery breath, take on the challenge and chase the high score, either solo or together with a friend in local cooperative play.
Several vibrant worlds of colorful, destructible stages. Wreak havoc with your fire breath and scorch both your foes and the levels themselves!
Full support for 2-player local co-op, either on a shared keyboard or with any combination of controllers and keyboard.
Worldwide online leaderboards for both Story Mode and Score Attack.
An original chiptune soundtrack, lovingly crafted in the spirit of 80s arcade classics.
Steam Achievements

Genres
Reviews
Very fun arcade style action platformer similar to Bubble Bobble.
It definitely has dragons and it sure has fires too, so I'm immediately sold. Really enjoyed the gamejam version, it's great to see it turning into a proper full release!
GamerPauly`s Game of the Month July 2026. https://gamerpauly.wordpress.com/2026/08/12/gamerpaulys-game-of-the-month-july/ Video Review https://youtu.be/ihwjje8p8Xg
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Portuguese - Brazil*, Japanese*, Spanish - Spain**languages with full audio support
A retro game that feels like something you would have played in an arcade, with simple controls focused on movement, jumping, and firing. It delivers plenty of nostalgic charm without being weighed down by modern gameplay mechanics. The only real modern feature is the addition of screen filters that recreate the feeling of watching the game through an old TV or arcade cabinet display. When it comes to gameplay, there are eight worlds that you progress through in order, though each one can be replayed anytime after being unlocked. Every world contains around 20 stages, with each stage taking place on a single screen. The goal is simple: defeat all enemies using your dragon, which attacks by shooting fireballs. There is no limit to how often you can shoot, but there is also no auto fire or option to hold the button down for continuous shooting, so your button-mashing skills matter. The jump mechanic feels solid but not especially powerful, meaning you often need to look for openings and use the environment to your advantage. One of the most interesting mechanics is screen edge traversal, where you can enter from one side of the screen and appear on the other, or fall through the bottom and return from the top. Not every stage includes this feature, so you will sometimes need to rely on other strategies, such as shooting upward, which feels surprisingly satisfying, or destroying boxes beneath certain platforms to make them fall. These falling boxes can take out enemies below, but you have to be careful because they can also kill you. A stage is completed once all enemies are defeated, and you move on to the next one after a second or two, which gives you some extra time to grab any leftover points. To clear a world, you need to finish all of its stages in one run. While defeating enemies is the main objective, chasing a high score adds another layer of fun. Enemies drop various fruits and treats, which can be collected for extra points, while additional points come from finding letters that spell out “bonus.” Since this is an arcade game, you cannot take your time. A countdown timer is always running, and if it reaches zero, the stage is failed. To extend the timer, you need to collect clock icons that randomly appear throughout the stages. Other helpful power-ups include extra lives, which are especially valuable because you can be defeated with a single hit, a pepper that temporarily gives you triple fire, and a fire shield that provides temporary invincibility. Completing a world only takes a few minutes, and the overall difficulty is fairly manageable. Later worlds add a couple of new enemies that might surprise you, but they all die very quickly. However, if you want to unlock all achievements, you will need to put in extra effort and earn enough points, with the required scores listed in the descriptions of the individual Steam achievements.
It's Bubble Bobble with deeper core mechanics, well thought out level design and most importantly a good variation in BGM tracks. Not usually the sort to get hooked on arcade style games, but the level design is fun enough that it's got me coming back to play more.
I have a particular attachment to this game because it uses a public domain CRT shader that I had made (it's off by default), so I'm undoubtably be a bit biased, but I do think that this is a good small game. 👍 I played a lot of the web version last year (perhaps out of a sort of narcissism for my own shader), but I like the additional levels added in this version, and I think that the difficulty curve is a lot more even early on than the web version, although it does get really steep at world 7 (I haven't been able to get past it). Great soundtrack, too. 👍
Süchtig machendes und mit ganz viel Liebe gestaltetes Arcade Jump&Shoot. Ich wünschte, ich wäre besser, damit ich noch mehr der vielen Levels und Mechaniken sehen könnte. :) Spiele es mit Controller, das fühlt sich super flowig an. Absolute Empfehlung für alle Genre-Fans!
Dragon dragon fire fire captures the fun of bubble bobble and adds gameplay that is a bit faster and widescreen. It also keeps some of the best aspects like the tight movement and the local multiplayer. The online leaderboard compares to both global scores and against your friends, which incentivizes you to play more. I also appreciate the achievements that get the player to get a certain score for each world.
If you've played Bubble Bobble, this is very much in that style of gameplay. You progress through stages by shooting fire and defeating enemies and try to get as many points as possible. It's fairly simple, but the mechanics are done very smoothly and it rewards efficient clearing of the stages. There is a bit of randomness introduced in the stages, but overall it doesn't affect top scores too much. It is fun to try to push yourself to be better and more efficient, which is a good sense of mastering the controls. Considering it had a very small development team, it feels solid and stable, and is a lovely little experience. Very much recommend giving it a try, especially for the modest price.
Very fun. Arcade style but with multiple worlds, which is a neat combo. Well thought out levels, and though it's got a simple setup you can do harder things for survival or try to do a score attack. Overall, a simply fun to play game, cute and well designed.
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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