No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Hybrid Gaming - The new way of gaming! DR!FT is a realistic racing simulation and the control app for your physical DR!FT-Racer. Turn your living room into a racetrack! Enjoy exciting races on your desk! Achieve high scores and tune your racer virtually! We have developed a model car with a unique drive concept (patent pending) which allows for the simulation of understeering, oversteering, and drifting, without the racer ever physically losing contact with the ground. Control your DR!FT-Racer using throttle, brake, handbrake, and steering on the app and enjoy thundering race sounds recorded from real cars. The different levels of difficulty make DR!FT perfect for beginners as well as experienced drivers. Precise lap times thanks to the track scanner inside the DR!FT-Racer make exciting races with friends possible. The DR!FT-Racer does not need any special race track and fits comfortably in your pocket.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $396.2M | 281.8K | 89% | $59.99 | |
| approximately $245M | 419.9K | 97% | $24.99 | |
| approximately $230.8M | 87.5K | 82% | $69.99 | |
| approximately $89.8M | 174.4K | 93% | $19.99 | |
| approximately $49.1M | 48.5K | 93% | $39.99 | |
| approximately $48.4M | 117.8K | 95% | $14.99 |