
A cute tile-based sokoban game about solving puzzles with the help of two friendly characters.
Modeled estimate, not a reported figure. How we estimate →
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About
Double Trip is a tile-based sokoban game about solving puzzles with the help of two friendly characters. Travel through a beautiful island by learning how its different elements interact with each other.
Traverse an overworld through branching paths and enjoy the beautiful and vibrant artstyle while listening to a relaxing original soundtrack.
Push rocks into holes and connect islands with logs in various well-designed levels suited for all kinds of players.
Challenge yourself with more complicated optional stages.
Enjoy the singleplayer experience or share problem-solving moments with your friends through local 2 player co-op mode.
Express yourself with fully customizable characters!
Discover deep mechanics within simple objects.
And the most important thing... Solve, explore, and just have fun!
Development, programming and art by MaxyLAND.
Music, sound and level design by Javier Reina Ruiz.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Si lo que quieres es un juego relajante pero que te haga pensar, con muy buena música, muy buen ambiente y visualmente precioso, este es ese juego. No hay nada mejor que ver a tu amigo lograr una cosa que siempre ha querido hacer, ¡enhorabuena Maxy (y Javago)!
El juego es muy entretenido, muy divertido y la verdad que hay que darle mucho a la cabeza. Los niveles hay algunos que hay que estar un rato pensado pero es lo que tiene los juegos de puzzles, recomendado y mas si juegas con algún amigo/a mas divertido aun y se puede llevar mas llevadero. GG <3
This was excellent! The visual design made me think that the game wouldn't be by cup of tea, but the puzzles were really well designed and the difficulty level was just perfect for what I was looking for. Very much recommended!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Languages: English
Hours played at review time, across 36 reviews with recorded playtime.
パズルが満足を生むために、難しくある必要も、新しくある必要もないことの完璧な例。
1. Ah, qué facil es el juego 2. uff que dificil se pone la cosa 3. Nah que facil es soy una pro 4. dios mio quiero matar al desarollador 5. Que exagerada soy, era bastante facil (repetir)
El juego se ve increíble y la banda sonora es una maravilla, perfecto para relajarte con un diseño de niveles muy disfrutable a la vez que desafiante, enhorabuena por el resultado chavales
这是我玩过的最棒的益智游戏,非常放松,而且还有额外的关卡让你深入思考。大约一小时可以通关,但要拿到白金奖杯则需要一个半小时。我强烈推荐。
Multiple (independent) agent movement really brings a lot of natural complexity. Double Trip does an excellent job of showcasing the interesting bits without letting the puzzles get too out of hand. In particular, the subtleties of the logs wonderfully restrict the possibilities. I could make most insights without any trial-and-error. I played the entire game with a friend in co-op over Remote Play. We limited our communication to only be in-game (using our movements and undo/reset). This made for a very unique experience!
A short sokoban adventure. Does exactly what it says on the tin with solid puzzle design.
El primer juego que publica mi hermano! Puzzles sencillitos y alguno que otro más complicado. Después de pasármelo al 100% (he tardado de más porque soy medio lerdo) he de decir que se lo ha currado mucho, tanto él como Javago. Unos grandes los dos. Con ganas de ver que juegos publican próximamente
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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