
Tight movement and map control multiplayer meets traditional exploratory FPS single player, from veterans of the Doom and Quake communities. Bolt jump over rivals and dive into inhabited silos of a wasted world!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a solid old school FPS game which wears its inspiration on it's sleeve. Unfortunately it is only one episode so far, but what is done, is very good. Here's hoping, the game gets continued development as what is there now is really quire solid.
2 years ago
Incredibly fun take on Quake 3 movement and mechanics with some great additions from other games (ramp-jumps in particular are a blast, and I really enjoy the knockback of weapons which seems Q1-inspired). Multiplayer is probably my fave aspect and you can find duels on the discord.
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Languages: English**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I thought this was part of the doom family, it is NOT. This game is useless! Like playing something from back in the early 90s
Je mets une évaluation positive car le jeu a un très bon potentiel, mais attention il a -à l'heure actuelle- quand même de gros défauts. Niveau graphismes c'est propre, rien à redire. Niveau Bestiaire, mouai... C'est du classique entre le Bestiaire de Doom et Quake. Les Chaingunners sont horrible = ils tiennent un fusil à pompe (oui oui) et spam comme des ouf. C'est pas parce qu'il y en a dans Doom 2 qu'il faut croire que cet ennemi est une bonne idée. Alors quand on est sur une map à 300 ennemies avec une salle rempli de ces mobs, ça soule très vite. D'ailleurs les niveaux à 300 ennemies, personnellement je suis moyen fan, le charme des Doom-Like pour moi c'est du combat rythmé = trop d'ennemis c'est juste relou. Niveau arsenal c'est du basique, mais je trouve qu'on ramasse le chaingun (justement tiens) bien trop tard. Vu la configuration des salles et des ennemis il aurait été judicieux de nous donner cette arme rapidement, comme dans tout Doom / Quake-Like qui se respecte. J'ai à ce jour fini le premier épisode, si je devais mettre une note à mon degré d'amusement, je mettrai un sévère 4/10 = Le jeu est bon, mais nombre de défauts doivent être corrigés. Une toute dernière critique en bonus = le son des pas contient un crissement aiguë (simulant le frottement des bottes sur le sol) qui ressemble plutôt à des cris de souris à chaque pas que l'on fait, étant moi-même très sensible à certains bruits, ce son a lui seul m'a plusieurs fois donné envie de fermer le jeu. Si un gros effort n'est pas fait sur le jeu (qui est pourtant prometteur), il est peu probable que je retourne dessus à l'avenir.
Episode 1 was great. But it was released 5 years ago in Early Access and E2 is still not out. One episode (~3hrs of gameplay) is not worth the price, sorry.
Buy it
its a fun game but its difficult would recommend if you want a fps doom like game with quake movement or just a challenge
Very incomplete and abandoned
The Quake 3-like gameplay is spot on and super precise and I was hoping for this to be a the Singleplayer Quake 3 that we never properly got, with the bonus of the free multiplayer However, as the singleplayer stands today I sadly can't recommend it mostly due to the bland and cofusing level design. Levels are big and with few rememberable landmark and you'll often spend 5-10 minutes looking for a door thats hidden in some same-looking corner somewere. Lots of potential, but its not there yet
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Players by region
Where this game's players are, estimated from review languages.
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