
This is a tower defense building game. The game controls the movement of the protagonist through the arrow keys on the keyboard or the left mouse button, and interacts with characters and objects in the scene through the space bar.
Most likely between $175 and $1.7K. How we estimate →
Checked against 8 developer-reported gamesmedian error
Don't take me away has sold an estimated approximately 242 copies on Steam, for about approximately $579 in gross revenue.
About approximately 242 copies on Steam (mid estimate), modeled from its 8 reviews — low confidence. Not a figure the developer has reported.
About approximately $579 gross, most likely between approximately $175 and approximately $1.7K — roughly approximately $385 net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $28.3K | 116 | 61% | $7.99 | |
| approximately $28 | 1 | 100% | $0.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| approximately $0 | 13 | 92% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $577 | 64 | 77% | $0.69 | |
| approximately $574 | 56 | 48% | $0.99 | |
| approximately $572 | 77 | 79% | $0.49 | |
| approximately $570 | 71 | 96% | $0.99 | |
| approximately $588 | 52 | 94% | $0.99 | |
| approximately $566 | 79 | 80% | $0.49 |