
If you scream, you restart. A jumpscare horror simulator where you walk through a pitch black forest and escape by reaching 8:00 AM.
Modeled estimate, not a reported figure. How we estimate →
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About
DON’T SCREAM is a jump scare horror simulator with one rule: if you scream, you restart. Last through the night in a huge forest until 08:00 AM while keeping your camcorder powered, uncovering secrets, and evading hunters. Time only moves if you do, so keep moving. Calibrate your microphone in-game. You can talk quietly, but if it's too loud, it's game over!
MICROPHONE REQUIRED TO PLAY
DON’T SCREAM tests your nerves and your voice. Challenge friends to stay quiet the longest!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, French, Italian, German, Spanish - Spain, Indonesian, Korean, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese +5 more
Engagement
Hours played at review time, across 52 reviews with recorded playtime.
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]一款用来博眼球且画面较为真实的恐怖游戏[/h1][h3],我将用最直接,最直白,最简单,最干脆的方式向你解释,为什么这就是一款单纯靠跳脸完成恐怖内容的游戏[/h3],大体内容就是,你要作为一个观看 “关于调查诡异森林的录像带” 的观众,看完整个森林发生了什么,[h3]其实就是到处跑触发跳脸事件,左上角有个箭头指引你去最近的可调查地点,然后就这样把所有的调查点收集完,玩法就是这样,可以说是没有什么游戏性,而且跳脸内容很一般,[/h3]虽然画面比较真实,跳脸的画面质量也还可以,但就是效果不好,就好像是一台顶配的电脑用来打游戏但表现不算好一样,[h3]整体来说比较无聊,如果你是互联网博主用来水一期视频的话,或者是用来吓唬胆小的朋友,可能会有点效果吧,[h2]还有就是干嘛要加体力条啊?[/h2]走路超级慢,跑起来也不快,不知道为什么,很多制作者都希望玩家能够慢慢的品尝自己做的小巧思,你的作品很牛逼是吗?我了雷啊,其实是想给差评的[/h3],但是让那么多博主水了视频,还是给个好评吧,毕竟养活了不少人 你要是闲着没事找乐子也能试一下
Good Game, Well done to the Devs
Belo jogo, principalmente para fazer live.
하나도 안무서움 진짜임 노잼;;
Played with a butt plug in, after i screamed it exploded inside me. I wish the best for anyone who owns a butt plug.
난못깨는게임
Great
game was already a walking sim, now theres a 3 min unskippable intro
говно не страшное
不好玩
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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