
DON'T MOVE is an immersive VR game where your ability to HOLD YOUR NERVE and stay PERFECTLY STILL, no matter what comes at you - is the key to succeeding.Can you make it through the rigorous (and often ludicrous) testing schedule?
Modeled estimate, not a reported figure. How we estimate →
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About
DON'T MOVE is an immersive VR game where your ability to HOLD YOUR NERVE and stay PERFECTLY STILL, no matter what comes at you is key to succeeding.
Perfect for Friends and Families - Using the 'GALLERY' mode - and unlocked sequences can be replayed at any time.
Challenge each other to 'hold your nerve' for as long as possible.
A statement from the FLINCH-INC Dummy Testing Facility -
Here in the test facility we use every testing apparatus available, no matter how ludicrous. To test the strength and resolve of all our dummies. We pride ourselves on creating dummies with near zero 'flinch' mechanics. As our founder famously stated time and time again. 'You won't find a more willing dummy - than a 'Flinch-Inc' dummy
FEATURES
IMMERSIVE VR EXPERIENCE - Experience the horrors of the test facility as the testing team throws test after horrifying test at you.
BIANURAL AUDIO - A fully Ambisonic/Binaural sound mix puts you right in the middle of this immersive experience.
SEATED or STANDING MODE - Seated mode is recommended but if you want a real challenge - try the experience in standing mode.
PCVR - PCVR compatible for the best most immersive experience.
Future 'Flinch-Pack' expansions planned. Opening up our discord for suggestions on expanding the testing facilities testing schedule.
STORY
Flinch Inc.: The Unshakable Standard in Crash Testing
Founded in 1908 at the dawn of the automobile age, Flinch Inc. took its mission seriously—perhaps too seriously. With Henry Ford’s Model T hitting the streets, the world needed safety measures, and Flinch Inc. proudly stepped up, declaring themselves the sole purveyors of the finest, most unflinching crash test dummies in existence.
From day one, their guiding principle was simple: a dummy that flinches is a dummy that fails.
Flinch Inc. had simply mastered the art of absolute rigidity. Their dummies did not flinch, blink, nor, on one particularly unfortunate occasion, even bend when required. The company briefly pivoted to manufacturing statues before recommitting to crash test excellence.
To this day, Flinch Inc. stands proudly behind its century-long legacy, ensuring that no safety test is compromised by so much as a hint of reflexive fear.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 21 reviews with recorded playtime.
Reviews
fun game, needs more content over time but worth
The concept sounds interesting, but the execution is frustrating. Even though I stay completely still, the game insists that I moved and instantly ends with a Game Over. This feels unpolished and quickly ruins the fun. (Tested on Quest 3)
[h1]Experienced on the Meta Quest 3[/h1] You can view my gameplay here: https://youtu.be/TBipJKwoOOY This is a nice experience for what it is. It's a bite-sized horror experience that is perfect for showcasing VR to friends & family, especially if they are non-gamers. They just have to sit and NOT move. It sounds easy, but it's actually pretty challenging because anything more than a slight movement will lead to failure. I found it difficult. The longer it went, the harder it got because it's just difficult (at least for me) to stay perfectly still. There is a seated mode and a standing mode. I don't know how anyone can do standing mode. After a few minutes, your body naturally wants to move. The downside is that most failures are probably just due to needing to move versus actual flinches from the scares. I did enjoy the visuals for the most part. My biggest criticism is that some of the 3D models could have looked higher quality. However, for the most part, this actually looks like a PCVR title and not a Quest-ified port (there is a Quest stand-alone version). Game may need more scenarios to have more replayability. [b]Rate 6/10.[/b] [quote]Please note: I received a free Steam key through the Steam Curator Connect program. If you enjoyed my review, please consider joining my Steam Curator group [url=https://steamcommunity.com/groups/Oculus_WMR]Oculus Rift Reviews.[/url][/quote]
I liked it, it gave me hella anxiety, not because of the stuff coming at me, but because of having to stay completely still and not move a muscle. Very tough game to sit through, but totally worth it. Highly recommended. Great game!.
Great Game!!!! it works great on quest 3! FYI the game is pretty short. about 30ish minutes without moving. I've heard they're going to continue to develop it and take recommendations in the future. As it stands right now... its too short for a "full release" but is worth the money. it took me a bit to find out after the last phobia when it says "game over you moved" despite you not moving it means the test is done and you didnt mess up. its not clear at first so I hope i saved you guys some time.
the idea for the game is interesting, but the execution is not so great. the game always says that i moved even when i was sitting still which makes the game unplayable.
Единственный страшный момент - с привидением, и то из-за скримера дергаешься. Пугалок мало, начинают сменять одни и те же друг друга уже через 10 минут. Были баги, что просто ничего не происходило дальше. Стоя играть не возможно, сразу пишет что ты шевелишься, получилось только сидя. Не рекомендую к покупке, либо купить, напугать другана, и вернуть деньги.
Не страшно
I do not recommend this game at his full price. This game it should cost about 5 euros, if you can get it at that price i recommend it. Its too short.
创意虽好但里面吓人的招式太幼稚了,稍微有点感觉的还是鬼魂的跳脸杀,想吓唬人我建议整成写实风格的,这卡通风格怎么看怎么出戏,我用的设备是Quest3玩起来很难受,判定太极限了,在游戏开始前十秒就因为微微扭头就失败,而游玩游戏你需要全程保持不懂,这很困难,我觉得就算是想让朋友体验,那么这些前置条件会让人很沮丧
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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