
DON'T MOVE is an immersive VR game where your ability to HOLD YOUR NERVE and stay PERFECTLY STILL, no matter what comes at you - is the key to succeeding.Can you make it through the rigorous (and often ludicrous) testing schedule?
Most likely between $1.3K and $12.8K. How we estimate →
Checked against 8 developer-reported games
DON'T MOVE has sold an estimated approximately 605 copies on Steam, for about approximately $4.3K in gross revenue.
About approximately 605 copies on Steam (mid estimate), modeled from its 21 reviews — low confidence. Not a figure the developer has reported.
About approximately $4.3K gross, most likely between approximately $1.3K and approximately $12.8K — roughly approximately $2.8K net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $8.8K | 188 | 93% | $1.99 | |
| approximately $5.9K | 15 | 73% | $19.99 | |
| approximately $1.9K | 6 | 100% | $9.99 | |
| approximately $410 | 6 | 50% | $2.99 | |
| approximately $150 | 6 | 67% | $0.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $4.3K | 63 | 95% | $2.10 | |
| approximately $4.3K | 58 | 64% | $4.99 | |
| approximately $4.3K | 100 | 37% | $1.99 | |
| approximately $4.3K | 80 | 94% | $1.49 | |
| approximately $4.3K | 50 | 48% | $4.99 | |
| approximately $4.3K | 50 | 78% | $4.99 |