
Get the codes. Get up to 8 of your friends in trouble. Get out. DON’T GET GOT.
Modeled estimate, not a reported figure. How we estimate →
Media

About

Blink
Make a sound
Trust your friends
Run out of batteries

The codes
Real smart
To the safe room

Trouble
Tricks up your sleeve

DON’T GET GOT is a multiplayer co-op horror game of deception. You’re locked inside and something is out to get you. Find the key. Use the environment and collaborate with other players until they no longer serve your needs.
Co-op multiplayer with up to 8 players
A large school with randomised objectives and safe rooms
Easy to learn, hard to master social deception gameplay
Intelligent creatures out to get you
Tools to solve problems: scanner, flashlight and decoys
Proximity chat

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不好玩
很烂。。。。
垃圾
bad
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jogo insano e bem desafiador, com bons sustos e ótimo para jogar com a galera.
Great premise, definitely fun with friends. However the difficulty all together needs to be adjusted. Especially when there is only X amount of players. I recently played with 2 others and we could barely make it past 3 mins before being swarmed by 6 enemies. I understand that their is a mechanic to sorta let you know your being followed, however there is so much happening in the sounds of the game that its a bit overstimulating. Ran into a couple of bugs too, there was drift on my camera going up out of no where but when i went into pause and went out it fixed itself. using stamina for crouching is something. I feel like crouching didn't help at all and if anything made things worse. I also found myself tripping over things that i didnt even see were there. Overall perhaps maybe shifting from pvp to working together would work better in the long run. Hope for the best for this game going forward.
For a game that started being made Dec '24 and was released only a month later, it's already a solid foundation of a game. The principal of the game is to avoid the weeping schoolgirls, find the 3 key codes and escape to the safe room, all without going insane. And I've got to say, it's a hell of a good laugh with friends. First game, I found 2 of the 3 key codes. I found a friend wandering around who'd found only the 3rd key code, so we shared information...only problem for him was that I told him the wrong codes (I'm a cold individual, what can I say). Everyone in our group promptly Got Got or went insane, but he survived...only to get to the safe room and attempt to find the right combination of the 3 codes he had and fail every single time, until he went insane. For those of use that were spectating, it was hysterical...for him not so much, and I still don't think he trusted me after another 2 hours of playing. Please remember, it's an Early Access Game, so yes it's got it's "quirks", but that can be forgiven. If you've got a good group of players who remember that, this game is both scary as hell & an absolute laugh. Keep up the good work dev's, you've got a little gem of a game in the making here.
I really like the premise of the game. But I feel like it needs to cook a little more. For one the Ai is extremely difficult to navigate. It's super aggressive. Playing in a part of 3 people, it was impossible to get all codes and unlock the safe house. After playing the loops for about 6 times I was more annoyed than scared. It hink with a little bit of balance and considering party size, it might help things. Also using stamina for crouching is something. I feel like crouching didn't help at all and if anything made things worse. Definitely think this game needs a little more time and depth. It was still a fun time with friends for a little!
根本不知道怎么玩,怪物一遇到就是一堆
Fun game, not all that complex but for the price is fine.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| 7th Floor | $6.4K | 56 | 98% | $4.99 |
| Mystery Of Rivenhallows | $6.4K | 133 | 39% | $2.99 |
| FATAL ERROR - RTS | $6.4K | 65 | 95% | $4.99 |
| Glad Valakas: Cyberban | $6.4K | 115 | 97% | $2.99 |
| Project Druid - 2D Labyrinth Explorer- | $6.4K | 188 | 27% | $1.99 |
| Invasion of The Halloween Fiends | $6.4K | 103 | 95% | $3.49 |