
Get the codes. Get up to 8 of your friends in trouble. Get out. DON’T GET GOT.
Modeled estimate, not a reported figure. How we estimate →
Media

About

Blink
Make a sound
Trust your friends
Run out of batteries

The codes
Real smart
To the safe room

Trouble
Tricks up your sleeve

DON’T GET GOT is a multiplayer co-op horror game of deception. You’re locked inside and something is out to get you. Find the key. Use the environment and collaborate with other players until they no longer serve your needs.
Co-op multiplayer with up to 8 players
A large school with randomised objectives and safe rooms
Easy to learn, hard to master social deception gameplay
Intelligent creatures out to get you
Tools to solve problems: scanner, flashlight and decoys
Proximity chat

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一点也不恐怖,这个画风偏向模糊我个人不是很喜欢,看的我人不舒服没意思.
A fun social party game that tests your sanity with friends, (some are not to be trusted). A spare pair of underwear nearby can come in handy. Some matches I was so engrossed in surviving I just went insane. Eventually, I managed to make it to safe room with all 3 codes, alone, when inputting the codes I was panicking like mad and fudged the code twice, 3rd time lucky, I was in. I could hear the creepy girls breathing down my neck it was that close. I needed a few minutes to lower my heart rate after that run. Moving on, stumbled across two friends, we stuck together, watching each others backs as we obtained codes and avoided the creepy girls. Searching to restore some sanity, found a music box, (in a room with only one way in and out), they both ran inside the room to get to the box first, started cranking to restore some sanity, I said I'd keep watch outside, instead I threw a decoy at the door, shut it, ran away and left them to get got. Would recommend if you like to sabotage your friends or even work together to get out.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its really a good horror game. its fun and the jumpscares are also good which means they are not too quit nor to loud! Now i want to tell the devs some issues i have experienced with playing this game with my friend. First of all it could be a bit more optimized im playing with a 4080 super on 4k i know but its not a big game and having 90ish fps is not really great in a horror game. second: now i dont know if i am the only one experiencing this but sometimes im just getting kind of teleported like a few meters away. it just feels like its lagging but i have 90 fps as i said before. so if you could fix that it would make the gameplay more smooth and enjoyable. these are the problems i have encountered while 1.6 hours of gameplay. im sure there could be more but as i said the performance issue is rightnow probally the worst and makes people not liking the game. the idea is great just needs some more work on the issues.
I think this game has a lot of potential and I'm looking forward to seeing where it goes. That being said, I don't think I would recommend it in its current state. I played this with a small group of friends and it while there were some fun moments, overall it was very frustrating for all of us. It felt like unless you had a full lobby of people there just simply wasn't a way to actually win. It became a "who could survive the longest" game that got tiresome after awhile. I don't feel that pvp is an accurate tag as ultimately any sort of pvp element hardly had any effect or helped anyone win. If there isn't any difficulty scaling based on number of players, I really think there should be. I feel like more ways to help people survive or fend off the AI even if minor would help a lot as it felt like the decoys did nothing. More audio settings are needed but that is only a minor grievance against the rest. I do think this game could have the sauce. I really like the concept of it but I can't see myself playing it again in it's current state. I will check back on it down the road and update my review if it does improve. Editing my review as they did some balancing and QOL updates! Happy to see those changes made and excited to play more of it!
Im großen und ganzen ist das spiel okay. Es fehlt aber einfach ein Tutorial oder eine bessere Spielanleitung. Die sanity geht viel zu schnell hinunter und die Puppen laufen einfach in Strömen auf dich los. Man hat für nichts eine Zeit, weder zu fliehen noch zu einem Saferoom zu kommen.
我是史学家,这就是史
跟朋友玩挺好玩的,修修bug就好了,毕竟刚出两天
it was rely fun and the graphics is pretty good but but but its very very hard to play because of the manic-ans . im are two players and we cod not pas 2 min without dying .
Raccomandato solo se giocato in gruppo. Da soli non ha senso a meno che non vogliate giocare 5 minuti. Si mette ansia perchè sei sempre inseguito e non sai da dove ma secondo me in coop fa sbregare dal ridere. Consigliato se lo volete fare in stream e aspetto altre mappe soprattutto. Bell'ambientazione e grafica
报玩
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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