
Dolven is a narrative-driven tactical RPG where combat blends party-based skills with poker-style card combos. Command your mercenaries in grid-based battles against the dungeon master and his horde of the undead. Choices matter as you unravel the mystery of the necromancers curse.
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Dolven is a narrative-driven tactical RPG where combat fuses party-based skills with poker-style card combos and deckbuilding.
In this dark fantasy world, you command a band of mercenaries against the Dungeon Master who rules each cursed dungeon. Battles unfold on a grid-based battlefield where positioning, timing, and strategy are as important as the hand of fate you hold.

At the heart of Dolven lies a unique blend of classic RPG combat and poker-inspired deckbuilding.
Your mercenaries wield swords, bows, and spells through traditional RPG abilities with additional buffs coming from the cards in your hand.
Form poker-style combinations called a 'Rune Combo' such as pairs, straights, and flushes to earn extra mana with which to unlock more cards, empowering your party to turn the tide of battle. Every duel is more than a clash of steel—it’s a contest against the Dungeon Master himself, with you as his opponent, that's two dungeon masters facing off.

Dolven is more than a dungeon crawl. It is a battle against the Dungeon Master, a struggle against fate, and a journey into the heart of a dark fantasy curse in the search for a missing girl.
In the Stronghold, the werewolf Witherfang hides a chilling secret...and a missing child.
In the Freewood Forest, twisted fairytale creatures obey the cruel will of Atrisia Ven.
In the icy peaks, you’ll face Drulk the Ogre and his band of brutish misfits—watch out, he’s hungering for fresh meat.
And if you survive these trials, your path will lead you to Yongul, a figure cloaked in power and secrets. He is not what he seems—and when his truth is revealed, you must decide what fate awaits Dolven.
Will you break the curse, or be consumed by it?
Will you find the girl—or lose her to the darkness?
Will you honor your oath—or betray it for a greater cause?
The choice will be yours.

With six distinct endings—and a final, hidden reckoning only the bold will uncover—Dolven is a tale of loyalty and betrayal, of curses and crowns, and of the impossible choices that decide whether darkness endures… or is finally broken.

Players construct a deck made up of two main card types:
Mercenary Cards – Summon warriors, rogues, and mages to the battlefield.
Spell Cards – Cast magical effects, buffs, debuffs, or alter the battlefield itself.
Each card belongs to one of three archetypes—Strength (Red), Dexterity (Green), or Intelligence (Blue).
Arrange Mercenary cards on the Pillars to form hands like pairs, flushes, or straight flushes. The in-game Compendium lists every possible combo and the rewards they bring.
As you battle through Dolven’s maze of dungeons, you’ll customize your deck and collect gear to prepare for deadlier enemies ahead.
Key Features
Tactical RPG Combat – Command your party on a grid-based battlefield, combining movement, positioning, and class abilities.
Poker-Style Card Combos – Form hands like pairs, straights, and flushes to unleash explosive effects.
Dungeon Master Duels – Each dungeon is ruled by a powerful Dungeon Master who fights back, shaping the battlefield against you.
Dark Fantasy Narrative – Unravel the necromancer’s curse through quests steeped in lore, prophecy, and choice-driven outcomes.
Party Customization – Build your deck, recruit mercenaries across three archetypes, and tailor your strategy to the enemies ahead.
The Dungeon Master invites you to a Dual, the Quest Begins Now! Who will stand?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German
Reviews
Just started playing dolven and love it ive made my rogue and were ready to go i like the card system and the RPG side of it and this one ticks the box for me
Salve galera! Museu do Cass aqui! Vim trazer meu review honesto de Dolven - como criador de conteúdo na Twitch! Pontos positivos: Eu como fã de RPG, Fire Emblem, pra mim foi um prato cheio pois ele tem combate tático por turno e com os combos das cartinhas, achei muito legal você poder roubar o buff dos combos com as cartas do adversário podem utilizar a mesma coluna pra fazer as combinações, a animação é bem feita, mesmo sendo simples, as cores são vívidas e não senti problema de bugs, os desafios são interessantes e com dificuldade boa, necessário pensar BEM pra agir. Pontos a melhorar: Achei algumas animações lentas, principalmente quando jogamos as cartas nas colunas, fica um tempo a + pra triggar os efeitos, e acho que poderia deixar livre espaço pra voltar a base pra decanso e editar o deck. No mais é isso pessoal! Muito obrigado ao Keymailer e a oportunidade de jogar! Jogo: 7/10 ; ) Nos vemos nas lives!
I would recommend this game to others as it reminds me of slay the spire. I have been waiting for this to come out. if you like a challenge then this is for you.
+Player choice +Music is decent -Cumbersome and sluggish to play, even with maximized game speed (2x) -Poor UX/UI -Facepalm-level "story" as intro -SFXs = Disappointment.
i'm new to turn-based deck building games, but after playing a demo at comicon, the story and animations got me hooked. Now that the game has released it did not dissapoint. For me, its also been a great introduction to a huge and evolving genre. There were a few bugs on release day (esp on steam deck), but they seem to have been fixed now and it all runs pretty smoothly.
Won this in a giveaway! Haven't played a whole lot, but what I have played, I've really enjoyed! I like the character options and the fact that you can get different gear for certain classes, along with building your deck how you like! Also the random generation of maps each run is also a really fun twist on it. I look forward to seeing what else they come up with in further development!
great game
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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