
Every descent is a deadly gamble. DIVE or DIE in the cursed abyss, face Eldritch horrors to uncover the mystery of the black rain. Scavenge and upgrade, recruit and sacrifice. Save your camp... The Flood is coming.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Sep 5 → 5.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Explore the Abyssal Pool, an underwater labyrinth of drowned ruins, lost idols, and mutated monsters. Lead a band of desperate survivors with Jack, a haunted man with a singular purpose: to save what's left of humanity.
Evade or fight what lurks in the dark. And try to appease the Maker of Rain before he floods the world in his black tears.
Plunge into the cursed Abyssal Pool, where every descent is a deadly gamble. Navigate sunken ruins, face eldritch horrors in darkness, and race against dwindling oxygen. Knowledge and skill are your only guides in the challenging depths.
Lead desperate survivors where death is permanent and sacrifice is inevitable. Manage health and sanity. Decide who joins, who dives, who dies. No One is safe
Transform your fragile camp into humanity's last refuge. Assign vital roles to your survivors, improve their skillset and craft them new tools & equipment. Balance resources against time to upgrade essential structures. A stronger camp means deeper dives and better chances of surviving another day.
Search for sacred relics scattered across the drowned world. Find them all before the final Flood drowns everything forever.
Time is running out; every day matters. Will you find redemption in the depths, or join the countless souls already claimed by the Black Rain?

Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 1.4Kreviews | 91% | — | $745.4K |
| $19.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 918 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Un beau jeu d'exploration (on sent un cousinage avec darkest dungeon sur certain points), où on peut plonger dans un univers Chtuluesque plutôt immersif, franchement sur ça, ça marche bien. Quelques évènements en plus pour le campement ça aurait été chouette ,car là on en fait vite le tour. Et comme la map reste la meme je ne suis pas sur qu'il soit très rejouable. Mais c'était une très chouette expérience !!
This game is really good! It mixes multiple best mechanics from other popular games like frostpunk (city building/choices/events), subnautica (resource gathering/exploration), and This little war of mine/Alters where you really care about each character and deaths are devastating! Definetly very scary and has that similar "Im too scared to go there" vibe like subnautica. I will say it is pretty unforgiving once you go deeper, but i love that about it, makes the risk really high, but you still have to go there to progress. I Havent gotten to the end of my first run but my town is falling apart! ive lost 3 divers in a row and might be screwed. Will see lol
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 922 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Amazing climate, good lore and fun gameplay, kinda hard
I know it's a high stakes game, but it would more fun if you get the option to retry a dive. The game doesn't give you much time to figure out how things work. Most of the difficulty is from not knowing where to go next, or a tedious progression item is hidden somewhere tough. It's not fun wasting dives trying to pinpoint your next objective.
Excellente surprise, difficulté bien dosée.
I went in expecting a decent "lil" Lovecraftian roguelite with some colony management bolted on. What I got was something that quietly becomes greater than the sum of its handcrafted (with love) parts. The world-building is wonderful. It leans hard into the cosmic horror without ever feeling like it’s just name-dropping Mythos lore for atmosphere points - instead, it creates its own fantastic mythology with heavy nods Lovecraft. The writing and the voice acting blend seamlessly - adding to the immersion. Replayability is high in the way that matters. Runs feel distinct without relying on pure randomness for the sake of it, and the colony management loop actually gives you reasons to care about the long term instead of treating every death as a full reset. Aesthetically it’s both beautiful and (somehow?) charming, but more importantly the mood of the setting is pitch-perfect. Everything from the UI to the environments to the creature design feels like it belongs to the same carefully considered night terror. Individually the various components that make up this experience are strong; together they create something that feels cohesive and strangely addictive. Lots of fun in the purest sense — and, after all, isn't that what we're all here for?
Would say this game make a very good atmosphere and sound design, it make the game feel really immersive. The lore is also very interesting However It think the game should give more lore information with Old Jack, like I know what happened with all world but idk why we have to dive, to find what? and how did Old Jack know where the statue is, also who is he? And my other concern is idk if the game will have replayability since 1 play though is already 40+ time to drive in the same water, it might just be a speed run after the first play though, but if the dev mainly want the player to have the best experience in the first play though then I thought it work!
Great game. Perfect aesthetics and setting. Darkest Dungeon meets Don't Starve and Dave the Diver with an extra helping of Lovecraft! I really enjoy how punishing it is, but it can be hard at first. That will clear up rapidly if you pay attention and use your skill points in a balanced way, so don't let it turn you away from the game. I think starting on Hard mode is a mistake for most players, so please consider playing on Normal unless you really want to suffer or if you choose to use a guide (which I don't). I can't wait to come back later and play on hard, but losing 10 days is the main reason I avoided it. I wish we could set custom difficulty and keep the harder debuffs but also start with 50 days. Either way, this game has made it to the top of my list of Lovecraftian games (second only to Barotrauma), and permadeth games as well. Whoever did the sound design also succeeded massively and deserves high praise! I really hope to see more from these devs in the future and think this game would be a great candidate for a more randomized roguelike mode with random maps and slightly modified mechanics/goals. Not now but down the line someday. Anyways, I'm way under halfway done with my playthrough so I'm gonna get back to it but I totally recommend the game if you like this sort of thing!
9/10 espero que metan mas biomas y mas criaturas
So far feels really nice
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $69.4K | 483 | 89% | $6.99 | |
| $199.7K | 300 | 73% | $17.99 | |
| $55.5K | 1.3K | 84% | $1.99 | |
| $9.8K | 24 | 38% | $9.99 | |
| $7.5K | 76 | 100% | $3.99 | |
| $5.8K | 26 | 62% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $745.4K | 4K | 86% | $6.99 | |
| $745.2K | 2.3K | 86% | $14.99 | |
| $745.2K | 1.9K | 95% | $14.99 | |
| $745.6K | 4.2K | 96% | $10.99 | |
| $744.9K | 4.2K | 80% | $4.99 | |
| $744.8K | 1.8K | 96% | $21.99 |