
Every descent is a deadly gamble. DIVE or DIE in the cursed abyss, face Eldritch horrors to uncover the mystery of the black rain. Scavenge and upgrade, recruit and sacrifice. Save your camp... The Flood is coming.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Sep 5 → 5.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Explore the Abyssal Pool, an underwater labyrinth of drowned ruins, lost idols, and mutated monsters. Lead a band of desperate survivors with Jack, a haunted man with a singular purpose: to save what's left of humanity.
Evade or fight what lurks in the dark. And try to appease the Maker of Rain before he floods the world in his black tears.
Plunge into the cursed Abyssal Pool, where every descent is a deadly gamble. Navigate sunken ruins, face eldritch horrors in darkness, and race against dwindling oxygen. Knowledge and skill are your only guides in the challenging depths.
Lead desperate survivors where death is permanent and sacrifice is inevitable. Manage health and sanity. Decide who joins, who dives, who dies. No One is safe
Transform your fragile camp into humanity's last refuge. Assign vital roles to your survivors, improve their skillset and craft them new tools & equipment. Balance resources against time to upgrade essential structures. A stronger camp means deeper dives and better chances of surviving another day.
Search for sacred relics scattered across the drowned world. Find them all before the final Flood drowns everything forever.
Time is running out; every day matters. Will you find redemption in the depths, or join the countless souls already claimed by the Black Rain?

Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 1.4Kreviews | 91% | — | $745.4K |
| $19.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 918 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩起来很像潜水员戴夫加上生存资源管理后的作品,好玩是真的好玩这点没跑,我个人开的是普通难度存档,玩到中期基本没有生存压力,不排除高难度下压力高一个档次,食物和士气的消耗情况全看你招了几个人在据点,但2级后会解锁节俭这一属性,让幸存者的每日消耗直接-1,低门槛+见效快制作组还是太仁慈了,要是没有这个天赋的话还不知道生存压力要高多少! https://steamcommunity.com/sharedfiles/filedetails/?id=3775505928 保证每天潜水一次大概率是不会缺生存物资的,在我看来中后期的难度全在探索,不能随时打开地图意味着每次潜水都要提前规划,越往深处潜,就会有越多的氧气浪费在来回路上,不过这游戏最核心的就是这份探索感。游戏中大部分怪物都有克苏鲁风格,无光峡谷中的多眼怪鱼,喜欢吸取理智的恶心水蛭,克系爱好者狂喜! https://steamcommunity.com/sharedfiles/filedetails/?id=3775506354 这游戏有没有人进驻在建筑内效果是完全不同的,所以前期最重要的就是招人进驻灯塔和捕鱼小屋,灯塔远征招募到高级NPC的唯一办法,并能获得不少有用材料,缺点是失败派遣出去的人就回不来了,推荐每天能招募到普通NPC养着,等级别高了解锁远征被动后再派出去。小屋则能解决一部分的食物压力,多出来也可以拿去献祭给古神拿敬奉点。 初始自带的老头完全可以用到通关,甚至到结局没死会解锁个稀有成就,天赋可以适当点点游泳速度和负重,最好带上攻击翻倍的天赋,两箭就能干掉雨蚀者,浅层海域除了那两只无敌的大型怪物都能横着走。 https://steamcommunity.com/sharedfiles/filedetails/?id=3775506313 讲解一下避开农场中爬行异种的方法,千万要避开地图上那些红色脐带状的蛛网,碰到或是用刀砍断都会触发爬行怪的仇恨追击,正确方法是绕开慢慢走,同时要小心趴在墙壁上的跳蚤小怪,很容易没看到被偷袭!追猎者水井的多眼鱼暂时没发现能避开的方法,被看到了就只能用照明弹吸引注意跑路,最好提前准备好腐蚀弩箭,这个区域有很多需要腐蚀才能通过的地方。 要是说前期节奏把控的很好,那后期就多少有点崩坏了,敌人和资源的刷新位置基本固定,而且越后面的地图就越大而空,可以说最好的体验就是在前5小时,不过这个题材的作品确实少,在肉鸽泛滥的独游中绝对是上乘的质量。 [code]欢迎关注[url=https://store.steampowered.com/curator/45467420/]琴音社[/url] 让我们听见游戏的每一个音符♪~[/code]
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 922 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Was wirklich Neues, manchmal frustrierend und doch hat es jedes mal den noch eine Runde Effekt. Eine klare Empfehlung.
挺好玩的 还可以
epico
.
goated game
Great music. Terrifying dives. Satisfying civ management to boost dive efficiency. "Just one more dive!" feeling hits!
F#ck yes! Can't put it down, great job, insta buy in my book!
I'll update my revue again when i beat the game but so far it's really good, it's like dave the diver and dregde mixed together. and i LOVE it
Check this out, need more games with soul and a strong identity like this one, great aesthetics, haunting atmosphere, steady interesting progression. They should call these sorts of games phase-scrollers.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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