
Distant Worlds 2 is a vast, pausable real-time 4X space strategy game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 23 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 820 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Color me on the fence, but having to pay for factions which came with DW1 for free makes me say No.
This is a great game with too much detail, and it has very steep learning curve. It is 4X grand strategy game. There are 20 playable races each with con, pro, and different technology tree. I played previous title and I needed to spend sometimes to become familiar with UI and gameplay. It is rewarding if you are a patient player and like to learn the basic. Overall, I highly recommend this game to 4X player.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 820 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
great game, sorta hard to figure out the automations, if the game is fighting you and changing things, you have the wrong automation settings on... Must learn the automation settings along with learning the game.
The game has bugs and the devs pretend they are as intended, no support for this kind of developers in my book. Update: DLC's ? of course DLCs, fix the game ? naaaa....
While the depth of the game in terms of technologies, economy and overall empire management is really interesting and fullfilling, the wars in this game are an attrocity. Setting up defensive bastions does not prevent any invasions, auto-garrsioning of the worlds does not create enogh forces or does not create them at all (even with the basic troops in the early game if the troop tempalte has not been researched yet), even defensive fleets set on manual and just point defense around a planet do not engage the troop transports first, but the rest of the invasion fleet. Moreover, the Ai can and will commence a planetary invasion or bombardment even after a peace treaty has been signed, and if you destroy those ships you will get hit by a massive relations penalty. preparing armies for invasions takes a really long time, and can't be properly automated it seems, in the end the wars turn into guerilla warfare where your fleets try to prevent invasions. In short, while the automation of the empire is a really nice touch, it does not work properly in terms of fleet control and defense as well as in terms of the fleet compositions, and while they can be changed the managemment will sometimes ovverride the settings just for the newest fleet template.
Stellaris on steroids
This game is one of my absolute favorites. Its not dumbed down. It takes a while to master - but its rewarding. It needs som late game content. But its great and the improvements since launch are great.
Very complex and challenging game. My main complain is that its very difficult to learn for a beginner because no detailed documentation. The in game help is very bad,it does not have even an index to quickly search a component/tech. No way to search for a research tech by name. this is a must have for a very complex game like this. Developers, please add a search/filter as you type feature to search for Techs/Components etc... Overall I think this game has a very good potential.
Quick review - I've got a lot more playing to do before I write a more complete one. I play 4X games weird. I like to use big galaxies (or worlds or whatever) with just 3 or 4 other empires in them. I also like things to be generally peaceful. Monsters/barbarians with some bigger (but temporary) military challenges are fine, but I enjoy trying to win more on the explore/expand/exploit fronts than extermination. This game appears to be supporting that style of play really well! Regarding the DLC: don't buy it yet. The base game has PLENTY! See if you like its style of pick-your-automation first, then get the DLC when you know you'll use it.
Like the game but it just will not stop crashing when I zoom sometimes. Tried different visual settings, followed several guides, all my drivers are updated. It's a shame.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.3K | 18 | 50% | $14.99 | |
| — | 0 | — | — | |
| $242.8K | 832 | 84% | $9.99 | |
| $92.2K | 121 | 49% | $19.99 | |
| $57.6K | 83 | 76% | $17.99 | |
| $18.9K | 34 | 79% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.9M | 22.2K | 81% | $9.99 | |
| $5.8M | 83.8K | 94% | $5.99 | |
| $5.9M | 23.6K | 88% | $11.99 | |
| $5.8M | 5.1K | 73% | $39.99 | |
| $5.9M | 13.9K | 79% | $19.99 | |
| $5.8M | 23.6K | 92% | $9.99 |