
Disposition is an escape-room-inspired game about strategic memory placement. You go through a sequence of engaging tasks where you must detect anomalies and observe details, all while being timed.
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Step into the role of a test subject navigating a mysterious building in "Disposition." A single timed challenge tests your memory and observation skills, introducing mechanics that reshape how you approach the game. You must adapt quickly and strategize to optimize your placement of objects and climb the leaderboard.
Memorize the room carefully. Once you think you're ready, you'll be handed an object and must place it back where it belongs—no second chances. Ten correct placements are required to move forward. A single mistake, and you'll start over from the beginning. Failure is not forgiven here.
Player-Directed Exploration: As a test subject, take on a single memory-based challenge designed to test your short term recall and observation skills.
Timed Challenge: Time is of the essence, requiring you to make quick, precise decisions to navigate through the levels efficiently.
Engaging Memory Challenge: Use your memory to strategically place objects and navigate complex environments, enhancing your gameplay experience.
Dynamic Object Interactions: How you interact with objects significantly affects your progress, making each decision crucial.
Single-Player Progression: Encounter increasingly intricate scenarios that challenge your cognitive and strategic abilities.
Competitive Leaderboards: Aim for the top by honing your skills and achieving faster completion times.
Join "Disposition" and influence its evolution with your feedback. Engage with a community of players dedicated to refining and expanding the gameplay experience. Your feedback is vital as we continue to expand and enrich the game's world and mechanics.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Played the demo a few months back. This is literally just the demo, rereleased as a full game. It's just "memorize where the objects are and place one object back in the same place it was". If you played the demo and are looking for more content, don't waste your time.
EN🔷[b]Disposition[/b] isn't a "find the anomalies" type game; it's a memory exercise. We observe a room and then enter the same room with an object in our hand, which we must place in the correct spot, where it was during our initial observation. It's not that simple because the further we go, the more different objects there are in the room, and the room changes. Graphics are beautiful. I didn't enjoy this game, but it's not bad, just not really my style, that's why my review is positive. Duration: ⏱️20-30 minutes -------------------------------------------- FR🔷[b]Disposition[/b] n'est pas un jeu de type "trouver les anomalies", c'est un exercice de mémoire. Nous observons une pièce puis ensuite nous entrons dans cette même pièce avec un objet dans la main que nous devons placer au bon endroit, là où il était durant notre observation du début. Ce n'est pas si simple car plus on avance, plus il y a d'objets différents dans la pièce, et la pièce change. Les graphismes sont beaux. Je n'ai pas vraiment aimé ce jeu, mais il n'est pas mauvais, c'est juste pas trop mon genre je suppose, c'est pour cela que ma review est positive. Durée : ⏱️20-30 minutes
This game's gotta be inspired by Severance! Love the game's minimalist design, liminal atmosphere and overall vibe
Completed the game. A really chill realistic walking simulator anomaly game where you have to remember where objects are placed. Its really cool with interesting liminal office levels and hallways!
This game could have great potential if it weren't for the fact that (as of now) it barely has what the developer promised. I understand that this might be because the game just came out, but there is no roadmap for updates, and apparently the developer doesn't care about this game. This is the first bad review that I have given, and i want to say that if this game gets improved, I will certainly come back and change it.
This is a case of false advertising. I don't know if the devs initially wanted to do more with this game, but what's here is barely anything. The price also reflects this, so I would say it's fair, but they sure need to change the Store Page to reflect what you're getting, as some things paint a false picture, while others are simply not true at all. Just to name one: Key Features, 1st item: "Player-Directed Exploration: As a test subject, explore different levels of a building, each introducing unique gameplay elements centered around memory and observation." There is only one level and there are no new unique gameplay elements introduced at all.
https://www.youtube.com/watch?v=xaFFkxYPyBQ
Good concept with poor execution, placing the objects is terrible design & it wont count as success to progress.
Not a bad game. It was fun and slightly challenging, I beat the game in 13 minutes but I feel like i could get more time out of this game if I try to speedrun it. It is kind of worth the dollar price tag if only because of the leaderboard and the fact that money must be made to stay afloat. If you have a dollar to spare, like to speedrun, and have about 10-30 minutes to spare then I do recommend buying this game.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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