
A first-person puzzle game. Simply walk to the door.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
En vrai c'est bien et rarement cher donc c'est coolos
รีวิว Disoriented เกม puzzle ที่ไม่เป็นมิตรกับคนกลัวความสูง ซึ่งหน้าที่ของเรานั้นง่ายมาก ก็แค่ฝ่าเส้นทางแคบๆเสียวตกไปเรื่อยๆจนถึงเส้นชัยที่เป็นประตูก็ผ่านด่านได้แล้ว เพียงแต่มันไม่ง่ายขนาดนั้นน่ะสิ เพราะตลอด 30 ด่าน เราจะต้องฝ่าทางเดินลวงตา ค่อยๆหมุนสวิตซ์เพื่อให้ทางเชื่อมกัน และอาศัยทริกปวดกบาล โดยการดิ่งพสุธาเพื่อหาทางไปต่อ โคตรยากมากๆ โดยเฉพาะด่านหลังๆ ที่ถึงกับขั้นต้องลองผิดลองถูกไปชั่วกัปชั่วกัลป์ ใครเป็นแฟนเกม Portal กับ Antichamber อยู่แล้ว ก็คิดว่าน่าจะชอบ แต่ถ้าไม่ใช่ โปรดจงเก็บตังค์ไว้ซื้อเกมอื่นเถอะ
아.. 진짜 너무 어렵다...
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]Rating:5/10[/h1] [b]Completion difficulty:1/10[/b] It's a short game about switching gravity. Simple, without any frills. If you really think you'll like it, you should buy it, but if you're just lukewarm on it you may want to pass and find another puzzle game to enjoy.
Disoriented is a very decent puzzle game for the price. It's a very simple game in concept but it shows a good amount of depth as you play it. The game is all about making your way through abstract spaces where gravity changes as you walk along ramps, with other mechanics such as rotating map pieces and teleporters adding extra complexity in later levels. While the visuals are almost completely composed of minimalist whites and greys, Disoriented is fairly pleasing to look at, the thick outlines and soft shading really complemented the game's peaceful atmosphere and soundtrack. All of the sounds in the game are pleasantly soothing as well. Many indie games that take on a "minimalist" style feel like a collection of built-in assets put together in engine in a few hours, but this is far from the case with Disoriented. The game is fairly short, only offering 30 levels, but your playtime will vary depending on how quickly you adjust to the constant shifts in gravity and perspective. I had a fairly easy time with the game, as I've played a lot of other games featuring gravity mechanics before, but the game still offered me plenty of challenges that changed the way I thought about the game over time. It took me just under 5 hours to fully complete the game. As stated before, this game heavily relies on shifts in gravity and perspective, if you get motion sickness easily then you might find this game quite difficult to get through. I suspect this is why the first dozen levels are so simple - they're there to warm you up to these confusing spaces before hitting you with anything too demanding. At about the mid-point of the game, the difficulty of the puzzles starts to ramp up, and you can hit a brick wall here if you got too used to the leisurely pace of the start of the game. There are some really fun and fair puzzles from this point onward though, so if you can manage to keep your head from spinning, there's a lot of great "aha!" moments waiting for you. Strangely enough, the last few levels did seem slightly easier to me than what had come before, with the standout mechanic of the hardest levels being oddly absent. Unfortunately, the game doesn't really have a ending, or story at all for that matter. You get 30 levels, that's it. Once you're done, it spits you out to the main menu without even a credits scene. There is a kind of "collectable" in the game where you can plant little trees throughout the levels, but they have no impact on anything other than achievements. Overall, Disoriented is a nice little experience for the price. I really enjoyed booting it up and playing a level or two as a little brain exercise in the morning. Every puzzle felt fair and the peaceful atmosphere and visuals meant that I never felt uncomfortable playing the game even when constantly flipping upside-down and falling backwards. I really recommend giving this odd little game a go.
is disorienting mang.
this game is amazing but insanely underrated
The game is fine. It's exactly what it looks like. My problem is that the maximum mouse sensitivity is nowhere near as high as I want it to be and it makes the game quite inconvenient to play.
I'm dizzy. Its short, good. But I hate it. Lol bye forever
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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