
Crash land on a hostile planet where you'll have to build the strongest defenses if you wish to live to escape from it. But be warned... this planet is merciless. Build strong, and smart; else physics may flood or destroy your only hopes of survival.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 1 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99 | 4.3Kreviews | 90% | — | $1.3M |
| $9.99 | 42ratings | 63% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A master piece. I would advice trying to play with physics in the game and see for yourself how good this game is at that. -Carefull with inertia : falling can kill you but hitting a ceiling or a wall at high speed will have the same result. -Using a high recoil gun can mitigate the falling damage if you use that recoil to slow yourself at the last moment i won't spoil your fun.. see for yourself gamers !
Great game. Simple fun and scratches the procedural and crafting itch. Just some ideas to make this game better that I hope is well recieved - Would love to have seen a new weapon unlock or some rewards for completing the game, as its simple, re-playability would be great if you were granted some tool or weapon that could carry over into another game, so you could tackle higher difficulties with a little boost, or various new crafting unlocks. Also, nights do get a bit tedious, and would have loved to have some sort of fast forward option that speeds time during the night, when you have a base that is strong enough to repel all monsters while just standing still, would help so it wasn't tedious when pre-occupied adventuring. Also, i felt like the end-game was a little flat, as i lost all desire to continue when i found out there was no real reward for ending the game, so collecting the last ingredients to craft the ship seemed pointless. It just needs something - a craft unlock or something cool to keep the theme of procedural reward going to the very end, and a boss right would have landed nicley here. The option to then explore the world one last time before leaving is important. I persoanlly like closure to say goodbye to the world I created and conquered
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Russian, Simplified Chinese, German, Polish, Spanish - Spain, Japanese, Portuguese - Brazil, Dutch, Korean, Italian +1 more
Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Больше всего в этой игре мне понравилась физика воды. Почва может напитываться влагой и отдавать её. Когда идёт дождь, то дождевая вода просачивается вниз в пещеры. Глубоко под землёй бегут целые подземные реки. Можно самому создавать каналы по которым вода будет уходить чтобы вас не смыло.
There needs to be more of this.
Extrem gutes Gameplay. Hab das Spiel jetzt das 3. mal durch
Fun game that I come back to every now and again.
the best game ever
очень круто
Better than Witcher 3
Pretty damn good. Tower defense is abit shallow, and I think it could have done with another update for an art pass and some more interesting features, namely base building being more unique. But its a good 10 hour experience or so.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 4.1K | 86% | $12.99 | |
| $1.2K | 5 | 100% | $8.99 | |
| $38.1M | 66.5K | 93% | $19.99 | |
| $9.4M | 29.1K | 93% | $9.74 | |
| $123.1K | 227 | 58% | $19.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 3K | 94% | $14.99 | |
| $1.3M | 727 | 44% | $49.99 | |
| $1.3M | 1.5K | 63% | $29.99 | |
| $1.3M | 3.3K | 93% | $14.99 | |
| $1.3M | 5.8K | 98% | $14.99 | |
| $1.3M | 4.8K | 91% | $9.99 |