
Die Daddy Die is a 3d adventure and platform game in which you control a slime thrown by a Cosmic God, capable of deforming his body at will, solving traps and situations that arise in order to continue advancing.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $57.6M | 70.1K | 86% | $39.99 | |
| approximately $15.6M | 16.7K | 92% | $39.99 | |
| approximately $8.8M | 11.6K | 86% | $39.99 | |
| approximately $7.1M | 49.7K | 89% | $9.99 | |
| approximately $6.7M | 14.2K | 92% | $19.99 | |
| approximately $4.8M | 19.3K | 95% | $9.99 |