
Welcome to Die by Anything! Make the right choices to survive a “normal day” in the ordinary life of a student or die trying in ways you would never imagine. Trust nothing, no one and try to survive as you figure out what's going on.
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About
Survive a normal day in the life of an ordinary student!
Welcome to this peculiar world where death lurks around every corner! Make the decisions that will make you have a peaceful day or die in a cruel, absurd or surprising way!
Survive in this world where nothing is what it seems and depending on the path you take, you may discover that every decision is important in life and that anything can kill you, even things you thought didn't exist!
Die by Anything features:
•More than 30 endings
•More than 20 deadly decisions
•Deaths depicted in comics
•Several artists have participated in the final scenes.
•Find all the paths to discover more about the world of Die by Anything.
•Selection of scenes to start from wherever you want (as long as you have previously unlocked it).
You will explode, your flesh will be ripped off, you will die in a bloody zombie apocalypse... Haven't we convinced you to play yet?
This game includes disturbing content, so it is not suitable for children or sensitive or impressionable people.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean, Danish, Finnish, Dutch, Japanese +10 more
Reviews
[h1]タイトル通り何をしてもすぐ死ぬ![/h1] 日本語対応 色々な死が待ち構えている分岐式のビジュアルノベル 分岐をミスすると即死に繋がる! とはいえこのゲームはBADEND+エンディングコレクションゲーム ホラーっぽい雰囲気はあれど暗さはあまり無く ギャグかな?みたいな死に方が多いので ガチホラーではない 死に方により実績が取れるのが解りやすくていい アイデアも素敵だと思うが BGMや効果音、演出などがちょっと足りてないかも?と 感じる部分があったのでそこはもったいない 日本語翻訳は恐らく機械翻訳で精度は良くない が、意味不明というほどでもないのであるだけありがたいのだけど 日本語でプレイしている時に数シーンだけ 英語とスペイン語が出てくる部分があった…何故? 校正を頼めば翻訳に関してはいい感じになるかもしれない ノベルゲーの分岐チャートもあり悪くないと思うけれど 人によっては期待してたのと違う!となる人もいるかもしれない 全実績解除はスムーズに出来る [code] Steamキュレーターで紹介しました [URL=https://store.steampowered.com/curator/41056472/]「3D酔いでもゲームがしたい」[/URL] [URL=https://note.com/gomabeaver]note[/URL]でも感想を書いています、毎日更新しています! [/code]
This is a case where I enjoyed what I was reading, like this would be a good ass book or webcomic, but I don't think it was a good game/visual novel. Each chapter would be how the MC dies until he gets one of the good endings. Devs, that's the only way you can save this game. Because in two hours, I've already got all the endings and achievements, and it was absolutely horrible to trog through. Having played through everything I'll state my biggest problems with the game: [h2] Problems with menu and interface [/h2] 1. Anyone who's played a VN before will see the issue. The menu is an absolute monstrosity. For a game that you're supposed to be replaying a lot, having a terrible menu to navigate seems like an absolute mind boggling concept. Every time you push a button in the menu or when a scene transitions, the game does this stupid dumb idiot looney tunes style spotlight transition, it's ugly, it takes too long, it makes no sense AND THEY ALWAYS USE IT, THEY DON'T EVEN HAVE A DIFFERENT TRANSITION, IT'S ALWAYS LOONEY TUNES. AND THE LOADING! My God, whenever you select an option in the menu, you have to wait for it to load... and then after it loads you have to press a key for it to finish loading. For a game that's only 500mb, WHY DOES IT TAKE SO LONG TO LOAD!? Clicking through pictures and starting from different scenes shouldn't take so long, it should be near instantaneous. This isn't a PC problem, this is just the developers putting an arbitrary timer on loading. Oh and another thing! Pushing the skip dialogue button doesn't pause during new dialogue, so if you're trying to skip past what you've already seen, you better have a quick trigger finger to stop it or else you'll skip paragraphs of info, which also screwed me over since you have to push the skip button ONLY to cancel it, I was frantically clicking my mouse trying to stop it and missing out on half of the story. Funnily enough, you can't go back to see what you missed, there's no rolling up your scroll wheel to see what you missed. You have to view the dialogue transcript and that resets upon entering a new scene. You also can't see names in the transcript if they're not the MC or the narrator, so dialogue can be confusing to read through if there's a bunch of people. [h2] It needed more QA testing [/h2] 2. There wasn't enough quality assurance. So many things are wrong with the game and there wasn't enough proofreading. if you do end up buying the game, MAKE SURE YOU MUTE IT OR SET YOUR PC VOLUME TO 1%! The stupid volume slider in game doesn't work properly, setting that to the lowest without muting is still very loud, and it seems like some sounds in game just ignore it, there was some ridiculously loud sounds even with lowest in game volume which blew open my ear drums, so I think the in game setting is a placebo slider. And if that wasn't enough, the game isn't translated very well to English. Achievements have spelling mistakes, the pronouns of characters are wrong (not in like a anti trans way, I literally mean that some characters who are referred to as female, suddenly get called he/him and vice versa), the names of characters are wrong like it'll say the narrator is speaking when it's clearly not, and one time the dialogue was in Spanish. [h2] The art is... something [/h2] 3. The art is inconsistent and not very nice to look at. Don't get me wrong, some ending artworks are good, like whoever does the artwork for the good endings, they did a good job, very well done and looks like a proper professionally done manga or comic. However, I think one of the artists has an eyeball fetish, because 80% of the deaths have an eyeball hanging off or bulging out or looking really disgusting-like, even when it doesn't make sense to have one. Also, even though MC is meant to be a vague dark silhouette as a stand in, there are some endings where his shape becomes really weird and the art style changes drastically, and even some endings where you just see his face and head in detail, even if it's disfigured from the death. I think they were too wishy washy on whether or not this is supposed to be you or an actual character. Also, the backgrounds can vary, some look pretty good, while others look god awful and were done on MS paint (looking at the sewer ladder in particular, but some are even worse). Some backgrounds are coloured, some are black and white. Characters that pop up in game look very bad and out of place, you'll see anime characters and then suddenly rats, a crocodile and a goblin that look like they belong in an eldritch horror game. Besides all that, this might be a pet peeve of mine, but I think it's too gory, some people might like that, but since I thought it was a dark comedic game I was hoping it'd be more toned down. Some endings are tame, but a few are just hard to look at. But some people might enjoy that. If I had to say a few things positively... I thought the game was very funny when I could understand it. There were some good jokes woven into the dialogue (Narrator is very hilarious). A lot of meta references and forth wall breaks. The game had a very good hook with it's first choice (you literally die because you started off on the wrong foot). I also think it's a story you can't really get mad at, you can't really care if it's bad because it's still a good time reading it, it naturally makes you curious about the other paths. The good endings are also nice, it'll be stuff like hugging your mother and the police helping you out after you help them survive. All in all, this WOULD be a good game for like five dollars if there weren't so many weird issues. It's soo close to being alright, but it just needed some QA testing and quality of life improvements or fixes.
[h1]九死一生 无暇赴死[/h1] 一款有些许恶搞向的超多分支及结局的选择项游戏。游如其名,主打的就是一个主角的花式赴死。中国人有句谚语“要是倒霉了,喝凉水都噎死人”。本作可谓完美诠释并放大了这个观点,制作人以非凡的脑洞向玩家展示了各种匪夷所思的死亡桥段。在这“九九八十一难”中有一些似乎是符合日常生活逻辑的,但也有不少则是完全无厘头的让我摸不着边际的,甚至有一些可能需要掌握特定领域的知识才能保你平安。总的来说当图一乐的游戏那还不错。 [h1]遍布荆棘的致命抉择[/h1] 我可以确信的是:对于普通玩家来说哪怕是可以像魂斗罗一样调个三十条命,那也不够你在这个游戏中挥霍的,你必然需要接关数次方可过关。可以说玩家从起床那一刻开始就会因为某个不经意的抉择而随时毙命。你能想象只不过起床的时候迈错了一只脚就能产生一系列连锁反应最终导致撞到显示器而亡吗?你能想象早饭只想吃的清淡点,却因为一棵西兰花而噎死了吗?如此种种的奇葩死法充斥着玩家的每一个行为。当然话说回来,各种出其不意的死亡就是本作的最大乐趣,各类成就配套也是做的相当到位。 而且为了方便玩家快速重启人生路,游戏中有类似于真人影游的那种网状分支线。当玩家死亡后可以返还菜单栏从当前的剧情节点继续,还是十分方便的。 [h1]保险公司看过来[/h1] 作为一款乐子向游戏,虽然主题是死亡,但是玩起来却十分欢乐。而且它在某种角度上也告诉我们:再平淡的生活中也充满风险,快给自己上一份人身保险吧! [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
Una novela visual divertida, rápida de jugar y que tiene multitud de finales diferentes jejejejjeje Si queréis pasar un buen rato podéis disfrutarla......
万万没想到一天居然能有这么多意外的死法!相比于一款正经的视觉小说作品,本作更像是作者个人脑洞的放飞,只有对上了作者的脑电波才能理解到游戏的乐趣所在。在一个看似平凡的一天却因为诸多的选项暗藏危机,逻辑在这款短篇视觉小说中彻底失去了其意义。游戏整体的画面还算不错,但是很多场景都是用文字描述并没有相应的图片展现,数种不同画风的游戏画面也带来了一定的割裂感。 购买指南 无厘头剧情搭配上经典小黑人画风 对上脑电波才能知晓乐趣的选项 画风稍显割裂,ui稍显简陋 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
Перевод на русский очень шакальный и переходы между экранами долгие и очень бесячие, но задумка прикольная
Tiene muy buen arte y está curioso, pero a mi parecer un poco flojo. Solo lo recomendaria jugar si te gustan mucho las novelas visuales y quieres algo rapido de una tarde, mas simple y de pocas ramificaciones.
Juegazo, si te gustan las visual novel este juego es un must. Tiene un sentido del humor único, es humor negro pero con referencias a otros medios, es una cosa tremenda, de estar todo el rato riendo por las situaciones tan disparatadas que le pasan a nuestro moñeco Y que decir del arte, es una locura encontrar arte asi de bueno, estilo manga, en una visual novel No te lo pienses insensato, comprantelo ya y pasa una tarde de risas o vendrá a por ti camion-chan
Una buena novela visual, muchos finales, muy entretenido
666bro左脚下床磕到甲沟炎了 (二编):全成就达成!非常好小游戏使我几乎活着 (怎会有人真叫“能揍死你的男孩”啊哈哈哈哈)
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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