
Wield magical dice and build a team of powerful Chimeras to stop a mysterious evil in this tactical roguelite adventure. As a Chimera Summoner, recruit and create your perfect team of mythical beasts and command them to victory using unique dice mechanics.
Modeled estimate, not a reported figure. How we estimate →
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About
Dicefolk is a tactical roguelite game based on customizable dice and monster-catching mechanics. On your adventure as a Chimera Summoner, you'll meet dozens of unique and powerful creatures that you can recruit to create the perfect team.
Embark on a thrilling quest to save humanity from the grasp of an evil sorcerer. Build a team from over 100 unique, hand-drawn Chimera to suit your playstyle. Unlock all the talismans to uncover the mystical secrets behind the Chimeras’ existence.
With a large variety of Chimeras to befriend and command, you'll need to strategize and adapt your playstyle to suit each battle. From tough tanks to speedy attackers, each Chimera brings a unique set of abilities to the table. Your tactical choices will determine your success in battle!
It’s all up to you! Customize your dice for maximum influence over your Chimeras’ attacks and abilities. Control the order in which battles play out and choose when parties take action. Dicefolk defies RNG and gives you unprecedented influence on the roll of the dice!
Each playthrough offers its own rewards, and the Chimeras you encounter in one run can be entirely different than those you find in another. With different Chimeras comes different strategies to assemble your team for the perfect run!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Russian, Simplified Chinese, Spanish - Latin America, Japanese, Korean, Traditional Chinese, Portuguese - Brazil
Engagement
Hours played at review time, across 62 reviews with recorded playtime.
Reviews
Themes across 62 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
+
7/10
Fun little game. No that difficutly, well balanced and allows for different synergies.
It's charming and will probably give a few hours of fun. It'd be nice if there was an option to speed up game animations/turn time. Feels like for a 1 hour run you'd save at least 5-7 minutes.
The mechanics feel super fresh and well balanced.....It's awesome
Really fun take on a dice based roguelike deckbuilder. the creatures you use are fun and add some nice flavour to the game and are good for customizing your build.
Petit jeu indé qui paye pas de mine, il vend pas du rêve, il est pas super beau, il ressemble même pas à grand chose. Mais très bonne surprise, le jeu est fait pour être cassé, trouver des petits combos sympas. Les différents talisman (builds) sont bien pensés, plusieurs possibilités sur chacun. C'est original, c'est sans prétention et on aime bien, on passe un bon petit moment de réfléxion. Les créatures ont chacune leur petit truc et on peut imaginer des builds autour de la plupart d'entre eux. Le sytème de mob shiny te pousse à t'adapter. Tu adaptes tes dés pour aller avec ton build, Tu explores/greed les combats d'élite ou non. Bref, c'est sympa. Dommage qu'on reste sur une mécanique de déblocage des unités en jouant, puisque rejouer après avoir fini un talisman ne m'intéresse pas.
Solid roguelike, a must buy if you like the genere and creature collection games. Awesome monster dessign / art overall, quick combats and challenging bosses. you won't be disapointed. 10/10
I like the art style and creatures are quite cute The gameplay mechanic is also somewhat unique and fun But the rogue-like aspect is underwhelming -It feels like there is very little control on how the run goes -Getting synergies is pretty much pure luck and getting no synergies is usually end of run so picking safes most common synergies is usually the go to strategy which gets boring fast -Very few creatures are actually decent due to the above -There is "shiny" mechanics which also feels underwhelming since there just arent enough resources to switch builds mid run while good early shiny can carry the whole run Overall a mixed bag, its fun for a couple hours, but due to price I wouldn't recommend
I like it, has a very "pokemon"-like feeling to it.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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