
Wield magical dice and build a team of powerful Chimeras to stop a mysterious evil in this tactical roguelite adventure. As a Chimera Summoner, recruit and create your perfect team of mythical beasts and command them to victory using unique dice mechanics.
Modeled estimate, not a reported figure. How we estimate →
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About
Dicefolk is a tactical roguelite game based on customizable dice and monster-catching mechanics. On your adventure as a Chimera Summoner, you'll meet dozens of unique and powerful creatures that you can recruit to create the perfect team.
Embark on a thrilling quest to save humanity from the grasp of an evil sorcerer. Build a team from over 100 unique, hand-drawn Chimera to suit your playstyle. Unlock all the talismans to uncover the mystical secrets behind the Chimeras’ existence.
With a large variety of Chimeras to befriend and command, you'll need to strategize and adapt your playstyle to suit each battle. From tough tanks to speedy attackers, each Chimera brings a unique set of abilities to the table. Your tactical choices will determine your success in battle!
It’s all up to you! Customize your dice for maximum influence over your Chimeras’ attacks and abilities. Control the order in which battles play out and choose when parties take action. Dicefolk defies RNG and gives you unprecedented influence on the roll of the dice!
Each playthrough offers its own rewards, and the Chimeras you encounter in one run can be entirely different than those you find in another. With different Chimeras comes different strategies to assemble your team for the perfect run!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Russian, Simplified Chinese, Spanish - Latin America, Japanese, Korean, Traditional Chinese, Portuguese - Brazil
Engagement
Hours played at review time, across 62 reviews with recorded playtime.
Reviews
Themes across 62 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
https://youtu.be/UXfaawUuYKs Delightful creature and character design marred by pacing that makes every battle drag out due to far too many actions being time consuming neutral actions.
这款游戏在我玩过的所有轻度策略肉鸽游戏中,绝对算得上是上乘之作。游戏难度设计合理,平衡设计优秀,正反馈非常足。在被其他策略游戏折磨完大脑后,再玩这款游戏,一定能收获许多满足感。
A very nice game. Every run is different and alot of strategy's are possible. It's also very forgiven, mistakes are allowed.
cute dice game
This game is so much better than I expected it to be. So many different build styles, pretty large selection of chimeras with a variant for them, and the nice rougelike loop with harder modes and challenges. All in all I had a lot of fun and will be back to 100% it.
Extremely fun game. Lots of cute creature designs. Very replayable. I let my little sister do a dumb as a boglin run because I was getting back into the game after a while of not playing and kept failing and the sheer joy upon defeating Salem together somehow was amazing. My little sister's review: "a very calm game that does not make you want to throw what you are using to play across the room"
Quite a fun game with incredible production values and glaring balance issues. By that I mean once you progress far enough into the challenges and difficulty, you'll frequently be faced with unwinnable scenarios based purely on how unlucky you were in the random application of the modifiers. An example would be getting stuck on a boss that requires you to kill its two mobs in order for it to take any damage at all, but both mobs getting hit with a status that makes them untargetable until the targetable enemy is destroyed (in this case, the boss, randomly selected, which cannot be directly damaged). It absolutely still gets a recommend from me. There's a very good amount of fun to be had here and it matches the price. I also just love how it looks. This just isn't the kind of roguelike that I'm able to sink a serious amount of time into (although what you consider serious may vary). The deeper I get into it, the less patient I am with the RNG.
玩法蛮有意思的,就是深度有点浅
Was für ein elender Rotz, du kannst einmal Angreifen und dann DREHEN... TOLL das wars.
4分,纯纯折磨的负反馈游戏 优点:2元key,可爱的美术,颇有创新的轮转机制,田忌赛马+骰子利用 缺点:好玩的部分仅剩余初见五大护符解锁不多的情况下,随着越来越多的垃圾怪物和遗物等等加入战局,经常就是一层三选一都找不出个能用的怪,在没有特定流派成型时,很多东西纯是负面效果的垃圾,而且敌人数值更是成指数增长,多玩几局就无聊了(你敢想像a一下能多一次和a一下25%能多一次的怪能存在于同一游戏里???) 推荐玩法:CE3倍速+改金币(实在想敌人HP也能改···)
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Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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