
Wield magical dice and build a team of powerful Chimeras to stop a mysterious evil in this tactical roguelite adventure. As a Chimera Summoner, recruit and create your perfect team of mythical beasts and command them to victory using unique dice mechanics.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Dicefolk is a tactical roguelite game based on customizable dice and monster-catching mechanics. On your adventure as a Chimera Summoner, you'll meet dozens of unique and powerful creatures that you can recruit to create the perfect team.
Embark on a thrilling quest to save humanity from the grasp of an evil sorcerer. Build a team from over 100 unique, hand-drawn Chimera to suit your playstyle. Unlock all the talismans to uncover the mystical secrets behind the Chimeras’ existence.
With a large variety of Chimeras to befriend and command, you'll need to strategize and adapt your playstyle to suit each battle. From tough tanks to speedy attackers, each Chimera brings a unique set of abilities to the table. Your tactical choices will determine your success in battle!
It’s all up to you! Customize your dice for maximum influence over your Chimeras’ attacks and abilities. Control the order in which battles play out and choose when parties take action. Dicefolk defies RNG and gives you unprecedented influence on the roll of the dice!
Each playthrough offers its own rewards, and the Chimeras you encounter in one run can be entirely different than those you find in another. With different Chimeras comes different strategies to assemble your team for the perfect run!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 866reviews | 89% | — | $391.3K |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 138 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
About 10 hours for me to beat the main game run, which consisted of 4 different "key" unlocks for the last door. After the 4th "key" there is a final boss battle. I took me several tries at first with the warrior build to finally win a key. After that, I was able to easily win the next 3 "keys" and slay the final boss. I was frustrated initially but I stuck with it and found a good setup. I recommend getting some regen items as they really make the ending much easier. The graphics are nicely done (no tired old pixel art here). The music fits well and the sounds match as they should. The gameplay while initially confusing becomes very easy once you get into a pattern. After 10 hours, I am satisfied and will be moving on to something else. Not to say that others might want to reach for more unlocks and achievements as I was only about 1/3 done towards full completion. There is plenty of replayability. I just have a huge back log of Steam games and only so much time. Get it on sale or part of a bundle and enjoy!
游戏还是相当有意思的,虽然掷骰子有随机性,不过多种技能,装备,道具配合已经可以把随机性降到很低了,玩了20个小时通关了好几次,有点腻了,满意卸载。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, French, German, Russian, Simplified Chinese, Spanish - Latin America, Japanese, Korean, Traditional Chinese, Portuguese - Brazil
Hours played at review time, across 138 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cute and personal art style with polished gameplay, nothing special but a fun play!
Extremely unbalanced chimera's combined with mostly useless items where every item has to have a negative affect on your run and pretty bad RNG mechanics. I just can't recommend this one.
I like this game especially since it much more forgiving that other roguelikes I have played like Slay the Spire. I can win every other game on this one so far. This is really refreshing. In Slay the spire I had to play about 20 hrs before the first win. Combat system is super fun, because you choose your enemy moves, timing and order! It's not perfect, but it's fun.
I feel that the game has more potential that what it actually gives. It is fun, but it takes too long to unlock all the chimeras and as each run only lets you use three, so experimenting takes forever. But I like the designs and the battling system is enjoyable.
müll game
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I don't have much to say about this. The game is way overpriced. I did a few runs and already started thinking "is that really it". Looking at some gameplay videos confirmed that that's really it. The actual battle mechanic is quite innovative. You get random actions from a pool (represented by dice, which you can modify as well) for both your team and the enemy team, and you control both sides. The catch is you have to perform all the enemy actions available to them, and so you try to strategize who's getting hit when etc. This is cool. All the rest is just bland. The creatures are not interesting, progression is boring, all the playthroughs seem more or less the same, you always start with the same creatures so the beginning feels very repetitive... I simply couldn't do it. Fine for passing some time on your phone maybe, but cannot see why you'd want this on a computer, which is where I play.
It's pretty amazing that I got this game on sale for like 6 bucks, given how much content it has and playtime im going to get out of it. The art is what initially attracted me, big fan of the style! The monster designs are fun and the dice mechanics are so addicting. The game offers you opportunities to make plenty of interesting decisions (like equip an item that gimps you for 1 battle but permanently buffs you thereafter) and lets you make kinda busted builds if you're a combination of clever and lucky enough per run, which i appreciate. Let me sometimes get strong enough to kill the final boss in one turn! Feels good, man. Every run im like "ohhh this is my favorite build so far!" until I play the next one. I like that it keeps track of what monsters you have used to beat runs with, because its given me a goal to go through and beat it using every monster at least once. It's an engaging meta-challenge. This is a perfect roguelike. I have no interest in 100% completing games normally, but Im going to try with this one. Great work, devs.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $391.3K | 899 | 54% | $14.99 | |
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| $391.5K | 711 | 39% | $19.99 | |
| $391.1K | 1.8K | 75% | $14.99 | |
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