
Dice Carnival is a roguelike score-chaser where you roll, bank, and chain dice into explosive combos. Collect powerful Tokens, pick your Tour, crush chapter Bosses, and push your score beyond the limit.
Modeled estimate, not a reported figure. How we estimate →
About
Dice Carnival is a roguelike score-chasing game built around dice rolling, strategic banking, and chain reactions that can send your score sky-high.
Every round is a decision engine. Roll your dice, choose which ones to bank, then reroll the rest. Banked dice lock in gold when you commit and that's when the real scoring begins.
Chain the same number twice for a double bonus. Fill your bank with high-value rolls. Find the moment to stop pressing your luck and cash in.
Tokens are cards that fundamentally change how your dice score. Combine them, stack their effects, and discover synergies that compound into hundreds or thousands of points.
Double King — consecutive doubles permanently raise your score bonus
Twin — mirror your previous round's bank total for massive returns
Last Reroll — your final reroll of the round multiplies your score
Lucky 4 — every 4th round hits with a multiplier spike
Plus Per Bank — every die you lock adds a flat bonus
...and many more waiting to be discovered
No two runs feel the same.
🗺️ CHOOSE YOUR TOUR
Before you roll a single die, choose your Tour. Each Tour sets your starting dice pool, move count, and challenge rules. A steady start, a chaotic D4-only run, a high-stakes sprint pick the Tour that fits your strategy and see how far you can push it.
Every chapter ends with a Boss who bends the rules against you. One disables a Token. Another halves your moves. Another makes odd numbers worthless. Learn their patterns, adapt your strategy, and survive.
Dice Boss - One of your dice becomes ineffective
Token Boss - A random Token is disabled
Odd Number Boss - Odd numbers don't count toward score
Half Moves Boss - Your move count is halved
Many different Boss effects - Each requires a different strategy!
Clear a round, hit the shop. Every purchase shapes how the rest of your run plays out:
Extra Moves — more rerolls per round
Score Multiplier — scale all your points up
Bonus Points — permanent flat bonus on every locked die
Extra Dice — roll multiple dice at once
Upgrade Dice — evolve your D4s into D6s, D8s, and beyond
🎲 Multi-dice system — roll, bank, and chain strategically
🎟️ Unique Tokens — each one reshapes how you score
🗺️ Multiple Tours — different starts, different challenges
👹 Boss encounters — rule-breaking effects at every chapter end
⬆️ Deep upgrade path — build your run your way
📦 Chests & shop — risk vs. reward between every round
🎵 Synthwave soundtrack — groove while you grind
Dice Carnival's neon carnival world is built for focus. Roll dice to a synthwave beat, discover Token combinations you didn't expect, and chase that perfect run. Every game teaches you something new, every run is a fresh shot at the high score.
Dice Carnival rewards clever play over blind luck. Learn the systems, find the synergies, and let the combinations do the talking.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
English, German, Portuguese - Brazil, Turkish, French, Italian, Simplified Chinese, Japanese, Korean, Spanish - Latin America, Portuguese - Portugal, Polish +2 more
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
игра очень интересная и красивая
[h1]经典骰子嘉年华游戏来了!——《Dice Carnival》[/h1] 在《Dice Carnival》中,游戏其实很简单,你要做的就是控制面前的四个骰子。 两个为六面骰,两个为四面骰,开启你的得分之旅。 当第一次投掷后,你需要选择你的骠子,这个就相当于票数,选择几点你就有几次机会来进行接下来的投掷。 特别提示:这个票数每次投掷都会消耗,除了在某些特定关卡票卷可以回复。 否则,消耗殆尽,游戏就会gg了。 而在下一次投掷中,你需要选择一个骰子的结果作为x*y-?,中的x值。 只要你的两数相乘,结果大于目标点数,既可获胜。 而在胜利后,你有两种类型的升级可以选择,一种是符号。 类似于,商店节省——第一次重置免费。 幸运retun——25%概率返还你的重投消耗。 另一方面,则是骰子的升级,增加概率,或是升级一个骰子。 在经历几回合小怪后,你将面对骰子之王boss的挑战。胜利后,迎来了喜闻乐见的恢复票劵环节。 全部机会又重新开始,你将面临更多的挑战。 整体体验下来,《Dice Carnival》作为一款roguelike得分追逐游戏,游戏的核心其实就是投骰子。 玩家要做的,就是尽可能的通过道具,提高骰子的点数及倍率。 随着你的游戏深入,你会发现,那骰子点数可是越来越大,,每一局都是考验运气及非常刺激的体验! [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
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Hours played at review time, across 26 reviews with recorded playtime.
I played the demo before, and the full version really feels like it has come together nicely. I didn’t run into any bugs so far, and as someone who plays a lot of deckbuilders and roguelikes, Dice Carnival feels like a really nice alternative in the genre. The dice based mechanics give it its own identity, and the runs are fun to experiment with. I’m planning to complete all the achievements.
[h1] 摇骰子[/h1] [h2] 前言 [/h2] 结合了小丑牌的闯关规则和扔骰子的玩法,不过比较无脑,基本就是叠倍率然后拿对子就行了。 [h2] 玩法 [/h2] 基本规则是每回合先扔骰子,然后选择想要的骰子存进去,存进去的骰子进行一个倍率的计算得出本回合的得分。存完之前达到目标分数就可以算这个关卡过了。 每隔几个关卡会有一个boss角色出现,一般是会自带一个debuff,比如禁止使用某个骰子,或者是禁止使用单数或双数骰子,也可能是不能重复使用数字。要做的就是在debuff加持下达到指定分数。 下面会有遗物槽,可以在商店购买道具遗物提供额外加成能力。 另外还有强化效果可以购买,比如提供额外骰子、骰子升级、倍率增加之类的。 [h2] 游玩感想 [/h2] 有足够的票之后最优先要去买的是新的骰子,可以大大提高容错率,然后就是各个方面的强化全部都来一套,单数双数那个我觉得没啥必要,稍微上几个是可以的,一旦全部是单数或双数,遇到那种限制单双数的boss就完蛋了。 骰子的升级是有利有弊的,升级之后虽然面变多了,掷出来一个数字会很大,但是如果你是走对子流的话,掷出两个相同点数的概率其实会变得很小,前期不建议盲目升级骰子。 遗物选择的话我建议是先拿出可以永久增加倍率的,可以一直叠加上去,后面要打boss也很轻松,因为倍率直接叠加之后分数很容易就可以达标。然后就是对子额外分数那个也很强力,只需要拿到一个对子就可以直接叠加基础数值,基础数值乘以倍率,哪怕拿了两个1点也可以打出可怕的分数。 遗物里面有些可以增加获得门票数量的,这些对于发育来说很关键,因为正常的门票获取非常少,随着升级的次数增加后面需要的购买数量也是非常多的,根本不够花,建议是有了足够的倍率分数之后,找一个溢出分数转化成门票的遗物,每轮就可以打满二十多张门票,轻轻松松就能买空商店。 [h2] 总结 [/h2] 这个游戏用极其简单的扔骰子机制组成了不错的策略深度,结合了小丑牌的积分闯关玩法,玩家需要在每一关通过扔骰子然后选择存入骰子来获得每次的分数,达到目标分数后就算通过这关,可以进入商店使用门票购物来增强自己的实力。建议是优先升级基础分数和永久倍率,然后获取更多的额外骰子提高容错率,就可以在面对各种给玩家上debuff的boss时更加从容。 [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
An interesting game, seems to draw inspiration from Balatro but also feels unique.
I had previously played the demo version of this game, and I bought it as soon as the full version was released. The game feels much more polished in its full release, although I found it a little challenging to play. I would definitely recommend it to fans of the genre!
Players by region
Where this game's players are, estimated from review languages.
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