
The village was alive. The factory was running. Then they found something. Now inside remains only what they believed in… and what their madness became.
Modeled estimate, not a reported figure. How we estimate →
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About
AURALIS
A story from DEWORLD — a world where reality bends under the influence of human consciousness.
A month ago, an industrial village stopped responding.
The ore processing plant continued operating — at least on the surface.
The plant remained the same on the outside.
Inside — not at all.
The residents — even less so.
You are an agent of a secret division dealing with what does not conform to the norms of reality.
Mission — inspection and report.
This is a short linear experience in which you must traverse the levels of a facility altered by those who remained inside.
Features:
• Several distinct levels
• Running and jumping across hazardous structures
• Traps and unstable zones
• No puzzles or complex systems
“The water here reflects not what it should”

Genres
Stats
Languages: English*, French, Italian, German, Spanish - Spain, Indonesian, Spanish - Latin America, Simplified Chinese*, Korean, Portuguese - Brazil, Russian*, Turkish +4 more
Related
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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