
A co-op party game where you draw things humans can understand, but an image recognition AI can't! 2-6 players can join with just one copy of the game, using your mobile browser as your controller.
Modeled estimate, not a reported figure. How we estimate →
About
Deviation Game is a co-op party game for 2-6 players that pits human creativity against AI perception. Your goal: draw secret prompts like "Flamingo" in a way humans can understand, but an image recognition AI can't!
If just one person owns the Steam game, everyone can join by watching that player’s screen. Up to 6 players can join for free using their smartphones’ web browsers via a QR code.

1. Join using your own device
Using your mobile device, scan the QR or enter the room code at outdraw.ai to transform your device into the game’s controller!
2. The drawer picks a prompt
The drawer first picks a secret prompt from categories such as objects, actions or even concepts.
3. Time to deviate!
Then they just gotta draw it! But remember, the aim is to trick the AI while making sure your friends still get the picture!
4. Everyone (plus the AI) guesses
Once the drawer is done, all the guessers will submit their best guess, including the AI! Choose carefully, you only get one chance!
5. The answer is revealed!
If you fail to fool and the AI guesses right, then humans lose! If the AI fails and humans guess right, then humans win!
By embracing the medium of games, Deviation Game aims to use AI as a collaborative tool that seeks not to replace human creativity but to enhance it. Through the game, players learn to express themselves in new ways to deviate from what the AI has already learned, making for a fun and brain-teasing party experience, where you’ll create things no one has ever seen before! Flipping Alan Turing’s revolutionary 1950 Imitation Game on its head, Deviation Game encourages players to fool the AI instead of the AI trying to fool them.
At the end of each game, players can consent to their drawing being used to potentially train the AI... or not! Allowing you to decide how the game may evolve. Collection is opt-out by default, and all data without consent will be deleted. By working together, players from around the world can collectively uncover the biases in large AI models by exposing their blind spots in interpreting diverse, culturally specific drawings.
Deviation Game was initially showcased as an art installation at Civic Creative Base Tokyo in 2023. The work has since been shown in globally renowned exhibitions, such as Ars Electronica, Taipei Digital Art Festival, and Now Play This, engaging audiences of all ages and sparking critical discussions around AI and creativity.

Deviation Game was developed and self-published by a group of good friends consisting mainly of game designer Tomo Kihara and art-design duo Playfool (Daniel Coppen & Saki Maruyama). With a focus on play, their practice centres around designing tools that foster creativity and making artistic interventions that engage with urban space and society. Their previous work How (not) to get hit by a self-driving car received an Honorary Mention in the S+T+ARTS Prize 2024 at Ars Electronica.
Deviation Game is their first experience to self-publish an indie game.

Q. How exactly does the AI guess?
A: In each round, the AI will return numerous guesses, depending on the number of players in the game. If one of those answers are correct, AI wins!
Q: Doesn’t the AI just have access to all the prompt words? Surely it’s cheating!
A: Not at all! While some examples are provided to the AI to give it more context, it is freely guessing each answer it submits, which is why sometimes they’re a little off-base.
Q: What AI model are you using?
A: Throughout Early Access, we are experimenting with various AI models via the service OpenRouter. In the future, we plan to introduce a feature that allows players to choose which AI model to go up against.
Q: Does the game’s AI get smarter after each game?
A: No, the AI is not learning in real-time. However, custom improvements to the AI can be made with a future update after enough data has been collected to retrain the model.
Q: How is our drawing data being collected?
A: We only collect drawing data that has been given explicit consent. Collection is opt-out by default, and all data without consent will be deleted.
Project: Tomo Kihara, Playfool (Daniel Coppen, Saki Maruyama)
Engineering: Kye Shimizu, Daiki Hashimoto, Jasper Stephenson
Music: Plot Generica
Logo: Yu Miyama
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
遊び方も簡単で面白いです! お絵描き時のUndo機能か消しゴム機能があれば文句なしです
Сперва напишу что это за игра. Deviation Game — это пошаговая кооперативная игра для 2-6 человек, где вы рисуете что-то так, чтобы друзья поняли, а AI не узнала. Игра разделена на 2 команды: Люди vs AI. Количество раундов зависит от количество игроков. В конце игры команда с большим количество очков побеждает. Геймплей простой: 🎨 Один игрок рисует предмет/действие/концепцию 🤔 Остальные (+ AI) пытаются угадать ✅ Цель игры нарисовать рисунок так чтобы игроки поняли а нейронка нет. Теперь напишу моё мнение: После несколько каток я убедился что игра интересная т.к Нейронка очень умная ведь она видит не только сам рисунок но и ПРОЦЕСС рисования. Так же получается проблема что человек который рисует может просто закончить рисунок как только услышит правильный ответ. Следующая проблема в том что игра регулярно фризит. Я понимаю что не мощный комп(I3-8100, GTX1660 и 8RAM) Но это не только моя проблема и людей на более мощном железе тоже есть такая проблема. Надеюсь, разработчики оптимизируют в будущих патчах, пока играть не комфортно. Пока контента мало но это и очевидно т.к ранний доступ. Но я [b] верю [/b] что когда она полностью выйдет будет гораздо больше контента, вариаций режимов, поддержка русского языка и может даже добавят мастерскую [spoiler] Но это чисто мои фантазии [/spoiler]. [code] Я мало пишу обзоры так что не бейте сильно 😔 [/code]
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Languages: English, Japanese
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
なんかサーバー作れません
ここ数年でリモート飲み会する時の大当たりゲーム 低スペック、グラボ無しでも遊べます プレイヤーは6人、一人が買えば他の五人はゲーム持ってなくてもよくて、全員が、回答者になって遊べます。 ゲーム開始後にアクセス用のQRコードがでます、これを6人全員読み込みます パソコンで本体起動してる人もスマホで読み込んでプレイヤー参加します パソコンのブラウザでもいけます ネット越しでやるときはDiscordなどによる画面共有が必要です、起動してる人の画面は進行状況を、手元の参加した後の画面はお絵かき用のみです AndroidでQRコード読み込む場合、Chromeで動かなかったので別ブラウザが必要でした お絵かきは消しゴム機能が無いので1発書きです
핝긇잃춝갋됋읆멵 좋겏엍욡
AIを欺いて人間だけで理解するように戦うという、まさしく人間vsAIのゲームとして楽しめました。 ホストとなる1名が持っていれば、ホストが画面共有、残りのプレイヤーはスマホで参加できるというのが斬新。 アニメや漫画のネタ知識、駄洒落、迷信のような、お題と関係のないものを表現されたときにAIには理解できないようで、仲間たちと欺けた歓喜に浸ることができる。 しかし、それもきっと時間の問題なのだろう、、、我々人類の敗北は近い。
友人家族とやりましたが楽しかった AIを騙すスキルが不思議と上がっていきます。 抽象的な絵や、周辺の絵を描くようになって、そして何も分からなくなります
おもしろい マルチプレイでも誰かが本体を持っていれば遊べるのが良い
Really incredible concept and is very fun. Only 2 major complaints: 1. Categories and Items should be more numerous and not need to be unlocked. Me and my friends have played around a dozen games and are seeing repeats which is CRAZY! 2. Game performance should be improved. After the second game in a row trying to go directly into a third almost always bugs out and requires a full restart. If more topics are not added within the next 6 months or so I will update my review to negative to reflect the lack of content, thank you!
One of the best party games I've ever played: Easy to learn, very accessible even for non-gamers, just difficult enough to not get boring and every game feels different and fresh. It also gets around the "Mario Party Issue" of pitting friends against each other and spreading bad vibes at the party, because everyone is working together against a common enemy we can all agree on: AI. TLDR: This is peak party game design in my book.
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Where this game's players are, estimated from review languages.
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