
Lead an army of mythical creatures through a dark fantasy world. In this genre-defying mix of tactics, adventure, and more, you'll level up your hero, blast monsters with spells, loot and recruit. Explore an unpredictable, non-linear world, where you'll face Dragons, Titans, Hydras, and... crabs?!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 19 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Abandonware. No updated for over a year. no activity on the boards for almost a year. The game feels more like a demo then a full game. I constantly had issues where I could no longer move for some reason with no explanation as to why. This forced me to have to restart over and over again. It had potential but looks like it will never be polished correctly.
发售这么久了 指引还是这么差 BUG还是这么多 钱你留着买杯奶茶 希望你能够珍惜自己的作品
6-3更新,BUG修了,通关了,虽然内容不是很足,但是孩子玩的很开心(大概游戏时长共5小时)期待制作组按照路线图更新,并且把最后战斗扩展一下。 ——————————历史内容—————————— 正式版对比demo稍微有些令人失望。然后游戏中仍然有大量的BUG,比如往死神前边放小骷髅会误报出格。导致游戏卡死。不过游戏好玩还是很好玩的。希望制作组上点心。 游戏中仍然有很多设计不合理的地方,比如没有摄像机旋转的功能(明明小地图和大地图一同旋转的功能是实现了的)在打了3个祭坛之后会转45度我不反对,但是你正常情况下可能在摄像机正下方刷一个高塔,高塔会挡住视野,导致没法调整阵容。 其他的就先不说了,1个小时就让我遇到了一个体验BUG,一个恶性BUG,你们不玩自己做的游戏么? 另外,最后传送门前还有一个BUG,战斗的时候只有中间的怪会往前走,其他位置的怪不会往前走(远程尤其明显)(还是长格(超过2个战场长度的)前进的判断有问题)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Organizing your army, and recruiting new troops roguelike-style - the idea alone deserves a thumb up. But besides that - "Dethroned" is really (!) early access. An early feature that I love is scaling text up - yes, that's really important to me. The UI this way becomes readable extremely good - but at this state it simply looks like an early Demo, missing some individuality in design completely. The gameplay itself - is thrilling at first, but getting the trick, it reduces to a simple amry re-organizing, expendables first row, strong ones second, archers in the back - and that's it. The spells are a nice addition, artefacts - just change numbers and don't feel game-changing. It feels that there's a lot gameplay missing at this point. If it gets to the full state, this game will become a completely new experience for fans (like me, too). I truely hope it will ever leave early access and become the game it is meant to be!
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⡠⠃⠀ ⠀⠀⠀⠀⠀⠀⠘⢄⠀⢰⠁⠀⢀⣠⠜ ⠀⠀⠀⠀⠀⠀⠀⠀⡆⢸⠀⠀⡏ ⠀⠀⠀⠀⠀⠀⠀⠀⢇⠀⠃⠀⢈ ⠀⠀⠀⢀⣤⣶⠾⠿⠛⠛⠛⠛⠛⠿⠿⣶⣤⣀ ⠀⣠⡾⠋⠁⠀⠀⠀⢀⣠⣤⠤⢤⣤⣄⠀⠈⠙⢿⣦ ⣸⡏⠀⠀⠀⣀⣤⠾⠋⠁⠀⠀⠀⣸⠟⠀⠀⠀⠀⠹⣷ ⣿⣇⠀⠀⠀⠙⠳⢦⣄⡀⠀⠀⠈⢳⣦⠀⠀⠀⠀⣰⣿ ⢹⣿⣶⣤⣀⠀⠀⠀⠈⠙⠳⠶⠶⠿⠋⠀⢀⣤⣾⣿⣿⣶⣶⣦⡀ ⠘⣿⣿⣿⣿⣿⣶⣶⣦⣤⣤⣤⣤⣶⣶⣿⣿⣿⣿⣿⠋⠉⠙⣿⣧ ⠀⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣏⠀⠀⢠⣿⡿ ⠀⠀⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⣿⣶⣶⣿⡿ ⠀⠀⠀⠘⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠋⠀⠈⠉⠉⠁ ⠀⠀⠀⠀⠀⠈⠛⠻⢿⣿⣿⣿⡿⠿⠛⠁ 战棋策略游戏
失落王座——奇幻策略与冒险的完美融合 在浩瀚的游戏海洋中,《失落王座》以其独特的奇幻设定、丰富的策略元素和动态的游戏机制脱颖而出,为玩家带来了一场前所未有的冒险之旅。这款游戏由金山办公与合作伙伴共同开发,旨在打造一个既充满挑战又引人入胜的奇幻世界。 实际体验: 《失落王座》的故事背景设定在一个由多位法师共同统治的王国,然而,一个名为库鲁斯的叛逆法师打破了这一平衡,夺走了王位,并使得王国陷入了混乱。玩家将扮演一位失落的法师,为了恢复王国的秩序,夺回失去的王座,踏上了一段充满未知与危险的旅程。在这个世界中,奇幻生物、强大神器和神秘法术交织在一起,为玩家营造了一个既熟悉又新奇的冒险环境。 游戏特色: 游戏提供了五位各具特色的法师角色供玩家选择,每位法师都拥有独特的基础技能和被动能力,这些能力随着等级的提升而逐步解锁。例如,死灵法师的亡灵召唤和诅咒能力,让玩家在战场上能够同时操控亡灵大军和削弱敌人;而元素法师则擅长利用自然界的元素力量,对敌人造成毁灭性的打击。此外,玩家还可以招募40多种奇幻生物加入军队,这些生物各具特色,有的擅长近战肉搏,有的则擅长远程攻击或辅助治疗。通过合理的军队构建和战术安排,玩家可以在战场上占据主动,赢得胜利。 画面风格: 《失落王座》的策略性体现在多个方面。首先,玩家需要合理分配资源,包括金币、材料和法术卷轴等,以支持军队的扩张和法术的释放。其次,玩家需要制定有效的战术策略,根据敌方的军队配置和地形特点,选择合适的生物组合和法术搭配。此外,游戏还引入了动态天气系统和日夜交替机制,这些变化不仅影响战场的视野和战斗节奏,还可能触发特殊事件或增强/削弱某些生物的能力。因此,玩家需要时刻保持警惕,灵活应对各种情况。 关卡流程: 游戏的世界由多个精心设计的场景组成,每个场景都有其独特的风格和挑战。玩家通过完成各种任务来解锁新的地点、法术和神器。这些新元素不仅丰富了游戏的内容,还为玩家提供了更多的选择和策略空间。同时,游戏还采用了程序生成机制,使得每次游玩都能获得不同的体验。这种随机性和可重玩性极大地延长了游戏的生命周期。 评分: 画面8/10 音乐9/10 操作9/10 综合8/10 总结: 总的来说,《失落王座》是一款集策略、角色扮演和奇幻元素于一身的优秀游戏。它以其丰富的游戏内容、独特的玩法机制和出色的战斗体验赢得了广大玩家的喜爱。然而,作为一款新游戏,《失落王座》仍有改进的空间。例如,可以进一步丰富游戏的剧情和角色设定,增加更多的交互元素和社交功能;同时,也可以优化游戏的性能和稳定性,提高玩家的游戏体验。相信在未来的更新中,《失落王座》将会变得更加完善和精彩。 本篇作者为Steam鉴赏家巨叼萝莉组--巨叼萌妹 未经授权禁止二次转载
Dethroned is a solid twist on tactical troop management. The different heroes actually change how you approach each run, which keeps it from feeling repetitive. It’s easy to get into, but there’s enough depth to stay engaging. Clean mechanics, satisfying decisions, and a good balance between challenge and fairness. Definitely worth it if you like tactical strategy games.
Overall Great Idea and gameplay... What I needed more: - Some kind of story and goals (some kind of final battles) - Saving Games
三座祭坛激活之后怎么去密厅????????????????
No update in years. Full "Early Access" has not much more them the demo. Would refund if i could.
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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