
Every character remembers, watches, tests, and may deceive you like a living person. They have emotions, voices, expressions, and buried secrets. Break them with words or evidence — or realize too late that you were only a pawn in their game. A detective game built around truly lifelike NPCs.
Modeled estimate, not a reported figure. How we estimate →
About

“When you gaze into the truth, the truth gazes back.”
This is an immersive mystery deduction game powered at its core by AI large language models.
You play as Sherlock Holmes, entering the Victorian town of Dartmoor in the 19th century. There, you will match wits with dozens of AI-driven characters and uncover the truth behind curses, lies, and murder.
There are no fixed dialogue choices. There is no single standard answer.
You can freely talk to every character: chat, interrogate, test, deceive, comfort, threaten, bribe, praise, or even deliberately mislead them. Every NPC has their own personality, secrets, memories, emotions, and stance. They remember what you say, change their trust in you based on your attitude, and may crack under pressure, slip up, lie, question you back, or even completely break down.
You are not clicking through dialogue options.
You are engaging in psychological warfare with NPCs that feel alive. Find clues, expose lies, and break open the secrets hidden in their hearts.
In the outskirts of 19th-century London, thick fog surrounds the mysterious Baskerville Hall.
Sir Charles Baskerville is found dead near the moor. His eyes are wide open, his right hand clutching his chest, yet there are no obvious wounds on his body. Around the scene are traces that appear to belong to a large hound.
The legend of the demonic hound once again haunts the estate. The new heir, Sir Henry, is consumed by fear. The butler refuses to speak. The doctor is evasive. The inspector is eager to close the case. Everyone seems to know something, and everyone seems to be hiding something.
“It must be the curse… the Baskerville family curse! The demon hound has returned!”
“Am I truly unable to escape this curse? No… I don’t want to die… Ah—!”
Inside the manor, shadows gather. Beyond it, danger waits in the fog. Fear grips every throat like the hand of a demon.
After Holmes is invited to Baskerville Hall by his friend Mortimer, more deaths follow: a mutilated corpse in the moor, a woman’s body found in the fountain of a neighboring estate…
Are these seemingly unrelated cases connected? What secret lies behind the Baskerville curse?
Someone fears the truth.
Someone is using the legend.
Someone is hiding a secret.
Someone is watching from the shadows.
“Sherlock, you once said every brick of Baskerville Hall whispers… but some secrets are too heavy for even the Thames to swallow.”
“Then we need sharper ears — perhaps those of a doctor who insists on carving Christmas pudding with a scalpel.”
When you have eliminated the impossible, whatever remains, however improbable, must be the truth.
====== Free Chat! Become a Real Detective ======

There are no dialogue options.
You can freely talk to NPCs in any way you choose: chat, interrogate, deceive, praise, threaten, bribe — anything you can think of.
NPCs are no longer lines of code, but “living” characters infused with AI: forcing themselves to stay calm under interrogation, scrambling to cover up a lie, gossiping about others, shifting blame, and hiding their true intentions.
AI makes every character feel alive. You never know whether they will help you solve the case — or stab you in the back.
====== Break Their Mental Locks and Uncover Their Secrets ======

Everyone has a secret they are trying to protect.
Some fear exposure.
Some want to protect loved ones.
Some do not trust you.
Some would rather lie than reveal the truth.
Use conversation, evidence, gifts, items, and emotional pressure to gradually break through their defenses.
Behind every mental lock may lie a crucial clue. Clues connect layer by layer, leading you closer to the final truth.
A true detective does not simply ask questions.
A true detective makes people reveal what they never meant to say.
====== Hundreds of Items: Evidence or Gift - Your Choice ======

Show your evidence and leave the culprit no room to deny the truth.
Hundreds of items can be found throughout the game. Use them as evidence, or give them as gifts — the choice is yours.
Give a scalpel to a doctor, and he may praise you as a kindred spirit. Give the same scalpel to a lady, and she might slap you for “cursing” her.
Each character will react in real time based on their own personality and the current situation — blushing, anger, cold laughter, or even pulling a gun.
Flirt or provoke. The risk is yours.
====== AI-Driven Twists!Multiple Hidden Endings ======

“You think catching the killer is the end? The true culprit is laughing at your innocence.”
Accuse the wrong person, and tomorrow’s newspaper may read: “Sherlock Holmes Disgraced in Framing Scandal.”
Hide a key piece of evidence, and ten years later, you may glimpse the smile of a supposedly dead baron on a dark street.
AI will shape the story based on your words, completed tasks, collected clues, and items used, leading to different endings.
— Hush. Did you hear the hound howling deep in the moor?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 355 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
对侦探类的游戏感兴趣才入了手,游戏任务只推进到一阶线索合二阶线索,就暂时劝退我了 1,一阶线索合成二阶,这个任务很浪费时间,只能不断试错,尝试问福尔摩斯,也只是提供了很模糊定义的线索(希望这个尽早改动,线索关联后可以提示哪项线索不对,再增加一个提示:线索可以从哪里获取) 2.希望在关联线索界面增加一个记录回看:每四项线索关联尝试的记录+备注栏可以备注缺少的线索 3.试玩的过程中,有遇到角色移动困难,我还可以键盘出问题了,推进到第二次案发的任务,去跟管家对话,都显示管家名称了,始终无法进入到管家对话的界面 4.游戏启动的提示音太刺耳了,又无法调节降低,对没有用耳机跟有声音高低适配的人群,这个很闹心 5.跟NPC对话过程中,角色的声音时大时小,只看文字的话,这个问题很小
Хотя я ещё не завершил прохождение, но несколько диалогов уже успели врезаться в память. Один вопрос я задал с допросной интонацией — дворецкий сразу насторожился, и разговор пошёл дальше, только когда я сменил тон на более заботливый. Сочетание свободных бесед и классических заданий работает устойчивее, чем я ожидал. Иногда я так увлекаюсь разговорами, что забываю: квест-то уже обновился. Если не гнаться за AAA-стандартом и не требовать идеальной полировки, то основная идея игры сама по себе вполне заслуживает рекомендации.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English*, Simplified Chinese*, Japanese*, Korean*, French*, Italian*, German*, Spanish - Spain*, Russian*, Portuguese - Portugal*, Portuguese - Brazil*, Spanish - Latin America* +2 more
Hours played at review time, across 355 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
以为查尔斯的案子已经够复杂了,后来沼泽又出现新尸体,调查范围一下从庄园内部扩到周边居民,脑子不够用了。
Brief thoughts for now: 1. Free conversation is the core, not just replacing fixed options with an input box. 2. Combining the "mental lock" mechanic with presenting evidence creates a strong interrogation vibe. 3. The character modeling is actually fine, I’m okay with it. Overall, I’d recommend it and am willing to wait for further updates.
The simulation space mechanic is quite interesting. The story is mediocre — serviceable, yet nothing particularly memorable. Worth picking up on a discount.
Я превратил детективную игру в настоящий галгейм — стоит только подразнить персонажей, а они уже смущаются, вот так!
Familienfluch, das Heulen von Hunden in der Einöde, altes Herrenhaus, anonyme Briefe – alles das, was ich an altmodischer Detektivatmosphäre liebe. Wenn ich mit Kopfhörern durch das Moor gehe, kann ich mich kaum zurückhalten, immer wieder umzublicken.
Игра хорошая но есть недочеты , ИИ может вас не понять от слова совсем , условно он вам задает вопрос 2+2 можно на разных языках= говорить четыре и он будет утверждать что не правильно , иногда нужный вопрос задать на английском. Потому что на русском смысловая нагрузка на ИИ совершена другая. ЖАЛЬ НО игру удалю. Вернусь когда ИИ научится понимать или появятся полное прохождение и скринами
bug比线索都多,建模也很粗糙,同样的问话不一定能触发同一个效果,跟着攻略都完不成任务,经常要不停的退出游戏重进或者重复读档;AI幻觉太多了,经常编不存在的事情。但游戏模式上还是很新颖的,感兴趣可以尝试,但不要有太大的期望。
Die Art der Schlussfolgerung ist echt spannend! Auch der Erzählstil ist sehr erfrischend. Man muss geduldig Schicht für Schicht vordringen, alles einzeln hinterfragen, Widersprüche finden und diese dann aufzeigen – man fühlt sich wie ein echter Meisterdetektiv!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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