
A narrative-driven point-and-click game that explores dependent personality through interactive psychological testing. Make choices, build relationships, and discover how your behavior shapes your mental assessment.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Is this your game? Tell us your real sales — we'll mark the estimate as developer-verified and use it to calibrate everyone's. Share your numbers →
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| approximately $167.3K | 3.1K | 97% | $2.49 | |
| — | 0 | — | — | |
| approximately $0 | 346 | 97% | Free | |
| approximately $0 | 27 | 96% | Free | |
| — | 0 | — | — |