
A narrative-driven point-and-click game that explores dependent personality through interactive psychological testing. Make choices, build relationships, and discover how your behavior shapes your mental assessment.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Dependency Psychological Test is a narrative-driven point-and-click game that blends everyday storytelling with interactive psychological testing. Rooted in the field of psychometrics, the game invites players to explore the concept of dependency through branching dialogue, subtle choices, and relationship-building.
In a cozy, life-like setting, you'll interact with family members, friends, and neighbors. Through meaningful conversations and small yet impactful decisions, you’ll uncover how you respond to emotional, social, and practical challenges—on your own, or by relying on others.
Do you trust yourself, or do you seek help when things get tough? Your choices shape not only the story but also your personal psychological report at the end of the game, offering insights into your dependence levels and self-confidence.
Whether you’re a fan of introspective games, narrative exploration, or simply curious about yourself, Dependency Psychological Test offers a calm, reflective gameplay experience with multiple outcomes based on how you engage with the world.
Genres
Stats
Languages: English
Reviews
⠀
An interesting concept of a personality test in the form of a game with a lacklustre execution. Although the art is simple the rooms and character designs are rather cute. Everything is drawn very cleanly and the colouration is pleasant to look at thanks to the pastel wallpaper. There is also a nice amount of detail and it’s clear what everything is supposed to be. The singular piece of music is very calm and due how short one playthrough is works just fine. Where the game is lacking significantly is the gameplay, which is only comprised of clicking on things. It would benefit greatly from proper mini-games pertaining to the different tasks such as actually folding the clothes by dragging the corners of them into the middle for example. This would also make the difficulty levels more impactful since currently they only determine how many things you have to click on in the room. There is also a slight lack of instruction, which is not that much of a problem but certainly something I noticed. It would have been good to state at the beginning that you need to move on to the next room after completing all the tasks in the one you’re currently in. Personally I also find the personality test aspect a bit lacking as almost all of the tasks are just regular chores that don’t really drag you out of your comfort zone. Only in the last room was there a slight shift in that regard by having to leave the house and interact with someone that isn’t your family. This could be expanded on and taken a bit further. To conclude I find the game a little too barebones to receive a recommendation. Though if there was a middling option I would rather choose that one as the idea and basic functions behind it are still good and just need to be expanded on a bit more.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
I try to add some level of positives in reviews unless a game is particularly egregious but unfortunately there's nothing really here to recommend. It's not horrible but it's not good either. I can only recommend playing this if you're feeling a lack of blandness in your life.
Bağımlı kişiliği etkileşimli psikolojik testler aracılığıyla inceleyen, hikaye odaklı bir tıkla ve seç oyunu. Seçimler yapın, ilişkiler kurun ve davranışlarınızın zihinsel değerlendirmenizi nasıl şekillendirdiğini keşfedin.
Ridiculous scenarios and choices, and minigames don't work.
Game was short, simple it was fun for about the 10 minutes it lasted, i enjoyed the game but i think it portrays how you act with others instead of an inner psychological test which is fine because its just a game. you lost the game.
[quote][url=https://en.wikipedia.org/wiki/Snake_oil][b]Warning: Snake Oil/False Medical Claims[/b][/url] This product makes claims about being able to diagnose medical problems. Be aware that these claims are not supported by peer reviewed scientific evidence and the application has not been approved for medical use. This is a scam and should be avoided. [/quote] "Dependency Psychological Test" is a pointless bit of garbage snake oil from a developer who has zero qualifications pretending that he can diagnose mental problems through the medium of a really, really badly made Adobe Flash tier point and click "adventure" crap fest. I tell you what, guys, beware of anyone at all offering you a "free" personality test. Whoever they might be, I guarantee, they're full of crap. What do you do in the game? If you can put aside the toxic premise, this is one of the worst point and click "adventures" ever made... click around a domestic environment and read some poorly written VN text that's going to pretend to psychoanalyze you. So this looks like an old 1990's Adobe Flash game that you might play in a web browser, and the problem there is obviously Steam wasn't intended to try compete with Chrome and Firefox. If it can be done in a web browser, it's not even close to a cutting edge PC gaming experience. That's a problem. There's an overwhelming amount of mediocre Visual Novel/E-book style cutscenes in this game. The developers failed one of the most basic, fundamental requirements of game design.. "Show, don't tell." So you'll spend a huge amount of time not playing the game, but clicking through endless lines of poorly written VN text cutscenes because the developers couldn't work out how to relate their narrative through the game mechanics, and decided instead it would be better to compete with reading a book for your time. We're here to play games, not read through hours of garbage intersituals. Your gaming rig is not a Kindle. The game features really lacklustre 2D visuals (does the developer not know 3D graphics became mainstream in the mid-1990s?). Gamers don't spend thousands of dollars on gaming rigs and the latest 3D graphics cards to play 2D games. Even mobile phones and game consoles can do 3D graphics now. There's no excuse. Trying to address serious issues such as mental and emotional health through the medium of video games is misguided and can be harmful. While it's plausible to suggest the intention was noble, this can do more harm than good. The "developer" here is not a professional in areas of mental health and social problems, and when they use video games to pretend they are, this is not only utterly ineffective, it can be harmful. It's my opinion that it's improper to use video games to address mental health issues. Apart from the harm such hamfisted attempts at addressing social problems can cause, this offers zero benefit to PC gamers. People suffering from health issues or other social problems should seek out professional help rather than going to crap shovelware video games attempting to get attention/fame by exploiting such problems for their own benefit, as is the case here. Trying to address serious health issues through the medium of video games is misguided and can be harmful. While it's plausible to suggest the intention was noble, this can do more harm than good. The "developer" here is not a recognised, qualified health practitioner, and when they use video games to pretend they are, this is not only utterly ineffective, it can be harmful. People suffering from medical or health issues or other social problems should seek out professional help rather than going to snake oil products attempting to get attention/fame by exploiting such problems for their own benefit, as is the case here. Now on to pricing and value for gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 2 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. I didn't have to pay for this, but everyone I reached out to for support told me it seems I got scammed.
i washed the oranges and it thought of me in a negative light
通过点击完成生活情境中的各种任务,首通流程时长大约在10min左右 完成游戏后能够根据所作出选择,生成个体心理特质的分析报告并获得反馈 画风可爱休闲,可以探索多种行为结局
Very cute!!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| Sub Rosa | $1.8M | 3.4K | 69% | $19.99 |
| My Little Blacksmith Shop | $418K | 1.2K | 70% | $9.99 |
| Coffee Talk Tokyo | $266K | 460 | 91% | $14.99 |
| Blazing Beaks | $256K | 2.6K | 83% | $3.74 |
| Unreal Lust Theory | $144.5K | 371 | 70% | $11.99 |
| FUTA FUCKS FEMBOYS | $110.2K | 279 | 91% | $10.39 |