
Flip, trick and grind your train in a fast-paced, off-the-rails ride through a colourful Japanese dystopia. Outmatch rival gangs, wreck a shady megacorp, and take back the tracks with nothing but skill, speed, and style.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Hop aboard your custom gravity-defying train and embark on a hectic quest to defeat the sinister Miraidō corporation, alongside a vibrant pack of outcasts.
Ollie, kickflip, and grind your way through Japan's biggest cities, as well as a world of meadows, volcanoes and oceans. Rack up points and chase that sweet high score as you flip, trick and stick the landing in your customisable ride.
Face off against a lineup of reimagined Japanese trains, gain the respect of an underground network of gangs and rebels, and turn rivals to allies as you master your skills. Journey from naive beginner to seasoned pro as you strive to race the fastest train in existence and become a legendary Denshattacker!
From mecha magical girls to moving castles, and mechanical worms to a Denshattacker army -- face a flurry of madcap bosses that get wilder and wilder the further you get. Use what you’ve learned to stop them in their tracks.
Travel from the countryside of Kyushu through the metropolises of Osaka, Tokyo and more, now sealed under domes by Miraidō. Venture across Japan to the snowfields of Hokkaido... and beyond! Each new region holds fresh challenges to beat and rules to break.
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 2.9Kreviews | 98% | — | $1.3M |
| $19.99 | 855ratings | 98% | — | not modelled | |
Engagement
Reviews
Themes across 1821 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
El juego es súper divertido, la historia pasa a segundo plano, pero bueno aún así ahí está, sencilla y es lo que da pie a que la prota Emi, siga avanzando por diversos escenarios, pero lo realmente importante son las mecánicas que el juego te ofrece en los primeros compases de la aventura y como poco a poco van añadiendo más y más cosas. Tiene variedad, velocidad, adicción, y un montón de niveles súper guapos, jefes finales que te sorprenden y una banda sonora que es adictiva!
My wife looked over my shoulder while I was playing and said it looked like Temple Run, which is maybe the funniest, shortest, meanest, and kindest comparison this game could get. Denshattack is vibrant and moving at 10000m/s, expecting you to rub your head and pat your tummy while visual noise and the sickest music you've ever heard fills every remaining dimple on the surface of your now smoothed over brain. I think the amount of variety they're able to extract from such a simple idea as Train Go Vroom is really impressive. So many one-off setpieces or gameplay mechanics that feel like they could've been their own game entirely, but you're left to enjoy them once - or a few times if you want to master the level. That mastery is the fuel that keeps the train rolling too, as I spent countless hours trying to get gold on a handful of levels just because I liked some particular part of the presentation and wanted an excuse to soak it in. If you're the sort of person dying for something that you can lose countless hours to as you try to achieve mechanical mastery, Denshattack is a tough one to beat. On the flipside if you're a person motivated less by mastery and more by purpose, especially a purpose built by narrative, this game might not land the same way. While the references to their inspirations are plainly obvious, I think they're distracting and ultimately undermine the greater narrative beats. It's especially apparent when you reach the end of the game and it's playing up the anime tropes to 11 but forgetting to do the work of making you care about anyone involved. It all falls a bit flat, even if individual lines of dialogue are poignant as hell. I think in general the game lavishes a bit too much in the anime inspirations in a way that doesn't make much sense and makes the character design feel timid in comparison to how bold the rest of the game is. Easy recommend regardless of that criticism though, because there are so few games out there that are as in your face as Denshattack. Worth every penny just to hear the soundtrack.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Catalan, Korean*languages with full audio support
| $19.99 |
| 796ratings |
| 86% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Just buy it. so much fun.
Nurturing in the best ways. Everything feels loved.
This... weird, wonderful, to us 2000s kids deeply nostalgic of the Shibuya punk style, speed and color fest is one of the best spent 20€. I just adore it. To be honest when I saw it first I was like "Trains? Doing skate tricks?" but oh my god is it ever amazing. Go buy it and have a blast.
Finally got around to playing Denshattack! to relax and have fun. I got hooked into the game and time was flying by while aiming for all gold scores, times and dares. Everything was splendid and I could not be happier playing the game. Then August 20th 2026, passed and there was an update... PLATINUM SCORES. I look at my map and some already exist while a vast majority don't. I am more than happy to go back onto the tracks of to prove that I am a capable Denshattacker!
This game scratches the same part of my brain as Boost gameplay in Sonic while being 10x more engaging. Straight up, SEGA should be keeping a close eye on this team's work.
this game is pure visual and auditory cocaine and I LOVE IT
Just rolled credits and got 100% achievements. Nothing but praise for this game. Nonstop joyride filled with style and heard, also absurd and hilarious. They really knocked it out of the park with this game. Doing my best to turn my friends into fellow densha-sickos.
Llevaba rato sin jugar a algo que me hiciera sentir tan emocionado con algo tan simple como escuchar la musica, mi goty de este año sin duda alguna 67/10, espero que minimo gane en mejor soundtrack en los game awards
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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